having an early-stage prototype is ok (you can submit gameplay but not the game itself). be sure to read the guidelines to ensure you are eligible. any other questions can be directed to: the email on the Screen Aus website :^)
having an early-stage prototype is ok (you can submit gameplay but not the game itself). be sure to read the guidelines to ensure you are eligible. any other questions can be directed to: the email on the Screen Aus website :^)
Applications close in 3 days! ๐
๐ www.screenaustralia.gov.au/funding-and-...
Applications close in 3 days! ๐
๐ www.screenaustralia.gov.au/funding-and-...
Key Fairy is officially released!
Buy it, lest ye be slain!
store.steampowered.com/app/2878580/...
An image featuring tiles of released games funded by Screen Australia.
๐ฃ Hey Australian gamemakers!
Screen Australia's Games grants close in 2 weeks! A reminder to get your applications in! ๐ซถ
๐ Games Production Fund - up to $100,000
๐จ Emerging Gamemakers Fund - up to $30,000
๐ Applications close Thu 5 Mar, 5pm (AEDT)
๐ www.screenaustralia.gov.au/funding-and-...
a small flower beams up at you, adorned in lush oranges and soft natural hues, players can move the flower up and down to answer
a small social world designed around kinder forms of online conversation and connection. Wander around a gentle pastoral island, strike up small conversations with other passing players, and even toss out small letters into the wide open blue oceans of the internet
an vibrant interface game inspired by retro vector graphics, in which someone has written a love letter of sorts for others to stumble upon
a portrait of a game designer, reading a poem on a red stool
I'm Demi, an award-winning unity developer and interface designer with over a decade of experience!
I'm available for work starting March and would simply love to bring your game to reality!
You can contact me here, or email:
dschanzel[@]gmail.com
miracle of miracles, it's finally HERE
๐ฃ The full schedule drop for the ROMchip: A Journal of Game Histories ๐ฎ @romchip.bsky.social Twitch Fundraiser on Feb 21st
Check out everything we got coming down the line: donate.romchip.org/2026-schedul...
happy birthday! ๐
This year I wrote and released a set of methodologies for measuring the greenhouse gas emissions of videogame making, distributing, playing, etc. (with a lot of help and input)
I think theyโre pretty neat and provide new pathways to reduce those emissions
sustainablegamesalliance.org/standard/
Sign and pledge!
this was such a delight to work on. thank you to everyone who participated & contributed, and a big thanks to @helenkwok.bsky.social who led & steered the project. my favourite part of the project was getting to chat to our mums about the games they used to play when they were younger ๐ฅฐ๐
๐ฃ The next ROMchip: A Journal of Game Histories [ @romchip.bsky.social ] Twitch Fundraiser is shaping up!
join us SAT FEBRUARY 21 for 12 hours w/ incredible friends like
@halfrobot.com
@kendraserra.bsky.social
@tigershungry.co.uk
@textfiles.com
@chadtoprak.bsky.social
donate.romchip.org
this is delightful news, a massive congratulations! ๐ฅฐ๐โจ
A graphic which uses the colours of the Palestinian flag: white, black, red and green. Text at the top reads โNo games for genocideโ, and text at the bottom reads โBoycott Xbox, Sign the pledgeโ, with the website nogamesforgenocide.com below. In the middle of the graphic is an icon of a fist punching upwards, splitting a missile in half. One half of the broken missile has the Xbox logo on it, and the other half has the Microsoft logo on it.
SIGN OUR BOYCOTT XBOX PLEDGE: We are asking gamers, game workers, streamers & journalists to join us in boycotting & divesting from Xbox, to force Microsoft to end its complicity in the genocide of Palestinians.
Weโve provided concrete actions everyone can take. Sign here: nogamesforgenocide.com
Some initial photos from the Traces of Play workshop last Saturday! Thanks to everyone who came along - @chadtoprak.bsky.social and I feel incredibly blessed to have shared the afternoon laughing and playing games with you all! ๐โจ
๐ธ Photo credits: @chadtoprak.bsky.social
I'm so sorry to hear, Ben. Big hugs from Helen and I. Sending you both all our love ๐๐๐
Hello! @chadtoprak.bsky.social & I will be hosting a Traces of Play workshop next weekend at Footscray Community Arts! โจ It'll be super chill & the games we play won't be too strenuous on the body. ๐ง๐ปโโ๏ธ
๐
Sat 29 Nov 2025
๐ 1-2:30pm
๐๏ธ Book a free tix (limited spots): footscrayarts.com/event/traces...
