Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
26.01.2026 17:43
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Nobody's going to play your game if it never exists! The pursuit of perfection is a trap.
29.07.2025 14:07
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#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
16.06.2025 17:56
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Rejoins le serveur Discord HargΒ !
DΓ©couvre la communautΓ© Harg sur Discord - discute avec 9Β autres membres et profite du chat vocal et textuel gratuit.
New poll on my discord : within an #ActionRPG, you cast a projectile. A crit is rolled. How do you expect the execution ? Crit on cast, the projectile glow brighter. Crit on hit, the projectile found a weak spot.
discord.gg/AMvbMrAB
29.05.2025 13:25
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Rework difficulty + show this setting in the stat block. Unlocking Steam achievements/leaderboards is only enabled from the Champion difficulty onwards for true glory. π€Ί
#gamedev #indiegames #screenshotsaturday
24.05.2025 14:58
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Started implementing spell mutators today! Mutators are extra effects that can change the way a spell works. It can be subtle, or not so subtle.
Today let's demonstrate modifying the Cone spell to utilize the "Prismatic" mutator, which will randomize the element of each shot!
#gamedev #godot
14.05.2025 01:28
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The last one could be animated for a Lofi yt video. π
17.05.2025 15:11
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Made some cloud shadows for my survivors-like game using a shader and a noise texture (which is randomized every run).
#gamedev #godotengine #indiedev
15.05.2025 15:28
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It looks nice :)
15.05.2025 17:52
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btw, the link in your bio is cut. Fix it ;)
15.05.2025 17:48
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Congrats !
15.05.2025 17:48
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true, depressing. Especially when you got many advises like : start early to build an audience opposite to have a great product to show (which doesn't exist at early stage). Atm, i'm only able to build with people working in the same industry, not with future consumer..
30.04.2025 15:52
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I don't know if a color-code is meaningful, maybe. I'm used with a vertical progress bar for that kind of information. Maybe you can mix both of them (progress bar + color)
30.04.2025 15:44
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Sunset/ sunrise. Counters for coins. Added some randomisation to the lightning shock animations, and fixed some goblin waking animations.
#gamedev #pixelart #solodev #indiedev #indiegame #godot
23.04.2025 21:16
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oh wait.. the new one is on the left side.. It's a trap :3
27.04.2025 16:44
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The previous UI have more info about leslie and price. My opinion i find it more convenient.
27.04.2025 16:43
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genius !
27.04.2025 16:39
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old one :3
27.04.2025 16:35
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Rework on the #groundlayer (byebye green placeholder) + torch.
#godot #gamedev #gamedevelopment #arpg
27.04.2025 13:10
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I DIED
π Neutral reference ?
π Respectful homage ?
π¨ Artistic allusion ?
π€ Friendly wink/nod ?
π€« Subtle Easter egg ?
β Borrowed inspiration ?
or π€¬ brutally honest plagiarism ?
#DarkSouls #Diablo
11.04.2025 13:56
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I made a staircase in my game with a blue light effect for more mystery about what lies further deeper AND I LOVE IT :3 #indiegame #actionrpg #godot
08.04.2025 17:25
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Working on a new project.
02.04.2025 12:54
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a man and a woman are holding hands in front of a purple background .
ALT: a man and a woman are holding hands in front of a purple background .
Hello #IndieDev network, i'm a new indie from Belgium (and completely new to bsky). Let's connect each other to growth together.
11.02.2025 13:26
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a man and a woman are holding hands in front of a purple background .
ALT: a man and a woman are holding hands in front of a purple background .
Hello #GameDev network, i'm a new indie from Belgium (and completely new to bsky). Let's connect each other to growth together.
11.02.2025 13:25
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