Always making small indie games, sometimes making other stuff.
Solo dev now working on Drillbound
timeseeker.dev
Co-Founder, Lead Programmer & Tech Art at @babyrobotgames
Developing Ereban: Shadow Legacy
Mostly working on graphics, gameplay and tools. Lecturer at UOC.
Tech Art Director. Unity at work, Godot in my heart. Longtime Blender fan. Obsessed with everything tech art. 🕹️
All-round Unity developer with passion for gfx.
Previously worked on Airhead and Fimbul. My opinions are small.
PhD, Senior Game Designer at Alkimia Interactive a
@THQNordic.com Studio, Game Design Professor at ENTI-UB, and Game Researcher at @blanquerna.bsky.social
Lighting Artist, Game Developer & Mecha Enthusiast @moonblightgames.com | He/Him | 🏳️🌈 | Portfolio: https://ethanhbyers.carrd.co
Coffee, math and game lover. Senior Technical Artist at @remedygames. Prev. Alan Wake 2, Metroid Dread @mercurysteam, @sabergames, @labcave and @calendulagame.
.
A passionate indie game craftsman, fluent in coding and hand gestures 🤌
Deeply in ❤️ with Game tech, Compilers, Weird music.
💬 🇬🇧 🇮🇹 🇪🇸
📍 Granada, Spain
✨ CEO & founder at @astrava.games
🎮 Web & App development | Game Dev | XR
🧠 Neurospicy 🌈
⚧️🏳️⚧️
All my links
https://linktr.ee/eleonor.me
Pòdcast dedicat als grans videojocs de la història, siguin clàssics o actuals. Presentat per AlbertGarlo i EvaCosmo.
🎧 Disponible a Spotify, Apple i iVoox.
🔗 podcastvideojocs.cat
Real-time VFX Artist @dontnod.bsky.social. Currently on #LostRecords. Worked on #Banishers #HarmonyGame #LifeisStrange2. Prev : 2D/3D Artist at IncarnaStudios. INFJ. He/Him.
Technical artist Gamedev located in Japan. Team Asobi.
www.perryleijten.com
A discreet person inside a discrete world. Co-Founder, CTO at @pieceofcake-studios.com
Technical Artist at Crema Games and member of Voragine Game Studios
I do game VFX and a smidge of tech art as a treat. Occasionally I draw. Mostly I just post pigeon.
Solo GameDev | Building Channel 51 Horror & Narrative Design
14 years in game development | YouTuber | Game Designer | Writer
She / Her
A newsletter and podcast about the latest in Unreal Engine, the people who use it and the things they make. Subscribe at https://unrealoutpost.com/
No idea what he's doing as a Senior Technical Artist at EA
All opinions and statements are my own.
Previously「Alpha Channel, Rebellion, EpicGames, Mediatonic」
https://linktr.ee/scottwoodhams
A vast world awaits in the all-new, dark fantasy action-RPG, Lords of the Fallen. OUT NOW for PC, PlayStation 5 & Xbox Series X|S
Linktree: https://linktr.ee/lordsofthefallen
Lead 3D animator and founder of Highball Animation, working on Denshattack!🚃, REDACTED 🚗 and REDACTED 🏌️♂️.
Previously: GodsTV📺, Tamagotchi: Adventure Kingdom👑, Koa and 5 Pirates of Mara 🏝, Cratures of AVA 🪐, AnkoraLostDays⌛, Aragami 2 🥷.
él/he/him.
DGA Director KELLY & CAL, RUST CREEK, The Twilight Zone, Star Trek:Discovery, Titans
https://www.jenmcgowan.com
I boop snoots
Ally to all except jerks, jerks you're on your own
#RESIST she/her
Principal Technical Artist at Io-Interactive - Project Fantasy
Ex Tech Artist /Environment Artist at Unity, Environment Artist at Io-Interactive
Tech Art Director at Sumo Digital.
Developer of Fantasynth.
Created HelloRun, helloflower, Papervision3D.
Ex- Epic Games, Hi-ReS!, Psygnosis, Game 40.
#unrealengine #gamedev #xr #vj
Technical Artist at Third Kind Games.
PhD in Immersive Simulation Training.
All opinions and thoughts posted are my own.
I like making games.
Gameplay, Animation, Tech Art & low effort graphics.
Made Go Mecha Ball.
Prevously: Image & Form, Moon Studios
Game Artist by day, procedural tinkerer by night.
Principal Technical Artist @ Nordeus
https://www.artstation.com/nikoladamjanov
Video game maker and compulsive side project starter. Did art direction for SlimeRancher1&2, SpiralKnights, ThreePanelSoul, & MacHall.
Currently obsessed with making a mecha game about a rabbit named Clover.
#CherubDev -> 🎮
#CherubArt -> 🎨
Procedural technical artist @ playground games
Technical AD - Red Rover Interactive.
Interested in game dev, tech art, vfx.
Lead Technical Artist @ Arkane Lyon
2.35 Lover : www.jeke.fr
Co-Founder - Sand Castles Studio
@sandcastlesstudio.bsky.social
Co-Creador de Bread & Fred
26. He/Him
Unreal & VFX are my thing!
Working with @mantisgames.bsky.social on https://store.steampowered.com/app/3179730/Deck_of_Haunts/
Past: Ghostrunner | Divinity Original Sin | LEGO Dimensions
Portfolio: https://www.artstation.com/philippenac
| Currently:
| Senior Lighting Artist @ #TurtleRockStudios |
| www.tylerklimek.net |
| Previously:
| Lighting Artist II @ #EA #skate |
| Senior Lighting Artist @ #DeviationGames |
| Lighting Artist at #343Industries #Halo |
| Twitch.tv/tolerlive |
CEO & Tech Art Director @ Day III Digital
Worked on Hogwarts Legacy, Horizon Adventures, For Honor, CSR Racing, ...
https://dayiii.com/
she/they | 🏳️⚧️ | tx
blender | tech artist | gamedev
Commissions [OPEN]
Occasionally NSFW (labeled)
https://linktr.ee/ashlee3dee
Tech Artist @ Pixel Maniacs
he/him
Game developer (Tech Art), BuJo enthusiast, love fantasy & sci-fi 💚
Artstation Portfolio: https://www.artstation.com/sophieedqvist
Alessa Baker - Senior Technical Artist and OG Shader Witch.
Open for work! <3
AI is a tool, not a staff member. Stop replacing humans.
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Artist & Technical Engineer & VFX Pipeline Supervisor in Film/TV
Ars Gratia Artis * Panem et Circenses
linktr.ee/amorano
Technical Artist and Visual Effects Artist in games (mostly Unreal Engine). Currently at Unknown Worlds Entertainment. I also happen to fly planes!
#TechArt #UnrealEngine #realtimevfx #aviation
Lead VFX Artist @MadHeadGames
Game developer, technical artist, educator.
I'm developing GSOPs (Gaussian Splatting Operators) for SideFX Houdini: https://github.com/david-rhodes/GSOPs.
24y/o • she/her • gamedev • reptile keeper
Lead VFX and Tech Artist at Tequila Works
Mentor at VoxelSchool
Madrid, Spain
Ig: @almudena_montero
www.artstation.com/almudena_mc
From Casa Verde, São Paulo 🇧🇷, then Auckland 🇳🇿, and now in Barcelona 🇪🇸 working at the Barcelona Supercomputing Center BSC-CNS. #Programming, #arts, #dataviz, #workflows, #opensource IG: brunokinoshita Twitter: kinow
Artist and head of R&D at Rare Volume
https://linktr.ee/roberthodgin
🏳️🌈
Founder / Designer @ Off Trail Games
Ex-Game Director @ Blizzard Entertainment
I believe in creative play and experiences that bond people.
Working on a game about a misfit crew of spaceship scavengers.
Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Environment Artist @ Anchor Point Studios • prev Double Fine, Riot Games, Epic Games • she/her 🌈 • views are my own • pfp by @SchipTimmer
🎨https://www.artstation.com/merilwen
Technical Artist at Pendulo Studios.
Lead VFX artist at Dardo Studios.
Amateur photographer, selling prints.
Interested in many things.
Senior Technical Artist @ Sybo,
Sparetime solo game dev and kids book illustrator
Official page of Marko Raassina, Finnish comic creator of Nerd and Jock!
Support me:
https://www.patreon.com/Markocomics
Technical Artist and Programmer, PC hardware enthousiast, and gamer.
Currently Senior Tech Artist at Behaviour Interactive.
Made: Deliver us the Moon and Deliver us Mars.
Opinions are my own.
www.torkar.studio
Junior technical artist @ Grimlore Games
https://www.artstation.com/keasart
NYC based Technical Artist and Gamedev Generalist. Working on Subsolar and CYBRLICH and the Death Cult of Labor
Automation Specialist.
Antifeixista i del Baix Maresme.
She/her | LG(BT) | Desarrolladora de videojuegos pasada a informática a secas | Amante del rol | Tiro con arco 🏹| BDSM (switch) 🎶 | Shibari 🪢
Wishlist CRUSH DEPTH, it's a horror game at the bottom of the ocean https://store.steampowered.com/app/3938760/CRUSH_DEPTH/
📰 Periodista de videojocs a La Vanguardia.