Applications for Screen Australia's Future Leaders Delegation to BitSummit 2026 closes soon (13 Nov, 5pm AEDT).
Get your applications in for a chance to travel to Japan and showcase your game!
www.screenaustralia.gov.au/sa/screen-ne...
After a long gap, pleased to share:
Episode 2 of Games & Resistance, a slow-burn podcast miniseries hosted by @chadtoprak.bsky.social & me.
We interview Lebanese / NYC game dev Ramsey Nasser about his work, including recent project gaza.memorial.
games-and-resistance.pinecast.co/episode/739b...
Reminder to complete this!
I will not be returning to the US given the current political climate; not keen on risking my safety or endorsing the current government by visiting.
ICYMI: We are looking for expressions of interest for anyone wanting to learn Blender! Follow the link and read all the details!
Thank you everyone for coming along to our exhibition launch today! โบ๏ธ๐ @chadtoprak.bsky.social & I feel so grateful and loved! ๐ฅนโจ
(I totally forgot to take any photos but it was so lovely to see people playing in the playspace of Traces of Play and adding a game to the wall ๐ฅฐ)
A selection of images from games etc. Hannah Nicklin has worked on, a screencap or key art image from: Saltsea Chronicles, Black Mirror: Thronglets, Mutazione; and the cover of Writing for Games: Theory & Practice. Also featured two reviews. One from Eurogamer: 5/5 Saltsea Chronicles "Onwards you go in pursuit of your missing crew, then, your story diverging further from mine with every island choice, with every flick of the head or settling of the lips. Memories/Artefacts? Skeptical/Curious? And astonishingly, through all these moving parts, all this phase space, my story still made rich sense, and actually built to a truly devastating climax. Scream/Weep? Fittingly, for me, Saltsea Chronicles turned out to be a story about choices as well as a story made of choices. It made me think about the big decisions I make in life, but also the decisions that shape a life that I don't even notice having made. Ripples turning to waves and all that. You must play this. It's luminous." The second of Mutazione from Gamespew, 9/10 "Mutazione is a game that builds up relationships within a community you instantly feel a part of. The main story is secondary to the real drama and the heart of the town, but itโs necessary. Itโs extremely well-written, and the hand-drawn environments are beautifully designed. Die Gute Fabrik has crafted a sweet, powerful fairy tale that delves into the human psyche and allows you to reside there for five hours or so."
A virtual biz card on a dark purple background, featuring an image of a white woman in glasses, with blonde hair, speaking at a podium. Next to it is the title Hannah Nicklin, and the details Creative Director, Narrative Lead/Designer, Senior Writer, Consultant. 11+ years experience in interactive narrative โข 3 games shipped as Lead (PC, Console, mobile) โข Many more as consultant โข PhD in Interactive Practices โข Masters & BA in Play/Screenwriting & Dramatic Arts โข GDC Indie Summit Advisor, BAFTA Juror, TGA Future Class โข Author of Writing for Games: Theory & Practice Black Mirror: Thronglets; Saltsea Chronicles; Mutazione; Saturnalia; Night School (A Netflix Studio); Cardboard Computer; Die Gute Fabrik; Draknek; Twisted Tree Games. Based in: Sheffield, United Kingdom Work in: Remote, CET-PST LinkedIn.com/in/hannah-nicklin hannahnicklin.com
๐ My current contract is coming to an end in Dec so I am now looking for new work!
โญ I am an award-winning & expert/lead game writer & narrative designer.
๐ I am interested in long & short term contracts & consultancy, ideally remote.
Let's chat!
hannahnicklin.com
linkedin.com/in/hannah-nicklin
spoke to @afterclimate.com.au about the sustainable games standard, a means of tracking emissions now publicly available for use by the entire games industry. a lot of thought went into this thing
You know what they say: the best time to do this is at the peak of a globally-reported government AI procurement scandal
funding doors are always open ๐
LAST CHANCE DON'T DILLY OR DALLY!
Remember, in addition to sick announcements, we're also looking for games that released this year that want to run a December discount ๐๐ผ๐๐ผ๐๐ผ
truly
๐จ Just one day left to submit for Frosty's Dec event! ๐จ
Last chance to submit your upcoming or recently released game made in Australia & Aotearoa for consideration. Dev submissions close TOMORROW, Sep 30! โคต๏ธ
forms.gle/tt8y9N1dPweS...