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Michael Brough

@smestorp

good wizard

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09.10.2023
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Latest posts by Michael Brough @smestorp

A machine is more blameless, more sinless even than any animal. It has no intentions whatsoever but our own.

28.02.2026 11:30 πŸ‘ 99 πŸ” 33 πŸ’¬ 0 πŸ“Œ 3
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πŸ‘Ύβ€ΌοΈ Play the highly anticipated 868-BACK demo in Steam Next Fest - AVAILABLE NOW!

Your mission: dismantle capitalism one computer server at a time.

23.02.2026 15:39 πŸ‘ 100 πŸ” 47 πŸ’¬ 1 πŸ“Œ 8
Preview
The Secret Lives of Games: All Systems Brough - Kompendium We're joined by droqen (The End of Gameplay, Starseed Pilgrim), Liz Ryerson (musician, writer, podcaster), and Harry Lee Shang Lun (Earthrise One) for the third title in our year of All Systems Brough...

All Systems Brough - Kompendium

Doug is joined by @droqen.bsky.social, @ellaguro.bsky.social, and @leeshanglun.com to discuss the 3rd game in our yearlong coverage of @smestorp.bsky.social's work.

A compendium of 9(??) 1v1 games!

secretlives.games/all-systems-...

21.02.2026 15:05 πŸ‘ 28 πŸ” 12 πŸ’¬ 0 πŸ“Œ 3
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πŸ‘Ύ ANNOUNCING 868-BACK!
Dismantle capitalism one server at a time in this computer-hacking strategy roguelike game by Michael Brough!

Play the free demo in Steam Next Fest on Feb. 23rd!
Wishlist on Steam: store.steampowered.com/app/3304110/...

12.02.2026 18:05 πŸ‘ 512 πŸ” 186 πŸ’¬ 20 πŸ“Œ 24

*rings dinner bell* yall come eat
Can't wait till you read the non social headline

11.02.2026 19:24 πŸ‘ 645 πŸ” 141 πŸ’¬ 28 πŸ“Œ 4
Preview
Kompendium This is an album of nine 2-player local-multiplayer games: Exuberant Struggle , March Eternal , Ora et Labora , Twilight Beacon , Capricio...

In prep for the podcast, I just played @smestorp.bsky.social's KOMPENDIUM again for the first time in ~13 years.

omfg it's sooooooo good. Sorry roguelikers, but I'm convinced that this is Michael's best game.

Must-play collection of 9+ 1v1 games.
mightyvision.blogspot.com/2012/06/komp...

11.02.2026 13:48 πŸ‘ 24 πŸ” 5 πŸ’¬ 3 πŸ“Œ 2
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The Secret Lives of Games: All Systems Brough - Vertex Dispenser We're joined by droqen (The End of Gameplay, Starseed Pilgrim), Darius Kazemi (Tiny Subversions, Harvard Applied Social Media Lab), and Tara Macalister (mathematician, composer) to discuss Vertex Disp...

All Systems Brough - Vertex Dispenser

Rob and Andy are joined by @droqen.bsky.social, @tinysubversions.bsky.social, and Tara Macalister to discuss the second game in our yearlong coverage of @smestorp.bsky.social's work.

secretlives.games/all-systems-...

30.01.2026 18:39 πŸ‘ 22 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0
868-Hack Announcement Trailer
868-Hack Announcement Trailer YouTube video by GameSpot Trailers

Listening to the 868-HACK episode of @secretlivesofgames.bsky.social where Doug recommends the 2015 release trailer which I’d never seen and oh wow 🀣❀️ youtu.be/PRTSoVxxElQ?... @smestorp.bsky.social πŸ‘πŸ‘πŸ‘

17.01.2026 02:46 πŸ‘ 16 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

oh man i can try again, i do not understand why it isn’t there now i did all the things

16.01.2026 10:26 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

itβ€˜s absolutely 3d, you have to line up from the side view and the top view to shoot a target and it’s super confusing moving on 3 axes in 2 different views

