A machine is more blameless, more sinless even than any animal. It has no intentions whatsoever but our own.
A machine is more blameless, more sinless even than any animal. It has no intentions whatsoever but our own.
πΎβΌοΈ Play the highly anticipated 868-BACK demo in Steam Next Fest - AVAILABLE NOW!
Your mission: dismantle capitalism one computer server at a time.
All Systems Brough - Kompendium
Doug is joined by @droqen.bsky.social, @ellaguro.bsky.social, and @leeshanglun.com to discuss the 3rd game in our yearlong coverage of @smestorp.bsky.social's work.
A compendium of 9(??) 1v1 games!
secretlives.games/all-systems-...
πΎ ANNOUNCING 868-BACK!
Dismantle capitalism one server at a time in this computer-hacking strategy roguelike game by Michael Brough!
Play the free demo in Steam Next Fest on Feb. 23rd!
Wishlist on Steam: store.steampowered.com/app/3304110/...
*rings dinner bell* yall come eat
Can't wait till you read the non social headline
In prep for the podcast, I just played @smestorp.bsky.social's KOMPENDIUM again for the first time in ~13 years.
omfg it's sooooooo good. Sorry roguelikers, but I'm convinced that this is Michael's best game.
Must-play collection of 9+ 1v1 games.
mightyvision.blogspot.com/2012/06/komp...
All Systems Brough - Vertex Dispenser
Rob and Andy are joined by @droqen.bsky.social, @tinysubversions.bsky.social, and Tara Macalister to discuss the second game in our yearlong coverage of @smestorp.bsky.social's work.
secretlives.games/all-systems-...
Listening to the 868-HACK episode of @secretlivesofgames.bsky.social where Doug recommends the 2015 release trailer which Iβd never seen and oh wow π€£β€οΈ youtu.be/PRTSoVxxElQ?... @smestorp.bsky.social πππ
oh man i can try again, i do not understand why it isnβt there now i did all the things
itβs absolutely 3d, you have to line up from the side view and the top view to shoot a target and itβs super confusing moving on 3 axes in 2 different views
it's "internet meme language" for reminisce about a thing from your childhood
JUST WHEN YOU THOUGHT IT WAS SAFE FLIGHTMARE: THE ULTIMATE EXPEDITION INTO HORROR STARRING PETER ADAMS COPYRIGHT 1984 PRESS THE SPACE BAR TO BEGIN
LINED UP WITH MOTORCYCLE
GET THOSE SLIME FACED HALF WITS
DOCK WITH BLIMP
post a game you remember playing that nobody else remembers
One thing you will never think after reading a great book or listening to a great album or seeing a great piece of art is, βIβm really glad this person remained cautious while they were making this and guarded against being perceived as weird.β
point is reducing interface complexity by not having too many controls, so no (but maybe they have aoe attacks or something that can affect diagonal tiles without extra inputs)
enemies don't have inputs so they can do whatever
enemies move freely on diagonals, player orthogonal-only
i miss those libraries of aotearoa, they're pretty very good
ATTENTION BSKY: in celebration of Cinco Paus Day's Eve, please message me if you'd like a free copy of the best game ever made. :)
smestorp.itch.io/cinco-paus
Also TSLOG are doing an amazing series of podcasts on Michael's games:
eggplant.show
PLEASE REPOST! OR RE-SKEET! WHATEVER IT'S CALLED!! :)
Two panel image Top panel is a door, the hero, an enemy, and a chest right next to each other. This is labeled "GAME" Bottom panel is the same except large empty spaces have been placed between the hero, the enemy, and the chest. This is labeled "GAME (open world)"
White sweatshirt with 50 magic sigils from the game cinco paus drawn on it
White sweatshirt with 50 magic sigils from the game cinco paus drawn on it
Drawing in progress of White sweatshirt with 50 magic sigils from the game cinco paus
I made myself a Cinco Paus shirt. Fifty magic sigils π€π€
All Systems Brough - 868-HACK
Nick, Doug, Rob, Sarah, and Andy are joined by @shawndoublea.bsky.social, @colewehrle.bsky.social, and @wehrlegig.games to discuss the first game in our yearlong series covering @smestorp.bsky.social's work.
secretlives.games/all-systems-...
right?
* get clippy to fill in ten thousand generic npc barks to make a game, incidentally destroy a swathe of land
* get michael to make a game that doesnβt even need that shit
oh no i canβt choose
how are guys saying it costs hundreds of millions to make a game, in broad daylight, largely unchallenged. eeeeeverything is cheaper to do than it's ever been. these dipshits who happen to have $300m they're too dumb to spend well would be annihilated overnight if indies could ever access a mil
weβre indie game dads and thatβs what counts
Caves of Qud update: poured warm static on my dog, it turned into a dromad trader that comes with guards and items. They are all my dog, the whole trade party and merchandise. I convinced my dog to sell me my dog for free while my dog, my dog, my dog and my dog were standing guard.
professional is for when they're paying you :)
So, βOrder of the Sinking Starβ by Thekla was just announced, which takes several small free games (two of which are mine) and gives them a major graphical upgrade and mashes up their rulesets. I havenβt been very involved but itβs a great concept and looks cool.
One week left until the recording of our 868-HACK episode, the first installment of All Systems Brough, a year-long (monthly) exploration of the work of @smestorp.bsky.social.
Itβs not too late to play along with us!
store.steampowered.com/app/274700/8...
apps.apple.com/us/app/868-h...
What this underscores is the sheer danger of market consolidation in gaming. While companies like Valve and Epic do not legally have to carry a game, to not do so is functionally a death knell for that game on the PC; Santa Ragione has said it threatens the studioβs continued existence. This is not equivalent to a theater chain declining to carry a movie; this is two (mostly one) American companies more or less deciding what content is commercially viable across most of the world, in ways that are somehow more vague and opaque than the MPAA. This is a hegemony of American prudishness, applied globally, incoherently, unevenly, and unseriously. Anybody responsible for these decisions would be vaporized in seconds by a Pinku movie from the 1970s, and if a single person in this chain of command has an arts degree they are pretending they donβt for the sake of an ill-defined idea of business. Horses cannot be the ceiling for what is artistically and commercially possible in games, because otherwise we are in deep horseshit.
Chris Person takes a look at Horses, "the indie game that is too scandalous for either Valve or Epic, is only beyond the pale if you're not familiar with any other art form" (quoted from the article blurb).
aftermath.site/horses-indie...
At least read this paragraph: