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loog

@loog64

3d artist i think my twitter acc: https://x.com/loog64

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15.09.2024
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Latest posts by loog @loog64

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pattern recognition

10.01.2026 00:21 πŸ‘ 135 πŸ” 21 πŸ’¬ 4 πŸ“Œ 0
[CMYK] Nintendo 64 box art for a nonexistent Mario spin-off titled 'MARIO HOCKEY'. It depicts Mario & friends on a hockey rink. Mario is about to shoot a goal, which Donkey Kong is guarding. Peach is following closely behind. In the background, Wario tackles Luigi.

[CMYK] Nintendo 64 box art for a nonexistent Mario spin-off titled 'MARIO HOCKEY'. It depicts Mario & friends on a hockey rink. Mario is about to shoot a goal, which Donkey Kong is guarding. Peach is following closely behind. In the background, Wario tackles Luigi.

[CMYK] Identical, but without formatting.

[CMYK] Identical, but without formatting.

I'm surprised this little gem rarely comes up in Mario spin-off conversation... I guess it was a pretty late release 🫀

08.03.2026 02:12 πŸ‘ 1256 πŸ” 420 πŸ’¬ 39 πŸ“Œ 5

rig by @_strawberiie_ on twitter and @pictochats.bsky.social

26.02.2026 01:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fastest Thing Alive.
#3dart #SonicTheHedgehog

26.02.2026 01:12 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

i gotta try this

17.02.2026 22:01 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.

Cover page for TetraCG, a retro computer graphics package for Blender 5.0. It is made up of several negative greyscale 3D renders in the style of 90s CG, laid out like comic panels.

TetraPHONG

A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE.

The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing.

While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.

TetraPHONG A simple, but versatile nodegroup combining diffuse and specular shading with full support for Cycles and EEVEE. The Cycles version of TetraPhong supports anisotropic highlights for surfaces such as metal, hair or satin, and it also supports full, proper raytracing. While the EEVEE version lacks these features, it does include an optional coat for screenspace raytracing. Its diffuse and specular components will also render perfectly fine in Cycles.

TetraGEN

A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles.

Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly.

Renders in EEVEE and Cycles.

TetraGEN A noisy volume nodegroup that aims to replicate PowerAnimator's flashy particles. Particularly useful for fire, smoke or dust FX. Adjust scale, distortion, frequency and emission accordingly. Renders in EEVEE and Cycles.

TetraSKY

A world background nodegroup with the express purpose of filling up the void.

Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal.

Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).

TetraSKY A world background nodegroup with the express purpose of filling up the void. Use with an environment texture, or generate a sky with various gradient, cloud and star settings at your disposal. Disable diffuse and glossy rays in world properties to prevent unintentional ambient lighting (Cycles only).

Relaunching my retro CG setup as TetraCG: an assortment of nifty nodegroups and render settings to provide an easier entryway into a style that I adore ^^

mega.nz/file/ZidCmLw...

16.02.2026 05:21 πŸ‘ 478 πŸ” 164 πŸ’¬ 10 πŸ“Œ 1

THIS MIGHT BE EXTRMELY USEFUL WAIT

17.02.2026 22:01 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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15.02.2026 14:16 πŸ‘ 330 πŸ” 104 πŸ’¬ 5 πŸ“Œ 2
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Junior Hero

#KingdomHearts #SmashBros #Art #Blender3D

10.02.2026 02:48 πŸ‘ 48 πŸ” 19 πŸ’¬ 0 πŸ“Œ 0
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#sonic #knuckles #pixelart

09.02.2026 20:36 πŸ‘ 69 πŸ” 12 πŸ’¬ 1 πŸ“Œ 0

seagulls got em distracted πŸ’”

09.02.2026 23:21 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

oh i did oops

09.02.2026 22:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

poyo

09.02.2026 22:20 πŸ‘ 18 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0

kinda surprised i haven't shown my kirby model here, but i'll most likely revamp or redo the model because kirbys like 5 circles lmao

09.02.2026 20:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1

but fr i'd actually like to see this with your new style

09.02.2026 20:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

cool,,, too cool.,

09.02.2026 20:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Low quality Wartin

09.02.2026 04:01 πŸ‘ 58 πŸ” 7 πŸ’¬ 1 πŸ“Œ 1
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Model release! Fin Fin.

drive.google.com/drive/folder...

09.02.2026 09:39 πŸ‘ 18 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
Promo image for a set of UI assets made to easily create UI Assets in the style of Super Mario 64 with Documentation on GitHub. Image shows examples of what can be made with the templates, and has other information, like how there is no affiliation with Nintendo.

Promo image for a set of UI assets made to easily create UI Assets in the style of Super Mario 64 with Documentation on GitHub. Image shows examples of what can be made with the templates, and has other information, like how there is no affiliation with Nintendo.

Templates for UI in the style of SM64! These are for Blender 4.5+ and Photoshop.

Ko-Fi Link: ko-fi.com/s/b3711350fa

GitHub Documentation: github.com/Squishy6094/...

These assets are free to use! I just ask that you credit Mike Selcouth if you use them in your public mods.

30.01.2026 08:12 πŸ‘ 211 πŸ” 81 πŸ’¬ 4 πŸ“Œ 0
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Got Tomodachi Life on the brain...

04.02.2026 05:34 πŸ‘ 15 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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matcap or da rays for today

07.02.2026 17:00 πŸ‘ 559 πŸ” 105 πŸ’¬ 21 πŸ“Œ 1

kinda messed up his shoes color cause of composition but it isnt a major problem lol

07.02.2026 05:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

model by @tetrabunz.bsky.social !

