Public libraries may be able to order it too! otherwise please feel welcome to DM me and I can share more options :)
Public libraries may be able to order it too! otherwise please feel welcome to DM me and I can share more options :)
!!!
The latest Video Game History Hour podcast talks to Dr. Stephanie Harkin, lecturer at the Royal Melbourne Institute of Technology, about her research on video games in girlsβ lifestyle magazines like Girl Gamer & Total Girl: gamehistory.org/episode-141-...
Book cover for "Girlhood Game: Gender, Identity, and Coming of Age in Video Games." A youthful feminine bedroom is depicted, centring on a computer desk setup with game accessories.
My book is out! π
Girlhood Games: Gender, Identity and Coming of Age in Videogames is a 6-year-long labour of love for young adult stories, teen heroines in videogames and unnoticed girly game histories.
Thank you @livvy.itch.io for the beautiful cover!
www.degruyterbrill.com/document/doi...
A flyer for the 'RMIT Games Industry Talk Series' with featured guest 'Katie Roots' in large font. Details include: Date: Tuesday Sept 16 Time: 3:30pmβ4:30pm Location: Building 80, Level 6, Room 5
Super lucky to have Katie Roots for the next RMIT Games Talk! Katie is Marketing Manager at Hipster Whale and has 10+ years in game dev, user acqisition + more
See you there!
ποΈ Tuesday Sept 16
π 3:30pmβ4:30pm
π RMIT City Campus, Building 80, Level 6, Room 5
We also talked about the Bowser Big Brother house continuous comic - which I found again! It ran from issue 60 of NGC magazine.
The cover of Imagine Town Magazine from Fall 2009, featuring a Q&A with Keke Palmer. "The style-savvy star shares her fashion secrets!"
New addition to our digital library... the complete run of Imagine Town Magazine, a promo publication from Ubisoft to promote their line of games for girls
We believe this is the first (and hopefully not last) mention of Keke Palmer in our collection
archive.gamehistory.org/folder/61871...
Aw yay you did it! Canβt wait to flick through it!
Just recorded an episode of the Video Game History Hour where we did a vintage "What Pokemon are you?" quiz from an Australian girl's magazine
I got Skitty
Dolly magazineβs Sims Fest! (Not Girlfriend magazine, whoops!)
Information poster for the RMIT Games Industry Talk Series. Information reads: Maddy Clute, Game Designer, Founder, O'Saurus Studios, 'Call of the Golden Valley. Tue Aug 26, 3:30β4:30pm. Building 80, Level 6, Room 5.
Come along to the next Industry Talk with @osaurusstudios.bsky.social Maddy Clute!
Maddy will share insights on going for grants, leading a small studio, and working on Aus gothic/ true crime-inspired Call of the Golden of Valley!
TUE Aug 26, 3:30β4:30pm
City Campus, Building 80, Lvl 6, Room 5
Event poster for 'RMIT Games Industry Talk Series' Text reads: "Tue Aug 12, 3:30β4:30pm. Building 80, Level 6, Room 5.' The guest featured is 'Alayna Cole: Game designer, academic, journalist, former DEI at Sledgehammer (Call of Duty)"
The next RMIT Games Industry Talk is this Tuesday August 12!
Excited to hear from Alayna Cole's experience across game design, academia and as DEI Manager at Sledgehammer Games!
ποΈ Tuesday August 12
β° 3:30β4:30pm
π RMIT City Campus, Building 80, Level 6, Room 5
Free & open event, no registration
The Games Industry Talk Series is back for 2025! π
No registration required.
Also at #DiGRA25, Stephanie Harkin gave a great talk on representations of gaming in lifestyle magazines for girls. With a great shout out to the Video Game History Foundation! @gamehistoryorg.bsky.social
A young figure stands with their back to the viewer in a darkened and shadowy indoor basketball court.
BIG congratulations to Andy Eng for winning the 2024β25 ACMI + RMIT Games Prize for Directing and Programming the group project DEADLINES.
Now in its 6th year, the Games prize is awarded to a graduating student from RMIT's Games Program for exploring the medium's artistic potential. Congrats!
ACMI + RMIT Audience Lab is back Saturday June 7 β¨
www.youtube.com/watch?v=bu4Y...
ie. received some questions last year about where to find info on our public industry talk series - so here's where! (and yes they will be running again second half of 2025).
Screenshot of profile and banner for 'RMIT Games' bluesky account.
RMIT Games now has a bluesky account β for students, alumni, industry folk and any wanting to see updates, news, events, accolades, media and more from our students and staff π§ββοΈ
@rmitgames.bsky.social
A major update for dating simulation game Love and Deepspace has furrowed brows β it now includes a period tracker.
OHH heck yeah!!
Wattle Creek a game set in an regional Australia town
Carving Out Your Space In The Melbourne Games Industry. We spoke to recent game dev graduates about job prospects, their thoughts on the industry and hopes for the future.
FEATURE https://www.sifter.com.au/post/australian-game-dev-jobs-rmit-student-perspective-graduates #gamedev
YES! pre-teen me was obsessed with the console version which had the black eyed peas in it and their music translated into simlish. didn't realise the two were such different games!
Oh this looks excellent!
My flea-ridden cat had to be showered and shampooed and my what a new experience that was
I started 1000xRESIST today after reading both your comments - i can already tell it's a special one
What have been some of your favourite pieces of writing/journalism on video games this year?
Feel free to post your own stuff. I'm keen to read.
Registration is now open for DiGRA Australia's 2025 National Conference, which will be held at University of South Australia on 5-7 February (and online). This is the first DiGRA Australia conference held off the east coast!! events.humanitix.com/digraaustral...
π¨ FINAL CALL - Call for Papers: Special Issue on Digital Femininities β Journal of Femininities β ABSTRACT DUE NOVEMBER 20th π¨ brill.com/fileasset/do...
Gorgeous write up of the RMIT games grad show