Thank you! Would love to be added.
Thank you! Would love to be added.
I uploaded the prototype testing song I made to SoundCloud.
on.soundcloud.com/4bKAamfBCBfB...
In other news: after a two-month break I pivoted from polish to content again and enjoy it so far. Maybe Iโll get a demo done this year? ๐ฑ
Looks super cool!
Echoes of Imbalance Alpha 21 comes with controller support ๐ฎ
It comes with a devlog thatโs a little more detailed than usual:
ropopondo.itch.io/echoes-of-im...
#gamedev #indiedev #solodev #godot
I finally got around to adding the terminals to the actual game loop.
#indiedev #solodev #godot
Short dev log: ropopondo.itch.io/echoes-of-im...
Lovely! Thank you so much!
Thank you! Iโll try it out.
Thanks! I need to try that.
Thank you so much! Iโll try that!
Good idea, thank you! I will try that!
Thanks for the details!
Thank you! I already change the behavior when the player gets close and could show/hide the indicator. Iโm just afraid the user wonโt know they can interact beforehand if thereโs nothing. I got some ideas by now, though, like colors and arrows.
Thanks! I will give it a try!
Thank you so much! Iโll try that and also another idea your input gave me. :)
Thanks! I will try that!
Thank you for your input! ๐๐ป
I am afraid that the user wonโt know they can interact with the terminal if I donโt show something already โfrom far awayโ. Maybe a light outline helps. ๐ค
The terminal is now in Godot. However, nothing happens yet when you press 'E'.
Does anyone have an idea on how to visually improve the indicator that you need to press 'E'?
#godot #gamedev
Not much I did today, but the future upgrades terminal now has a small screen animation.
@gameengines.bsky.social can I please get the Godot label? Thank you so much!
Screenshot of a concept terminal for the game Echoes of Imbalance. It shows five terminals with differing color palettes. Mainly combinations of brown, green, and blue.
Working on the terminal to buy powerful upgrades. Can't decide on a color palette...
Very cool. Really satisfying VFX and SFX โจ
Looks cool, wishlisted. Love the sound effects!
I use the godot engine and I *love* it.
For Echoes of Imbalance, I do the game design, programming, visuals, effects, and music. The sound effects are edited versions of library effects.
Screenshot of the video game Echoes of Imbalance. The main character shoots at enemies with their rifle.
Screenshot of the video game Echoes of Imbalance. The main character shoots at enemies with their rifle.
Screenshot of the video game Echoes of Imbalance. A big explosion shoves enemies towards the main character.
Screenshot of the upgrade screen of the video game Echoes of Imbalance.
Hey there, time for my introductory post :)
I am a solo hobby game dev and I am working on my first project: Echoes of Imbalance. It's a roguelike retro shooter.
Video of the latest alpha update: www.youtube.com/watch?v=20sE...
#gamedev #indiegame #godot #GodotEngine
@ozone.birb.house can I please get that Game Dev label? Thank you! And thanks for the service @trezy.codes
Thanks! You, too ๐
@archangelsoftworks.bsky.social Hi! Lovely, thank you so much! I tried twitter a few times and failed, so Iโm basically learning from scratch ^_^โ