15.01.2026 20:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

it's "internet meme language" for reminisce about a thing from your childhood

15.01.2026 14:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
JUST WHEN YOU THOUGHT IT WAS SAFE
FLIGHTMARE: THE ULTIMATE EXPEDITION INTO HORROR
STARRING PETER ADAMS
COPYRIGHT 1984
PRESS THE SPACE BAR TO BEGIN

JUST WHEN YOU THOUGHT IT WAS SAFE FLIGHTMARE: THE ULTIMATE EXPEDITION INTO HORROR STARRING PETER ADAMS COPYRIGHT 1984 PRESS THE SPACE BAR TO BEGIN

LINED UP WITH MOTORCYCLE

LINED UP WITH MOTORCYCLE

GET THOSE SLIME FACED HALF WITS

GET THOSE SLIME FACED HALF WITS

DOCK WITH BLIMP

DOCK WITH BLIMP

post a game you remember playing that nobody else remembers

15.01.2026 14:29 πŸ‘ 12 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

One thing you will never think after reading a great book or listening to a great album or seeing a great piece of art is, β€œI’m really glad this person remained cautious while they were making this and guarded against being perceived as weird.”

13.12.2025 07:29 πŸ‘ 1372 πŸ” 470 πŸ’¬ 16 πŸ“Œ 21

point is reducing interface complexity by not having too many controls, so no (but maybe they have aoe attacks or something that can affect diagonal tiles without extra inputs)

enemies don't have inputs so they can do whatever

08.01.2026 16:23 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

enemies move freely on diagonals, player orthogonal-only

08.01.2026 12:32 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i miss those libraries of aotearoa, they're pretty very good

06.01.2026 23:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Cinco Paus by Michael Brough Available for Windows, macOS

ATTENTION BSKY: in celebration of Cinco Paus Day's Eve, please message me if you'd like a free copy of the best game ever made. :)

smestorp.itch.io/cinco-paus

Also TSLOG are doing an amazing series of podcasts on Michael's games:
eggplant.show

PLEASE REPOST! OR RE-SKEET! WHATEVER IT'S CALLED!! :)

24.12.2025 18:52 πŸ‘ 64 πŸ” 51 πŸ’¬ 13 πŸ“Œ 11
Two panel image

Top panel is a door, the hero, an enemy, and a chest right next to each other. This is labeled "GAME"

Bottom panel is the same except large empty spaces have been placed between the hero, the enemy, and the chest. This is labeled "GAME (open world)"

Two panel image Top panel is a door, the hero, an enemy, and a chest right next to each other. This is labeled "GAME" Bottom panel is the same except large empty spaces have been placed between the hero, the enemy, and the chest. This is labeled "GAME (open world)"

24.12.2025 00:05 πŸ‘ 316 πŸ” 52 πŸ’¬ 1 πŸ“Œ 1
White sweatshirt with 50 magic sigils from the game cinco paus drawn on it

White sweatshirt with 50 magic sigils from the game cinco paus drawn on it

White sweatshirt with 50 magic sigils from the game cinco paus drawn on it

White sweatshirt with 50 magic sigils from the game cinco paus drawn on it

Drawing in progress of White sweatshirt with 50 magic sigils from the game cinco paus

Drawing in progress of White sweatshirt with 50 magic sigils from the game cinco paus

I made myself a Cinco Paus shirt. Fifty magic sigils 🀘🀘

18.12.2025 20:47 πŸ‘ 40 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0
Preview
The Secret Lives of Games: All Systems Brough - 868-HACK We're joined by Shawn Alexander Allen (Beatdown City Survivors), Cole Wehrle (Root), and Drew Wehrle (Pax Pamir) to discuss the first title in our year-long exploration of the work of Michael Brough: ...

All Systems Brough - 868-HACK

Nick, Doug, Rob, Sarah, and Andy are joined by @shawndoublea.bsky.social, @colewehrle.bsky.social, and @wehrlegig.games to discuss the first game in our yearlong series covering @smestorp.bsky.social's work.

secretlives.games/all-systems-...

