new blog post about: makin' it easier to integrate elaborate (or not) contextual character animation stuff into gameplay in @sleightofhand.game. Like all the best shit, this is not so much technically impressive as workflowily excellent.
www.joewintergreen.com/contextual-a...
05.02.2026 07:20
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Awww cuuuteee ๐ฅน
03.02.2026 16:13
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It's been 3 years working on No Rest for the Wicked with Moon Studios. ๐
With the latest co-op update out and all the great feedback coming from players, it felt like a good moment to share a small reel of the project.
Letโs go. Another year, another Wicked Animations ! ๐
#animation #gamedev
03.02.2026 10:47
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When rigging it's important to check your progress frequently using the Wiggle Testยฎ
#rigging #technicalanimation #maya
03.02.2026 13:36
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This shot was already challenging and working through difficult days and a long internet shutdown made it even harder for me.
With @keyojimbo.bsky.social feedback and guidance, I was able to push through and practice in the process. ๐ญ
#animation #3danimation
02.02.2026 13:37
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Ink punch
01.02.2026 23:09
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Some days the world feels scary.
When the war started, my hand was shaking on the mouse but I kept animating.
Even now, with an unclear future I still animate.
It's one of the few things I can control.
I put my heart into characters, hoping to create games that show a more beautiful world.โค๏ธ
05.01.2026 18:12
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Test
Rig booth.pm/en/items/348...
09.12.2025 14:48
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25.11.2025 06:11
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Choco Choco Chocoboooo ~ ๐
18.11.2025 14:17
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Animation Breakdown | Aloy's rappel, Pac-Man & Kingdom Hearts 2 attacks
YouTube video by New Frame Plus
I'm gonna analyze some more game animations and there's not a single thing you or ANYONE can do to stop me
#animation
youtu.be/LUzB8zYLn_s
09.11.2025 17:19
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07.11.2025 11:50
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It's been a month since I started learning Godot, I'm really loving the engine! Super satisfying, I'm very happy with the progress working a few hours a week on my free time.
Once I'm done with this sandbox I'll release it as a Live Wallpaper for Android. (still lots of ideas to test!)
#Godot
21.10.2025 21:53
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How Ghost of Yotei & Tsushima are Animated with Autodesk Maya
YouTube video by Class Creatives
How Ghost of Yotei & Tsushima are Animated with Autodesk Maya
03.10.2025 07:02
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Tie a know
29.09.2025 15:39
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More screens from our PS2-style magical action platformer!
#screenshotsaturday #gamedev #indiedev
27.09.2025 12:51
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This is so cool!!!!
26.09.2025 19:17
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Ok this is now an Android project lol
Locking to 30 fps and starting to rewrite the movement to not rely on physics anymore. This capture is still using physics forces to repel the crabs bodies.
#godot
26.09.2025 18:56
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๐ฆ Another week, another Wicked Animation โ back from vacation! ๐
Here are some fresh critter animations for those not-so-little crabsโฆ ๐
No Rest for the Wicked by Moon Games Studio
#animation #gamedev #3d #game #3danimation
16.09.2025 09:57
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Hikari Potter
14.09.2025 18:49
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cat playing with an xbox controller, with text reading:
GET YOUR BODY OUT OF SURVIVAL MODE SO YOU CAN CREATE FROM THE HEART
with text overlayed on the cat saying:
I'M F FUKCING TRYING (sic)
been feelin like
08.07.2025 02:40
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Me when Maya crashes:
31.08.2025 10:02
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WIP weight shift practice
29.08.2025 17:22
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Forget about everything. Just focus on your goal and you'll get there, Nil.
27.08.2025 22:42
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I do embroidery animation, a rare enough medium for people to follow me
21.08.2025 03:05
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Spider-Man WIP animation... or a 'thWIP' animation
15.08.2025 20:34
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โ๏ธ๐ก๏ธ
14.08.2025 16:51
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Another video showing how to study and use reference, and when to let it go. And also to reemphasise the importance of blocking and experimentation before moving to spline and polish.
reference footage from ericjacobus.bsky.social
#animation #mentoring animdiversityfund.bsky.social
11.08.2025 17:07
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โชA little panther jaguar trot cycle I've been working on #animation #b3d:
07.08.2025 22:15
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