The theme was "bubble" and our interpretation was quite literal. Created with C++, OpenGL, GLSL, #raylib. Audio in Cubase 12, Guitar Rig 6, Massive X. Pixel art with #aseprite. Thanks to @globalgamejam.bsky.social !
The theme was "bubble" and our interpretation was quite literal. Created with C++, OpenGL, GLSL, #raylib. Audio in Cubase 12, Guitar Rig 6, Massive X. Pixel art with #aseprite. Thanks to @globalgamejam.bsky.social !
Created a little gameish thing called SEAWEEDS for the Finnish Game Jam 2025 during the weekend. Code & audio by me, pixel art by Janita Kiiskinen. Play on your desktop browser! nmcela.itch.io/seaweeds #FGJ25 #GGJ25
Pingi๐ค
yay thx! ๐คฉ๐พ๐ฅ
Hello world