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Dreamer's Anvil

@dreamersanvil

Video game developer. Current main project: https://store.steampowered.com/app/2283090/Shotgun_Recovery/

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11.11.2024
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Latest posts by Dreamer's Anvil @dreamersanvil

Horde Mode Gameplay (Alpha)
Horde Mode Gameplay (Alpha) YouTube video by Dreamer's Anvil

youtu.be/I369dX0U_94 #gamedev #godot

12.01.2026 19:14 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Exploring lighting #gamedev #godot

22.10.2025 23:00 ๐Ÿ‘ 17 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#gamedev #godot

16.10.2025 16:07 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#gamedev #godot

15.09.2025 16:47 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on my submission for @rwsstudios.com's game jam. The weapon system is now up and running. Also working on NPC reactivity and conversations, which I hope will be entertaining. My best wishes to the other participants :) #gamedev #godot

24.06.2025 16:18 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Watch out #gamedev #godot

18.05.2025 19:52 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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New vs old Steam capsule #gamedev #steam #godot

29.04.2025 12:32 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A peek at one of the game's bosses #gamedev #godot

23.04.2025 09:57 ๐Ÿ‘ 18 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The process of level design has illuminated the need for a few extra enemies. These may not appear often, but will be a great benefit to the scenes they're in. #gamedev #godot

01.03.2025 11:40 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Made in 2 weeks; try out Johnny Rocket for free on @itch.io dreamers-anvil.itch.io/johnnyrocket #gamedev #godot

31.01.2025 12:13 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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game jamming ๐Ÿ’ฉ

20.01.2025 13:11 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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If you are referring to the ropes then I link the segments with Godot's PinJoint node. Each pinjoint is connected to two rigid bodies (rope segments).

31.12.2024 16:10 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A brief look at mobility with ropes and magic. #gamedev #godot

31.12.2024 15:06 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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First look at my Dark Messiah / Arx Fatalis inspired sideproject. I am focusing on the character controller and weapon system for the time being. #gamedev #godot

30.12.2024 12:24 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on maps for the horde mode. I aim to have 5 maps in by the end of the year #godot #gamedev

27.11.2024 14:18 ๐Ÿ‘ 14 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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"Axehead" marks the game's 9th monster enemy. Now it's on to more level-design #gamedev #godot

22.11.2024 22:29 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Most weapons have an alternate attack #gamedev #godot

19.11.2024 11:31 ๐Ÿ‘ 24 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Ricochets for extra damage! #gamedev #godot

16.11.2024 10:34 ๐Ÿ‘ 11 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Tetherboy โ€” a dark manifestation of the player's mind #gamedev #godot

15.11.2024 13:50 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Despair, perhaps the spookiest enemy so far #gamedev #godot

14.11.2024 11:51 ๐Ÿ‘ 16 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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One of the toughest enemies. Shoot the masks for difficult but extra damage. #gamedev #godot

13.11.2024 09:12 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Two ways of taking down the screamer #gamedev #godot

12.11.2024 12:41 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Semi-armored knight with a variety of attacks #gamedev #godot

11.11.2024 14:03 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0