New devlog! youtu.be/KdntCu6uF7k This could become a powerful modding tool.
@planetsmith
Open world survival crafting game set on spherical voxel planets! Craft tools, expand your base, defeat bosses, build your spaceship and explore the solar system! Wishlist Now!: https://store.steampowered.com/app/2539340/PlanetSmith/
New devlog! youtu.be/KdntCu6uF7k This could become a powerful modding tool.
π Weβre launching a Kickstarter for PlanetSmith!
Expect great rewards, exclusive items, instant Alpha access, and even ways to leave your mark on the game.
Weβre planning to launch as soon as we hit 2000 followers so if you havenβt followed yet, nowβs the time!
www.kickstarter.com/projects/inc...
PlanetSmith is ready for launch! #paxaus2025 #paxaus
1000 blocks ready for #PaxAus tomorrow! Come by Booth #1840, the NZ CODE booth, and say hi if you want one!
We're into the last day of the PlanetSmith Playtest! Thank you for playing, and please wishlist the game on Steam! #indiedev #indiegames #playtest #wishlist
Sometimes I lose track of time and just chill out exploring the planet in PlanetSmith... #indiedev #indiegame #chill
It's been so cool getting the clouds into PlanetSmith, it completely changes the feel of exploring! #indiedev #indiegame #playtest
Doing some hunting and gathering in the PlanetSmith Playtest! The playtest is live for another few day so come and join in! store.steampowered.com/app/2539340/... #indiedev #indiegame #playtest
We've put the first boss into PlanetSmith! Can you defeat it? Join the playtest on Steam now and find out! #indiegame #gamedev #playtest
A screenshot from PlanetSmith, showing the player with holding a wooden bow and aiming at a deer. There are clouds in the distance.
Have you tried out the hunting bow in the PlanetSmith Playtest? The playtest is live for the next week, celebrating NZ Games Week! Join us on Steam! #indiegames #gamedev #playtest
We have a brand new devlog out now! We're talking all about how we are compressing planet data to fit it into RAM efficiently, the new boss we've been working on, and some of our custom development tools! #indiedev #devlog #gamedev
To celebrate NZ Games Week, we've just launched Playtest 2.5! Head over to Steam to join in and explore PlanetSmith, and make sure you join our Discord to take part in all of the playtest conversation! #indiedev #playtest #gamedev
For NZ Games week we're going to have a new PlanetSmith playtest! It'll run from the 22nd to the 28th of September, so make sure you're signed up on Steam: store.steampowered.com/app/2539340/... and our Discord!: discord.gg/eSS2pYU7Nw #indiegame #indiedev
We've put out a new mini devlog! We changed one line of code and got a massive performance boost, and we wanted to talk about how + why this works! #indiegame #indiedev #optimisation
That's a good idea, it's a bit of an experiment with the style currently. I think I could achieve that with a geometry shader.
A screenshot of PlanetSmith. It features green hills bathed in cloud shadow. The sun pokes out from behind the clouds, dramatically.
I'm really liking how the sun looks when it pokes out from behind the clouds, it's very dramatic. I have to make sure these don't cause any lag though! #indiedev #indiegame
A screenshot of in-development game PlanetSmith. It features a hilly region of grassland, with white clouds obscuring the sun on a blue sky.
Finally putting clouds in the game, what do you think? #indiedev #indiegame
We're excited to announce that we'll be at PAX Australia!
If you're going to PAX and you're a content creator, we'd love to catch up with you to talk PlanetSmith!
PAX Australia is on 10th-12th October. We hope to see you there! #indiegame #indiedev #PAXAus
Here we have them, the cutest of our new mobs... Baby Emus! #indiedev #devlog #npcs #games
Just added the second cutest of our new mobs into the game. You can find frogs around wetlands and forests now! #indiedev #devlog #npcs #games
Now you can find emus in arid locations on your planets! #indiedev #devlog #npcs #games
Got those new mobs into the game, so now you can find Hyena's around the desert biomes... #indiedev #devlog #npcs #games
working on some hexel physics and I ran into this bug... or is it a feature? #indiedev #gamedev #beyblade #letitrip
We have another potentially hostile mob for you to encounter on our earth-like planet! The Hyena! #indiegame #indiedev #lowpoly
Our latest PlanetSmith devlog is LIVE NOW! We're talking about adding behaviours to our AI systems, starting with vision and an aggro system for the bears! #indiedev #devlog please share! www.youtube.com/watch?v=ylc1...
Adding to our new mobs, we have this cute little frog to add to a few of our biomes π₯° #indiedev #indiegame #lowpoly
Your sheep look very different to mine π
a stylised low-poly 3d model of two emus with different feather patterns.
Post-playtest we've started making some new mobs to fill out our worldwide biomes... starting with emus! #indiegame #indiedev #lowpoly
We're deep in the weeds of development on PlanetSmith so we can bring another playtest to you later in the year! In the meantime, have you checked out our Devlog? 17 episodes (and counting!) of PlanetSmith goodness! www.youtube.com/channel/UCzj... #indiegame #indiedev #devlog