19.12.2025 15:53 πŸ‘ 27 πŸ” 13 πŸ’¬ 0 πŸ“Œ 2

right?
* get clippy to fill in ten thousand generic npc barks to make a game, incidentally destroy a swathe of land
* get michael to make a game that doesn’t even need that shit

oh no i can’t choose

18.12.2025 12:14 πŸ‘ 22 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

how are guys saying it costs hundreds of millions to make a game, in broad daylight, largely unchallenged. eeeeeverything is cheaper to do than it's ever been. these dipshits who happen to have $300m they're too dumb to spend well would be annihilated overnight if indies could ever access a mil

18.12.2025 12:08 πŸ‘ 46 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0

we’re indie game dads and that’s what counts

18.12.2025 11:51 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Caves of Qud update: poured warm static on my dog, it turned into a dromad trader that comes with guards and items. They are all my dog, the whole trade party and merchandise. I convinced my dog to sell me my dog for free while my dog, my dog, my dog and my dog were standing guard.

16.12.2025 09:00 πŸ‘ 403 πŸ” 108 πŸ’¬ 5 πŸ“Œ 9

professional is for when they're paying you :)

16.12.2025 21:06 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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14.12.2025 06:00 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

So, β€œOrder of the Sinking Star” by Thekla was just announced, which takes several small free games (two of which are mine) and gives them a major graphical upgrade and mashes up their rulesets. I haven’t been very involved but it’s a great concept and looks cool.

12.12.2025 01:55 πŸ‘ 600 πŸ” 212 πŸ’¬ 16 πŸ“Œ 41
Preview
868-HACK on Steam You are a computer hacker. You steal precious data while the world sleeps.

One week left until the recording of our 868-HACK episode, the first installment of All Systems Brough, a year-long (monthly) exploration of the work of @smestorp.bsky.social.

It’s not too late to play along with us!

store.steampowered.com/app/274700/8...

apps.apple.com/us/app/868-h...

09.12.2025 01:24 πŸ‘ 37 πŸ” 16 πŸ’¬ 2 πŸ“Œ 2
What this underscores is the sheer danger of market consolidation in gaming. While companies like Valve and Epic do not legally have to carry a game, to not do so is functionally a death knell for that game on the PC; Santa Ragione has said it threatens the studio’s continued existence. This is not equivalent to a theater chain declining to carry a movie; this is two (mostly one) American companies more or less deciding what content is commercially viable across most of the world, in ways that are somehow more vague and opaque than the MPAA. This is a hegemony of American prudishness, applied globally, incoherently, unevenly, and unseriously. Anybody responsible for these decisions would be vaporized in seconds by a Pinku movie from the 1970s, and if a single person in this chain of command has an arts degree they are pretending they don’t for the sake of an ill-defined idea of business. Horses cannot be the ceiling for what is artistically and commercially possible in games, because otherwise we are in deep horseshit.

What this underscores is the sheer danger of market consolidation in gaming. While companies like Valve and Epic do not legally have to carry a game, to not do so is functionally a death knell for that game on the PC; Santa Ragione has said it threatens the studio’s continued existence. This is not equivalent to a theater chain declining to carry a movie; this is two (mostly one) American companies more or less deciding what content is commercially viable across most of the world, in ways that are somehow more vague and opaque than the MPAA. This is a hegemony of American prudishness, applied globally, incoherently, unevenly, and unseriously. Anybody responsible for these decisions would be vaporized in seconds by a Pinku movie from the 1970s, and if a single person in this chain of command has an arts degree they are pretending they don’t for the sake of an ill-defined idea of business. Horses cannot be the ceiling for what is artistically and commercially possible in games, because otherwise we are in deep horseshit.

Chris Person takes a look at Horses, "the indie game that is too scandalous for either Valve or Epic, is only beyond the pale if you're not familiar with any other art form" (quoted from the article blurb).

aftermath.site/horses-indie...

At least read this paragraph:

04.12.2025 21:42 πŸ‘ 1170 πŸ” 535 πŸ’¬ 7 πŸ“Œ 5