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PronoesPro

@pronoespro

Game and mod developer! Currently making "Alex Spinslicer saves the perfect world", a Shantae like platformer with focus on animation, character and fluid controls Link: https://pronoespro.itch.io/alex-spinslicer-demo

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23.12.2023
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Latest posts by PronoesPro @pronoespro

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Finished the inventory and world events (basically everything that gets saved by the game), now I only need to make the ally system (party members) and I can actually start making all the levels and new enemies!

#gamedev #gamedevelopment #indiegames #indiegame #indiegamedev #pixelplatformer

05.01.2026 16:30 ๐Ÿ‘ 15 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Homing attack (mid air version) is now working! Now I fix a couple small things, make some different enemies and I should have the main part of the game done

#gamedesign #gamedev #gamedevelopment #indiegame #indiegamedev #gameprogramming

29.12.2025 01:01 ๐Ÿ‘ 17 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Today I added something that the original GameMaker version didn't have: Player talk animations!
I've wanted to add these for a while and I think they make Alex be not as disconnected to the NPCs that are talking to her

#gamedev #indiegame #indiegamedev #pixelanimation #pixelplatformer #animations

26.12.2025 02:16 ๐Ÿ‘ 10 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Small Christmas update: now we have the base for cutscenes, a finished cutscene pause menu and NPC dialogue that can be more than a monologue

#gamedev #indiegamedev #indiegame #gamedevelopment #pixelplatformer

24.12.2025 20:29 ๐Ÿ‘ 3 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Alright, enemies are working now, they have AI, can attack and die.

Now to polish a little (at least make them finish the attack if they started it) and make the player have health and be able to die too.

#gamedev #gamedevelopment #indiegame #indiegamedev #enemyai

22.12.2025 14:41 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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These days, I made the pause menu for the game (alongside some other stuff that isn't ready for showing).

Also, the settings you change are saved already.

#gamedev #gamedevelopment #indiedev #indiegame #indiegamedev #pixelplatformer #pausemenu

18.12.2025 23:20 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Alright, I have added basic combat!

Now I have to add enemy AI (with death animation), hit effects and some particles and we will have an actual game again!

#gamedesign #gamedev #gamedevelopment #indiegame #indiedev #pixel #pixelgame

28.11.2025 01:36 ๐Ÿ‘ 14 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Alright, a lot of work has gone into the background (mainly because it was hurting my eyes), and I dare say it looks better than even my original attempt, even on its unfinished state!

Alright, now on I will work on the combat!

#gamedev #pixel #platformergames #indiegame #indiegamede

25.11.2025 01:58 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Now the attack is working normally, with even the bounce if you hit a wall, and sounds too.
I can't wait to have proper combat implemented.

#gamedev #pixel #platformergames #indiegame #indiegamedev

23.11.2025 23:25 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Quick question, if I am remaking the demo for my game in another engine, is it a remake or the original was a prototype?

20.11.2025 13:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

haha, well, I'm glad it was helpful and I'll take it into consideration for the new demo and actual game

20.11.2025 13:51 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It will be an option on the settings, and I will make it be a little more zoomed in by default

19.11.2025 14:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I've progressed a lot on NPCs and lighting, as well as doors

Soon I will get back to combat, but I wanted to do something less complex to understand the difference between engines and get more comfortable with it before making more complex enemies and Alex's attacks
#gamedev #indiedev #indiegamedev

19.11.2025 03:29 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Yep, just searched it, no longer supported for Godot

29.10.2025 01:59 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Sadly I think not... but I'm not entirely sure

29.10.2025 01:58 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Today I worked a bit on the camera systems for the game, and now I have the functionality of points of interest and the camera following the player.

#gamedev #indiedev #indiegame #indiegamedev

29.10.2025 01:57 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Alright, important news:
I am sorry to say that I am switching engines from GameMaker to Godot

Why should players care? I have to remake a lot, and that's what I've been working on for a little while now

#gamedev #gamedevelopment #indiedev #indiegames #indiegame #indiegamedev #switchingengines

28.10.2025 02:15 ๐Ÿ‘ 20 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working on some music, and I wanted to show something simple, but gives a tiny idea of what I'm making

This small part should give "dangerous yet mysterious" vibes. The full track isn't mysterious, only this part.

#gamedev #gamedevelopment #musiccomposer #gamecomposer #indiegame #indiegamedev

02.07.2025 01:18 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I want to let you all know that I have a discord server, if you want to keep more up to date with development, suggest changes/ideas or just chat or hang around!

The link is discord.gg/sj2tje2uN7

20.06.2025 17:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I have finished an early demo for Alex Spinslicer, and it's now up on Itch!
It is not a full demo because I needed to have something playable to have a chance to be at EVA (Argentina) to showcase my game in person

pronoespro.itch.io/alex-spinsli...

19.06.2025 01:32 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you and I think I can!

30.05.2025 00:36 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I made a lot of progress on the story of the demo (it will be short, but even short needs work), and I made this canteen look prettier!
I can't show the story for spoiler reasons, so enjoy this instead

#gamedesign #gamedev #gamedevelopment #indiegame #indiedev #indiegamedev #leveldesign

30.05.2025 00:35 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hmm, you are right, I will note it for after the demo (I still have to make the story and now I have a deadline of 23 days to finish something playable)

29.05.2025 00:33 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I always enjoy when a game has an item get popup, so I had to add one to mine.
This is what I came up with! I hope you all like it, if there's anything you would change I would really love the feedback

#gamedesign #gamedev #indiegamedev #indiegame #indiedev

28.05.2025 22:03 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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Well, here we have the main gimmick for the marble caves!

Very much inspired by a blue mascot, but making it was a challenge that I wanted to tackle, and now I have, and it makes some sense inside this kind of cave to have this.

#gamedesign #gamedev #indiegame #indiedev #indiegamedev

11.05.2025 01:58 ๐Ÿ‘ 5 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Nah, you are a sociopath because you make it look good

07.05.2025 16:24 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Welp, I also added water drops today, it was easy and fast, and tomorrow I go back to shaderland to see how to make the water bend and waves appear when you run or jump in it!

#gamedev #indiedev #indiegame #indiegamedev #shaders #shaderwork

28.04.2025 02:17 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Remember back when when I was obsessed with making rotating circles? no? Well, I spent days trying to make them work well, and I couldn't get it to work... This took me less than an hour and it's everything I wanted.

#gamedev #indiedev #indiegame #indiegamedev

28.04.2025 01:20 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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It took a while (and a new custom brush for Krita) but I managed to finish the sprites for all the trees! Now the forest finally looks finished

#gamedev #indiedev #indiegames #indiegame #indiegamedev

31.03.2025 18:57 ๐Ÿ‘ 18 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thank you!

25.03.2025 22:34 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0