Graphics Programming weekly - Issue 375 - January 19th, 2025 www.jendrikillner.com/post/graphic...
Graphics Programming weekly - Issue 375 - January 19th, 2025 www.jendrikillner.com/post/graphic...
Spawning 100000 shovels for no reason (I'm glad the engine handles that smoothly though)
#indiedev
If Caves of Qud has taught me anything it's that the quickest path to gaining immeasurable power is donating books to your local library.
Logo image for version 1.4 o of the Vulkan api with it's mascots: A dragon, a bunny and a hammer-wielding armadillo.
The #Vulkan Hardware Capability Viewer and database now fully support @vulkan.org Vulkan 1.4. Downloads for the client application are available for Windows, Linux, Android and Mac.
Download at: vulkan.gpuinfo.org/download.php
More info at: www.saschawillems.de/blog/2024/12...
I increased the lod loading distance to get a better look from afar.
I really like how the first area looks, near the player, maybe a bit too much but still cool, the mountainside looks kinda crappy but I can live with that, the high hills: also cool but too much.
#procgen
This took quite some time to make. So here it is: GPU driven rendering in AnKi. Will be covering: GPU persistent data, GPU occlusion, mesh shaders and more www.youtube.com/watch?v=QNN3...
A great article about a new #hardware feature in #Arm 's mali #GPU written by one of my colleagues :)
community.arm.com/arm-communit...
If a game engine actively tries to use its market position to drive its users out of business MORE THAN ONCE, then maybe itβs time to stop using it.
Unity has already shown us what theyβre willing to do to make extra cash. I have no idea why anyone would believe they will not try again.
Simple playground for toying with the new GPU work graphs π
gpuopen.com/learn/work-g...
For those looking forward to spatial splits in tiny_bvh.h: This has now been added, version has been bumped to 0.5.0.
Spatial splits significantly reduce the cost of ray queries in a BVH (by about 25%).
An SBVH can still be optimized further with the BVH-post-optimizer.
github.com/jbikker/tiny...
Zelensky:
βWe are not ready to give our freedom to this fucking terrorist Putin. Thatβs it. Thatβs why we are fighting.β
Graphics Programming weekly - Issue 363 - October 27th, 2024 www.jendrikillner.com/post/graphic...
Thanks for creating all these great lists that help us get started here.
bsky.app/starter-pack...
bsky.app/starter-pack...
bsky.app/starter-pack...
bsky.app/starter-pack...
bsky.app/starter-pack...