Thank you kindly! ^.=.^
The avatar wouldn't be complete without your wings, though- I have them on all of my Moonfangs, and they both work great, and look great π
Thank you kindly! ^.=.^
The avatar wouldn't be complete without your wings, though- I have them on all of my Moonfangs, and they both work great, and look great π
A huge THANK YOU for the overwhelming love and support for the launch of Arcane Crystal!
The amount of likes, retweets, and overall traction has far exceeded my expectations, and I couldn't be more grateful π
Stay tuned for more assets soon~ :>
THERE WAS MUCH FEATURE CREEP IN THE PAST 7 MONTHS
Gumroad: ethyriel.gumroad.com/l/ArcaneCrys...
This project has been the culmination of 7 months of work, but I'm super happy with how it came out in the endπ
VRChat Arcane Crystal asset- OUT NOW!
- Integrated poke counter
- 50 unique cosmetic options
- Follower mode toggle
- Prestige leveling system
- Hue shift, light, and Audiolink enabled
- Quest-compatible version!
Links below! :>β¬οΈβ¬οΈ
Coming soon to a #VRChat asset store near you:
Through the Prestige system, the Arcane Crystal has 50 unique cosmetics you can unlock.
Mix and match materials and unusual effects to make the crystal your own! :>
Here's another preview of the Arcane Crystal for #VRChat -
When you max out the poke counter (9999), you can choose to Prestige.
Prestige unlocks a random Unusual particle effect and a new material for the crystal or ring, but re-sets the poke counter back to 0- So you can max it out again :>
I thiiiiink that sounds about right!
...Honestly I accidentally lost the original vector file I used to make the texture, so I don't entirely remember what I put on there 'xP
But that sounds like the sort of thing I would write there, heh
π
I've spent the past few months working on this #VRChat asset.
It's a glowing crystal that follows you around, has a persistent poke counter, and cosmetic unlocks if you poke it enough.
I plan to release it very soon (within the next two weeks!)π
Hey-o! Decided to finally dust off this handle, specifically to use to post about the VRC assets I've spent the past few months working on. (And maybe some other stuff, too!)
So, here's some particle system experimentation I've been doing for an upcoming asset- directly inspired by TF2 unusuals.