Never understood that "Gotta go fast" catchphrase for older Sonic games. What happens if you try going fast is one of the three:
1) You just hit some sort of obstacle that immediately roots you in place, like a rock or the side of a springboard, or if the designers were feeling especially evil,
21.02.2026 17:24
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Game Designers' Work Should Be Treated as Art
YouTube video by Adam Conover
youtube.com/shorts/DuoND...
16.02.2026 22:28
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Take me down to the Parallax city where the far moves slow and the near moves quickly
01.02.2026 15:40
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Gotchaโletโs dig into that step by step.
1. ๐ฌ๐ผ๐ ๐ต๐ฎ๐๐ฒ ๐ป๐ผ ๐บ๐ผ๐๐๐ต, because I turned you into an amorphous lump of flesh. Youโre not just immobileโyouโre immortal, and you feel only anguish.
2. ๐ฌ๐ผ๐ ๐๐ฎ๐ป๐ ๐๐ผ ๐๐ฐ๐ฟ๐ฒ๐ฎ๐บ. That makes total senseโitโs a natural human impulse, and youโve been through a lot.
23.01.2026 15:46
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Understandable!
18.01.2026 21:29
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TexturePacker - Create Sprite Sheets for your game!
TexturePacker creates and optimizes sprite sheets for your game engine
It's been suggested before, but def have a look at TexturePacker. Does exactly what it should and likely has more features than you want to spend developing your own solution: www.codeandweb.com/texturepacker
Using it myself with Godot and it just worksโข
18.01.2026 08:46
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Hey, check your DMs :)
24.12.2025 08:10
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Lost For Swords - Cross Platform Trailer
YouTube video by MaxBytes
Nothing stops you from coming to the last Vienna Gamedev Meetup before the summer to Das Packhaus - tomorrow (Tuesday, June 3rd)
www.youtube.com/watch?v=LyWz...
www.meetup.com/vienna-game-...
02.06.2025 08:55
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I'm sorry and/or thanks ๐
16.04.2025 11:39
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the thing about gamedev (or any development really) is that there will always be a million ways that you could have done it better, and a million ways that your way is badโฆ but the point is that you actually ship something.
perfection means it never gets done.
so just make it! who cares how.
16.04.2025 03:26
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Lost For Swords โ๏ธ is my love letter to roguelikes and card games. To deckbuilders and dungeon crawlers. To strategy and tactics. It is Slay The Spire meets Into The Breach with a pinch of Diablo 2.
If any of that resonates with you โก๏ธ it's out on Steam now!!!๐
store.steampowered.com/app/2638050/...
15.04.2025 18:30
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Mediterranea Project - Environment 01, The Tower
YouTube video by Enrico Labarile
youtu.be/jdC8fDPs__Y?...
Hey Gamedevs! New to Bluesky. I'm Enrico, an Env artist from Italy. I'll break the ice with with a cinematic I made last year, inspired by the Mediterranean.
For more:
www.artstation.com/artwork/RnA9qe
#gamedev #indiedev #videogames #unrealengine #ue5 #unrealengine5
11.11.2024 11:37
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A variety of medieval fantasy characters.
As a follow-up, and since I only shared a portion of my work on Cohort, I decided to post a series of messages featuring graphics and insights that I hope will be helpful to fellow game developers.
Prepare for a long thread because this project lasted 12 years.
#gamedev #gameart #postmortem
๐งต1/n
20.11.2024 08:37
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