Timelapse of all portraits from drova. btw you can play drove on mobile soon. #indiegame #gamedev
Timelapse of all portraits from drova. btw you can play drove on mobile soon. #indiegame #gamedev
LISA
Ich weiΓ, die Tweets sind lange im Voraus eingeplant. Aber Himmel hilf.
Like don't get me wrong: it helps to understand games. But it'd be enough as well if she had a bunch of folks around her who understand games for real. Her job would then be to trust these folks and keep the CEO-Level bullshit off from them.
I don't care if Asha Sharma has experience with games or is a gamer. At her position that doesn't matter.
What matters is that she is from the AI bubble. That should worry people.
Copilot wrote it AND crosschecked it
We worked hard on customizable controls for our mobile version of drova to support all the different mobile layouts . Like making the HUD/UI/Controls bigger or smaller.
#screenshotsaturday
With all the timings outlined here is what most likely happened:
Phil Spencer tried to stop Halo coming to Playstation. He was overruled. And then decided he is done (an announcement he did not promote by the way).
Sarah Bond wanted to take over. Microsoft chose Asha Sharma. A clear sign for Bond.
Geez.
The moment you think Sony fucked up Microsoft comes around to silence the angry crowd with a major fuckup.
Sony is lucky to have a competitor who is so much stronger on paper but so incompetent on the battlefield.
Interesting: it seems that the bots who ask for steamkeys not only scan Steam but also Gamespress.
Kinda funny if you get tons of Steamkey requests when you put up a PR for the mobile version of the game.
Any Freelancer looking for a Trailer job?
Γh, what?
In January 27 Skyrim will be closer to Daggerfall than to TES 6.
Wir sind da nicht direkt involviert. Ich empfehle aber einen Blick auf den CE Discord Server, da gibt es einen eigenen Bereich wo es kΓΌrzlich Infos gab.
(Wir verfΓΌgen ausschlieΓlich ΓΌber die digitalen Vertriebsrechte)
lol
Expedition 33 nomination as best indie game. An AA game with countless millions as budget backed by a quite strong Publisher.
Don't get me wrong. It deserves everything, so do Kepler. But all these award shows are such a joke.
(TGA always were, especially in the indie category)
Serious question: I am looking for an ads agency for mobile. Premium game, not f2p stuff. Isn't there any which someone recommends?
Gave a talk yesterday at the Indie Outpost Nuremberg why Marketing within the industry has to change and adapt. Was crowded as hell and I bet a lot of pictures were taken but this one rules them all.
Uhm, question: Do I know an ad-agency for mobile games which is not focused on F2P bullshit?
Hahaha they increase devkit prices now?
...all sorts of games. Especially those which release on all other systems.
The worst about all that: they had a Royal Flush at their hands and Management decided to bluff with it and then folded.
...any answer anymore). Game Concept approvals taking months what shouldn't take more than two weeks. And so on.
And players wonder why more and more teams decide that Xbox versions have less priority or get not even made. Sure, that mostly affects indies but for a working eco system you need...
...but answering times from Microsoft were more than 2 months so the application got denied. Wish I was joking), devs waiting for answers if they get Xbox Devkits/Testkits for Trade Shows and receiving a confirmation two days before the show (obviously no build was made cause they didn't expect...
...third party teams. Developers not getting certified as Xbox devs cause they couldn't provide an invoice for their website domain in time to prove that they are legit (not joking here, best: they tried again when the yearly subscription payment happened, invoice shall not be older than 2 months...
Layoffs, closures (and even weird ones with Tango while claiming at the same time they'd need more small award winning games, geeez), cancelations. Even flagship products such as Perfect Dark.
And then rising prices in an absurd way. And laying off essential people making things bad for...
... but too slow. Compared to the rest of the company Margin was too low. So Management made the decision to go nuts and throw away the strategy, ignore the long term.
Buying Activision, huh? Well, numbers had to go up. And that did not work. CoD made less in Gamepass. So panic happened.
They started huge and small productions. A diverse portfolio. And with Perfect Dark even a system seller on the horizon. And "small" games such as Hi-Fi Rush.
And yes, Gamepass in the beginning was a loss. But that changed.
But it did not change quickly enough for the management. Revenue grew...
... understand the game itself changed. It was not about consoles anymore. They gave up on caring about that marked. They started becoming the Netflix for games, even had the chance to become something like Amazon Prime for entertainment.
They invested heavily with Bethesda. They had a plan.
It's a shame. Microsoft was playing a different game. They were on the losing side and made the decision to go all in.
They understood that becoming the core entertainment for the living room would be key to success. So they introduced Gamepass.
Others were sceptical. But they did not...
After three months my kid doesn't identify as a cat anymore.
He's a dinosaur now. And he places eggs which he eats.
Well.
Asked my kid what he had for lunch at daycare.
He told me to google it.
#toddler #parenting