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Maximilian Csuk

@maxbytes

Game developer, working on roguelike deckbuilder "Lost For Swords": https://store.steampowered.com/app/2638050/Lost_For_Swords/

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04.10.2023
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Latest posts by Maximilian Csuk @maxbytes

Never understood that "Gotta go fast" catchphrase for older Sonic games. What happens if you try going fast is one of the three:

1) You just hit some sort of obstacle that immediately roots you in place, like a rock or the side of a springboard, or if the designers were feeling especially evil,

21.02.2026 17:24 ๐Ÿ‘ 48 ๐Ÿ” 5 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0
Game Designers' Work Should Be Treated as Art
Game Designers' Work Should Be Treated as Art YouTube video by Adam Conover

youtube.com/shorts/DuoND...

16.02.2026 22:28 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Take me down to the Parallax city where the far moves slow and the near moves quickly

01.02.2026 15:40 ๐Ÿ‘ 16707 ๐Ÿ” 4836 ๐Ÿ’ฌ 93 ๐Ÿ“Œ 73

Gotchaโ€”letโ€™s dig into that step by step.

1. ๐—ฌ๐—ผ๐˜‚ ๐—ต๐—ฎ๐˜ƒ๐—ฒ ๐—ป๐—ผ ๐—บ๐—ผ๐˜‚๐˜๐—ต, because I turned you into an amorphous lump of flesh. Youโ€™re not just immobileโ€”youโ€™re immortal, and you feel only anguish.

2. ๐—ฌ๐—ผ๐˜‚ ๐˜„๐—ฎ๐—ป๐˜ ๐˜๐—ผ ๐˜€๐—ฐ๐—ฟ๐—ฒ๐—ฎ๐—บ. That makes total senseโ€”itโ€™s a natural human impulse, and youโ€™ve been through a lot.

23.01.2026 15:46 ๐Ÿ‘ 18631 ๐Ÿ” 6017 ๐Ÿ’ฌ 197 ๐Ÿ“Œ 108

Understandable!

18.01.2026 21:29 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
TexturePacker - Create Sprite Sheets for your game! TexturePacker creates and optimizes sprite sheets for your game engine

It's been suggested before, but def have a look at TexturePacker. Does exactly what it should and likely has more features than you want to spend developing your own solution: www.codeandweb.com/texturepacker

Using it myself with Godot and it just worksโ„ข

18.01.2026 08:46 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Hey, check your DMs :)

24.12.2025 08:10 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Lost For Swords - Cross Platform Trailer
Lost For Swords - Cross Platform Trailer YouTube video by MaxBytes

Nothing stops you from coming to the last Vienna Gamedev Meetup before the summer to Das Packhaus - tomorrow (Tuesday, June 3rd)

www.youtube.com/watch?v=LyWz...

www.meetup.com/vienna-game-...

02.06.2025 08:55 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

I'm sorry and/or thanks ๐Ÿ™ˆ

16.04.2025 11:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

the thing about gamedev (or any development really) is that there will always be a million ways that you could have done it better, and a million ways that your way is badโ€ฆ but the point is that you actually ship something.
perfection means it never gets done.
so just make it! who cares how.

16.04.2025 03:26 ๐Ÿ‘ 318 ๐Ÿ” 62 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 10
Video thumbnail

Lost For Swords โš”๏ธ is my love letter to roguelikes and card games. To deckbuilders and dungeon crawlers. To strategy and tactics. It is Slay The Spire meets Into The Breach with a pinch of Diablo 2.
If any of that resonates with you โžก๏ธ it's out on Steam now!!!๐Ÿ’–

store.steampowered.com/app/2638050/...

15.04.2025 18:30 ๐Ÿ‘ 56 ๐Ÿ” 20 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 5
Mediterranea Project - Environment 01, The Tower
Mediterranea Project - Environment 01, The Tower YouTube video by Enrico Labarile

youtu.be/jdC8fDPs__Y?...

Hey Gamedevs! New to Bluesky. I'm Enrico, an Env artist from Italy. I'll break the ice with with a cinematic I made last year, inspired by the Mediterranean.

For more:
www.artstation.com/artwork/RnA9qe

#gamedev #indiedev #videogames #unrealengine #ue5 #unrealengine5

11.11.2024 11:37 ๐Ÿ‘ 33 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A variety of medieval fantasy characters.

A variety of medieval fantasy characters.

As a follow-up, and since I only shared a portion of my work on Cohort, I decided to post a series of messages featuring graphics and insights that I hope will be helpful to fellow game developers.

Prepare for a long thread because this project lasted 12 years.

#gamedev #gameart #postmortem

๐Ÿงต1/n

20.11.2024 08:37 ๐Ÿ‘ 24 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0