07.02.2026 05:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Toad Waving
#SuperMario #Blender #B3D

07.02.2026 05:39 πŸ‘ 18 πŸ” 7 πŸ’¬ 3 πŸ“Œ 0

welcome back!

06.02.2026 03:42 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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The battle for the power star
the best of humanity vs the worst of nature
the fight against the ultimate koopa

06.02.2026 01:49 πŸ‘ 39 πŸ” 15 πŸ’¬ 2 πŸ“Œ 0
[RGB] 3D render in the style of 1990s CG, formatted like a magazine advert. It depicts Donkey Kong sitting at a table in his treehouse. On the desk, an SGI Indigo and monitor are propped up. The latter is displaying a yellow wireframe of a banana. Donkey Kong is turning toward the viewer and giving a thumbs-up.

Headlining text reads "SEAL OF APE-ROVAL". Body reads "And unless arguing against 800 pounds of fully rendered muscle sounds like a good weekend plan (hey, not judging!), you'll find that INDIGOβ„’ gets yours, too. 64-bit processing and 96 MEGS only scratch the surface of what's possible with the greatest 3-D imaging machines in the world, but you don't have to take our word for it... let the man, err... ape himself clue you in."

The SiliconGraphics logo in the footer, with a dotted line leading tp a slogan reading "See what's possible"

[RGB] 3D render in the style of 1990s CG, formatted like a magazine advert. It depicts Donkey Kong sitting at a table in his treehouse. On the desk, an SGI Indigo and monitor are propped up. The latter is displaying a yellow wireframe of a banana. Donkey Kong is turning toward the viewer and giving a thumbs-up. Headlining text reads "SEAL OF APE-ROVAL". Body reads "And unless arguing against 800 pounds of fully rendered muscle sounds like a good weekend plan (hey, not judging!), you'll find that INDIGOβ„’ gets yours, too. 64-bit processing and 96 MEGS only scratch the surface of what's possible with the greatest 3-D imaging machines in the world, but you don't have to take our word for it... let the man, err... ape himself clue you in." The SiliconGraphics logo in the footer, with a dotted line leading tp a slogan reading "See what's possible"

[CMYK] 3D render in the style of 1990s CG, formatted like a magazine advert. It depicts Donkey Kong sitting at a table in his treehouse. On the desk, an SGI Indigo and monitor are propped up. The latter is displaying a yellow wireframe of a banana. Donkey Kong is turning toward the viewer and giving a thumbs-up.

Headlining text reads "SEAL OF APE-ROVAL". Body reads "And unless arguing against 800 pounds of fully rendered muscle sounds like a good weekend plan (hey, not judging!), you'll find that INDIGOβ„’ gets yours, too. 64-bit processing and 96 MEGS only scratch the surface of what's possible with the greatest 3-D imaging machines in the world, but you don't have to take our word for it... let the man, err... ape himself clue you in."

The SiliconGraphics logo in the footer, with a dotted line leading tp a slogan reading "See what's possible"

[CMYK] 3D render in the style of 1990s CG, formatted like a magazine advert. It depicts Donkey Kong sitting at a table in his treehouse. On the desk, an SGI Indigo and monitor are propped up. The latter is displaying a yellow wireframe of a banana. Donkey Kong is turning toward the viewer and giving a thumbs-up. Headlining text reads "SEAL OF APE-ROVAL". Body reads "And unless arguing against 800 pounds of fully rendered muscle sounds like a good weekend plan (hey, not judging!), you'll find that INDIGOβ„’ gets yours, too. 64-bit processing and 96 MEGS only scratch the surface of what's possible with the greatest 3-D imaging machines in the world, but you don't have to take our word for it... let the man, err... ape himself clue you in." The SiliconGraphics logo in the footer, with a dotted line leading tp a slogan reading "See what's possible"

#3dart #retro #donkeykong #90scgi #blender3d

02.02.2026 15:52 πŸ‘ 282 πŸ” 103 πŸ’¬ 4 πŸ“Œ 0
[RGB] 3D render in the style of 1990s CG. It shows Peach in a casual outfit, sitting comfortably against an SGI Onyx workstation with a Nintendo 64 sitting on top of it. Next to her is also an SGI Indy workstation with a monitor sitting on top, showcasing the IRIX Interactive Desktop.

[RGB] 3D render in the style of 1990s CG. It shows Peach in a casual outfit, sitting comfortably against an SGI Onyx workstation with a Nintendo 64 sitting on top of it. Next to her is also an SGI Indy workstation with a monitor sitting on top, showcasing the IRIX Interactive Desktop.

[CMYK] 3D render in the style of 1990s CG. It shows Peach in a casual outfit, sitting comfortably against an SGI Onyx workstation with a Nintendo 64 sitting on top of it. Next to her is also an SGI Indy workstation with a monitor sitting on top, showcasing the IRIX Interactive Desktop.

[CMYK] 3D render in the style of 1990s CG. It shows Peach in a casual outfit, sitting comfortably against an SGI Onyx workstation with a Nintendo 64 sitting on top of it. Next to her is also an SGI Indy workstation with a monitor sitting on top, showcasing the IRIX Interactive Desktop.

oooo you wanna spend $10k on a graphics workstation so baddd oooo

31.01.2026 04:19 πŸ‘ 1383 πŸ” 369 πŸ’¬ 21 πŸ“Œ 3

models by @tetrabunz.bsky.social !!

30.01.2026 22:42 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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i forgot i can animate lol
#b3d #waluigi #mariokart

30.01.2026 22:42 πŸ‘ 107 πŸ” 34 πŸ’¬ 1 πŸ“Œ 0