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Will Whitney

@wfwhitney

RS at DeepMind. willwhitney.com

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Latest posts by Will Whitney @wfwhitney

I’m so ready for the robot X Games

23.12.2024 20:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Likewise, voice mode is a qualitatively different interaction

14.12.2024 01:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Oh I love that! Having an always-on voice channel for meta-interactions is a clear part of what I’m envisioning

14.12.2024 01:27 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you're around NeurIPS and want to chat about this stuff, hit me up.

14.12.2024 01:14 πŸ‘ 5 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Under the hood, the model will interpret every click and update the UI. In the limiting case, your whole computer is just a large model: it generates pixels, reads your clicks and taps, sends some API calls, then generates the next frame. Generative UI is a whole different computing paradigm.

14.12.2024 01:14 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Models that generate UI will build tools that help us communicate with them. DALL-E generates sliders for your image that control its outputs. A coding model generates a WYSIWYG editor for the web page it built. Instant feedback and rich interaction.

14.12.2024 01:14 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Right now we're a little stuck thinking about AI as a person, which comes with the baggage of how we interact with people. But large models don't have the same limitations as humans.

14.12.2024 01:14 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Computing inside an AI | Will Whitney

The future of AI is models that generate graphical interfaces. Instead of the linear, low-bandwidth metaphor of conversation, models will represent themselves to us as computers: rich visuals, direct manipulation, and instant feedback.

willwhitney.com/computing-in...

14.12.2024 00:55 πŸ‘ 71 πŸ” 15 πŸ’¬ 6 πŸ“Œ 12

Seems like a close relative of the Janus problem, but I was always suspicious that guidance was the root cause of that. I don’t expect guidance to have a preference for left/right orientation in general… I bet big-ish models do fine on this

25.11.2024 21:58 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

I shared this on the Bad Twitter, but now that I'm on The Good Twitter...

Just open sourced BrushπŸ–ŒοΈ, a new, super cross-platform Gaussian Splatting engine! It can train and render on any platform, or even straight in your Browser

github.com/ArthurBrusse...

24.10.2024 23:36 πŸ‘ 27 πŸ” 3 πŸ’¬ 3 πŸ“Œ 0