Mum with calligraphy letters
intro title font design for "the lantern festival sky"
Special thanks to my calligraphy master mum who helped us write the opening title! <3
@daisychung
Graphics Journalist at Reuters Graphics (https://www.reuters.com/graphics/) | Science Illustrator | Formally doing infographics and dataviz at National Geographic Side project: taiwandatastories.com Made in Taiwan๐น๐ผ legal Kiwi๐ณ๐ฟ
Mum with calligraphy letters
intro title font design for "the lantern festival sky"
Special thanks to my calligraphy master mum who helped us write the opening title! <3
๐ฎHappy Lantern Festival!๐ฎ
This year we made a sky lantern (ๅคฉ็) interactive to bring the experience at your fingertips!
Customize a lantern with your own wishes and learn fun Taiwanese โ Horse Yearโ sayings. May all your digital wishes come true!
taiwandatastories.com/lantern-fest...
incredible illustrative data-story on the dangerous heat crisis within U.S. prisons by my talented colleagues @graphics.reuters.com
absolutely beautiful and timely story from my talented colleagues.
7/7 This project pushed me to rethink how we visualize menstrual health. Itโs not just about softness, as period products often suggest. Itโs about disruption, resilience, and healing. Read here: tinyurl.com/periodloss
6/7 Hereโs a peek at the layers behind the character illustrations. The outlines were drawn digitally, but the watercolor washes add vibrant blends and organic edges that make the art feel alive and human.
Watercolor illustrations of assets and circles and washes
5/7 As a watercolorist at heart, I wanted to use real paint, not digital, to show that a real person who cares made this. I love the โhappy accidentsโ that watercolor washes create. They bring brightness and unpredictability to the work.
Side by side comparison of original concept using sharp geometric shapes to circle motifs.
4/7 You can see the concept evolve across the page, from the early geometric shapes to using the glitch circles fully, even to highlight key text. The visual motif became a way to guide the reader through the emotional and narrative arc of the story.
3/7 I went back to the drawing board and developed a motif of whole vs. glitch cycles. I wanted to pull readers in from the start. Early on, the glitchy geometric shapes and soft watercolor clashedโuntil I leaned fully into the idea that โcircle = cycle.โ
Art inspirations from Spider-verse and Kandinsky, as well as the visual watercolor motifs developed
2/7 I first wanted to use soft watercolors to reflect emotional tenderness. But my graphic colleagues noted that menstrual challenges donโt feel โsoft.โ A new idea emerged: Kandinsky-like geometric shapes + Spider-Verse-style glitch to show a disrupted (but not broken) cycle.
1/7 My latest graphic project is on ๐ฉธโperiod lossโ. I wanted to use art and design to bring empathy and clarity to a subject often clouded by stigma.
๐Hereโs a glimpse of how it was made: tinyurl.com/periodloss
@tierneymaps.bsky.social thank you!! <3 It was so meaningful to work on. Hope it will resonate with many:)
thank you! It was a very meaningful project to work on :)
Latest project about why the period๐ฉธ is a vital sign, and what happens when it stops! This story is in part a personal journey. We poured our heart to the research, art, and writing. Please read and savor, and share it with someone you know. I promise, it is relevant to us all.
tinyurl.com/566acu9r
we did it!!! ๐so grateful to work with such an amazing team for this important issue!
thanks:) the art is done in photoshop, and we use svelte for our development rig.
:) Thank you, Evan! We had a lot of wacky ideas and fun making them come true :D
9/9 At a time when so much is uncertain, Iโm grateful the team @graphics.reuters.com reminds me thereโs so much more to news reporting than sharing the latest topics. Hereโs our small way to add a dollop of joy to the world๐ Stay for the credit scene for all the creative minds behind the project!
Photo of a cat next to a budding xmas cactus. Pencil sketch of a possible animation sequence of a cactus in a shape of a cat. Final frame-by-frame of the sequence.
8/9 When asked where I draw inspiration, honestly, it's pretty random. When I was drawing the frames for the growing flowers, my Xmas cactus was budding. Somehow, I thought, maybe I can combine my cat(Nori)+cactus= cat-us? I followed my gut, and it became my favorite thing created for the story.
7/9 Creating a pixel world was a new challenge. Iโm used to freely brushing, and now every pixel placement needs to be intentional (or so says the pixel art gurus). However, the โpixel-pushingโ was quite therapeutic. Much love and gems were added. Did you notice the radish recycles and composts๐?
6/9 One part of our big ambition was having a joystick that allowed the reader to have full control of the radish, but we soon learnt how disrupting it is to the scroll-reading experience, ultimately dropping it. However, I do miss the short weeks that radish could go climb the wall I built for her.
sketches of the story design with pencil, as well as mock-ups on adobe XD.
5/9 As the story developed, so did our ambition. What if we made a cozy game about cozy game? None of us had developed games, allowing us to dream wild, and for me to sketch up crazy UX flows. One thing we did know is that mobile would be a big challenge, so we tackled that design first.
4/9 As the anthropomorphic radish character started taking shape, we realized the missing piece to make it alive is โsoundโ! Our resident audio enthusiast, Travis Hartman, took on the mission to bring original sound effects by squeaking many things in his house. Sound ON๐: reut.rs/4gcizuV
Character explore, color palettes, and illustrations of frame by frame walk cycle of an anthropomorphic radish character.
3/9 I realized many cozy games allow you to become a character inside the warm, fuzzy world with seasonal change. I created a warm winter palette, and settled on the winter crop โradishโ. Why? As a pixel-art novice, it felt easier to draw a round thing and make it walk frame-by-frame with outfits ๐.
Conversation with experienced cozy-gamer from our team and photo of my attempt of playing stardew valley.
2/9 The last time I was serious about games was Neopets. I โresearched hardโ by playing weeks of feel-good cozy games such as Stardew Valley and learning from resident cozy-gamer, Tiana, who pitched ethe idea. I loved how a charming world can be created by simple pixels and wanted to try this style.
1/9 When news around the world seems grim, it was a delight when our team decided to do a story about โcozy gamesโ. My journey from a non-gamer to illustrating/designing an entire cozy game provided a cathartic escape to a charming world.๐Hereโs a glimpse of how it was made: reut.rs/4gcizuV
screenshot of the cozy game interactive when radish character made the bear fall asleep while holding the axe
Happy Lunar New Year of the snake๐! If you need a reminder of what to eat today for best outcome of this prosperous year, here is a reminder ๐ฅ! taiwandatastories.com/lunar-new-ye...
lol this is our little dark element in a cozy world haha ( my cousins in Taiwan also thought they killed a bear... ๐ซฃ )
...I need the same blog post in mandarin to tell my parents what I ...actually do ๐ ๐ ๐ ๐