Thanks!!
Thanks!!
Been struggling a lot with this level but it's finally starting to click!
So with this stylish clip, I feel this part of the blockout has passed the vibe check :D
#indiedev #gamedev #indiegames #parkour
is it legal to add jiggly if no booba?
(New character is almost done woo hooooooo! Can't wait for new animations and sounds!!)
#indiedev #indiegames #gamedev
๐
Valid suggestion! We wanna change it coz it's temporary rn, usually I have its opacity set to 50%
Wild boar #mammals #veluwe
Just messing around with a random route!
#indiedev #gamedev #parkour
The barebones version we made in a day. Holograms are cooool
You need to turn it on once before you can use it tho. The room for it ended up looking very white knuckle, mostly because it's a tall cylinder.
There is winding path that goes upwards but people have been making their own shortcuts to climb up and it's really fun to see.
We jammed out a level for a custom map loader! It uses a gltf importer so we don't have to make a level editor for the community.
Prototypey, but it's cool that people can test out their own maps if they want. It will also convert named objects to game entities! #indiedev #indiegames
Looks badass when Kim is fighting. I found out from a vid of Harry fighting and it was hilarious
I was skeptical but I also thought it was a lag spike xD. I guess the intention was to emulate a hit freeze effect?
Speed vault happened right after a landing roll... didn't think it was possible but now I gotta turn it into a feature.
#indiedev #indiegames #parkour
jank is the spice of life
Is there a lesson here? probably not, other than 'make cool stuff, dont worry about realism' but i think that only applies to people making a game with the same brainworms that I have
My fave part about it is that there's no pressure to go fast and you have so much space to explore routes. Climbing up big overhangs is so cool. I suppose that would be less special without all the speed climbing you need to do beforehand.
A pipey parkoury sketch. It's simple but I really like how it feels, thinking of adding some more density so that you can do even more routes in this small area!
#indiedev #indiegames #parkour
What the hell, this game is cool AF!
Climbing game called White Knuckle!
Where is this? Looks beautiful!
hell yeah. Was kinda going for that vibe
needs some killer squeeky slidey sfx
I don't even know what this sketch is. Some kind of weird sewer I guess?
#indiedev #gamedev #indiegames
My level editor for Unreal Engine called Scythe just got a new major update! Here's what's in it: ๐งต (1/)
Image celebrating 10000 wishlists for the narrative metroidbrainia Eloquence
A bit overdue, but we are celebrating a huge milestone!
A big thank you from all of us for the support you've given to our quirky and weird narrative metroidbrainia!
And if you haven't yet, kindly consider wishlisting Eloquence now: store.steampowered.com/app/1353030/...
#indiegame #indiedev
Good luck! Can't wait to try it
Oh brings me back to the days of playing guns of icarus
Oh satisfying windup!
Marking spoilers are always a good thing imo