bbbbbr's Avatar

bbbbbr

@bbbbbr

Scrapper. Napper. Occasional bit pusher Game Boy games & Carts: https://bbbbbr.itch.io (Wordyl, Petris, etc) GBDK dev team member MegaDuck info: https://megaduck.dev

798
Followers
414
Following
762
Posts
29.08.2023
Joined
Posts Following

Latest posts by bbbbbr @bbbbbr

These are nice!

07.03.2026 20:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What nintendo should have done!

07.03.2026 06:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Side by side comparisons of the Game Boy Printer and Mega Duck printer with images. Both showing prints of a dogcow and flower. The game boy prints are about 1 inch tall and the Mega Duck ones are about 2 inches tall

Side by side comparisons of the Game Boy Printer and Mega Duck printer with images. Both showing prints of a dogcow and flower. The game boy prints are about 1 inch tall and the Mega Duck ones are about 2 inches tall

The output size of the #GameBoy printer is cute, but the larger print format of the #MegaDuck (a Game Boy clone) printer is much better for pinning up or the fridge door.

(coming soon to #QRPaint: a Mega Duck port)

GB on left, Duck on right
#retrogaming

07.03.2026 01:56 πŸ‘ 11 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

They talked about it in a byfounders site post. Some parts credible, some not persuasive. Don't remember the specifics (something something ai agents, stacked prs, better review, etc), not gonna re-read it πŸ˜…. Couldn't find a pitch deck, which would be more telling.
www.byfounders.vc/insights/why...

03.03.2026 06:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Building Europe’s native code infrastructure: Tangled closes $4.5M round The decentralised platform aims to challenge GitHub with federated hosting, stacked PRs, and a community-first model.

Forgot the link
tech.eu/2026/03/02/b...

02.03.2026 19:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
For now, Tangled is not monetising. Instead, its focus is on building the best next-gen code forge. 

    β€œDown the line, we’re inspired by companies like Tailscale: give the product away to individuals and open-source users, and charge businesses for enterprise-level features.

    Eighty per cent of users get it free. The twenty per cent who need advanced capabilities β€” companies β€” pay.

    That approach creates goodwill and love for the product. We’re still designing what that looks like for Tangled, but we won’t paywall core functionality.”

For now, Tangled is not monetising. Instead, its focus is on building the best next-gen code forge. β€œDown the line, we’re inspired by companies like Tailscale: give the product away to individuals and open-source users, and charge businesses for enterprise-level features. Eighty per cent of users get it free. The twenty per cent who need advanced capabilities β€” companies β€” pay. That approach creates goodwill and love for the product. We’re still designing what that looks like for Tangled, but we won’t paywall core functionality.”

Looks like they are aiming for a freemium model.

02.03.2026 19:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Sounds like you're on the fast track to owning two copies πŸ˜…

28.02.2026 05:06 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Glad to hear!

24.02.2026 19:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That marketing person. And pizza too, characters that eat pizza are a hit. Make sure the dolphin eats pizza!

24.02.2026 19:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's for people without flash carts who prefer using the built-in .pocket format to running the ROM in Open FPGA cores.

Probably not many at this point, but it's easy to add as a build.

23.02.2026 09:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Screenshot of a Game Boy Printer Emulator with two printed images. One is a dogcow drawn in QR-Paint, and the other is the same drawing but the dogcow has a mohawk

Screenshot of a Game Boy Printer Emulator with two printed images. One is a dogcow drawn in QR-Paint, and the other is the same drawing but the dogcow has a mohawk

Thanks for the kind words, drawings and suggestions about #QRPaint!

New version updates
-Game Boy Printer support
-Hold B for fast cursor
-Analogue Pocket build

GB Printer had light testing, let me know about issues
bbbbbr.itch.io/game-boy-qr-...
#GBDK #RetroGaming #PixelArt
#GameBoyColor #GameBoy

23.02.2026 07:56 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Preview
Soul Void by Kadabura Play in your browser

kadabura.itch.io/soul-void

22.02.2026 04:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ’š Can't get enough of it!

20.02.2026 07:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Typo, GBDK-2020 πŸ™ƒ

19.02.2026 22:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
First-fit-decreasing bin packing - Wikipedia

That sounds like a pain! The devs for your tool should consider implementing auto-bank packing. πŸ˜…

The packer I wrote for GBDK-20 uses the First-Fit-decreasing algorithm which produces good results.
en.wikipedia.org/wiki/First-f...

19.02.2026 22:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

A very obscure piece of hardware to have around! I didn't expect there would be others. :)

I can DM a build and details about what does and doesn't work.

19.02.2026 21:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Glad to be of service πŸ˜… 🫑

19.02.2026 21:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Is there not an automatic, optimizing packer for the banks?
Not familiar at all with the NES dev tools.

19.02.2026 11:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

What if you could misuse a @furrtek.bsky.social GB-303 music cart as an etch-a-sketch in QR-Paint?

Just trying it out, so far not planning to make it a formal part of #QRPaint since it would result in some feature limitations.

#GameBoy #EtchASketch

19.02.2026 09:48 πŸ‘ 27 πŸ” 3 πŸ’¬ 4 πŸ“Œ 0

Hmm - the web version doesn't seem to play, and the radiopublic link is down (maybe their whole site is down?)

18.02.2026 19:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It's so friendly sounding :)

18.02.2026 05:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I didn't know about JAB codes, their capacity is appealing! Looks like a big tradeoff would be lack of compatibility. QRCode scanners are so much more ubiquitous which creates a much lower barrier for usage.

17.02.2026 20:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks. It was all sort of an accident.πŸ˜„

Especially the paint. Hadn't planned on it & def not with all those features. Once you get excited it can be fruitful to follow the enthusiasm tho.

It'd started as writing javascript indexed-png export for another project...πŸ™ƒ

17.02.2026 08:43 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

By jove it works...

17.02.2026 04:31 πŸ‘ 15 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0

😍😍😍

17.02.2026 05:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

typo: even be in a *single* code

17.02.2026 04:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Cool idea! If the data was small enough it could even be in code. Would be a fun way to share save data to a web/js emulator

17.02.2026 03:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Definitely considering trying to add the DEFLATE compression. It looks do-able. Mainly I'm not sure how far I want to take this project.

For BMP2, will browsers open it if embedded as a mime URL?

Looks like it does support packed formats, and rle is prob not too hard to implement.

17.02.2026 01:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you draw something I'd love to see it!

Also interested in hearing which QRCode scanners + web browser combos work for sharing the drawings.

17.02.2026 00:52 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

- 96x96, B&W due to QRCode size and no PNG compression yet
- Emulator .sav file can be opened in paint programs as a png (last drawing exported as QRCode)

- Cursor movement could still use improving
- Open Source :)

17.02.2026 00:49 πŸ‘ 4 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0