📻 Col.laboro a 'Generació Digital' (iCat), 'Tres Vides' (3Cat) i 'El món' (Rac 1).
🎙 Pòdcasts 'Videojocs imprescindibles' i 'La Maraldina'.
👨🏫 Profe a Enti-UB.
👾 albertgarlo.com
✦ She/Her 🏳️⚧️ ✦ Just a lil jackalope ✦ Gameplay designer ✦ I also make art sometimes ✦
My squirrel wife: @dreamwalkersis.bsky.social
Tech Artist at SONKA, working on Holstin!
I like and talk about: gamedev, graphics programming, tech art, procedural generation, shaders, blender, art in general.
All Billionaires Are Criminals!
I have no idea what I am doing! https://linktr.ee/bwarriner
Gameplay Engineer at @embarkstudios.bsky.social
He/Him
Senior 3D Artist and Game Developer.
Making internet fan art when I can. Flying by the seat of my pants.
https://www.artstation.com/ekoch
🇵🇸 / ♿ Disable / Fibromyalgia 💜🦋 / 🧠🌈 ♾️ Autistic / Puerto Rican 🇵🇷 / Product Manager ➡️ Transitioning to Tech. Art. Creating an environment where everyone feels safe, accepted, respected & represented. My views and opinions are my own.
Technical Artist at HavenXR and leader of the Starry Expanse Project.
I also run techarthub.com, which is pretty neat.
Principal Houdini Pipeline Developer for Framestore commercials/tv/rides team.
Previously at: The Mill, Analog, Glassworks, Rushes, Lionhead (Fable 2)
🇨🇦 Sr. Technical Artist @ Cellar Door Games
✨ Current Project: Neath
✨ Worked on: 33 Immortals and Rogue Legacy 2
✨ Interests: Game Dev, Board Games, Film, and Comics
#gamedev #vfx #realtimevfx #rtvfx #techart
"Leading" "engineering" at Messhof. Made Wheel World. Making a new thing!
Technical artist @ 4D Pipeline & QuadSpinner.
Previously - Quixel/Epic Games.
CG artist and eclectic nitwit
Houdini/Blender/Modo Artist
noAI
artstation.com/dcmarriott
UE content creator, specialized in tech art. I don't share my opinion much.
VFX Lead Max Payne remake @ Remedy & indie solodev, founder Rovio animation studio
Games | animations
Game Developer, Principal Technical VFX Artist at Remedy Entertainment, CONTROL, Alan Wake 2, Realtime VFX and Destruction, Houdini, Tools, Blender
Technical Artist at Remedy Entertainment
Miniature artist
Dog and cat owner
Your technical art department - Bridging the gap between disciplines
Lead/Outsource VFX Artist and Co-founder of SpookiCG. Creating KeyCars: our first game project about arcade racing, miniature cars and queer stuff. 🌈
He/Him // Technical Artist
Senior VFX artist - Tech artist | Reflector Entertainment - Bandai Namco
ivi | they | she
solo gamedev (prev. producer & tech artist)
🦋 https://store.steampowered.com/app/3920300/Mothkeep/
co-orga gamedevmuc-stammtisch
co-orga gamecamp munich #gcmuc
🌱🖤
Lvl 26. Game Designer en Crema, profe en U-tad y payaso en redes
✨ Los alumnos observan, debo lucirme un poco~
📸 IG: @gerlogu
👾 Mi Web: http://gerlogu.com
Realtime VFX Artist
https://www.artstation.com/jbeckley
Currently at #RebellionDevelopments
Previously worked on #StarCitizen , #WarhammerRealmsOfRuin & other titles!
RTVfx artist, game dev, sometimes animator
French artist
He/Him
Technical Artist
Yosh Pinball, Rollerdrome, OlliOlli World, John Wick Hex
They/them
https://links.aubrey.page
VFX artist, cyber witch, digital sorcerer
https://linktr.ee/Suitanshadow
Principal Technical Artist @ Riot Games. Prev Rocksteady & Path of Exile. He/they 🌈⭐
Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
I love making shaders. Vector math go brrrrr
Currently working on street racing game 🫡
✨ Technical Designer ✨ | UE5 Game Dev | First Class Honours Game design Graduate
Staff Software Engineer @DisneyStudios - Research and Innovation // pursuer of strange realities, art, shiny things // he/him ☿
- Senior VFX Artist @ Riot Games (League PC - Game Modes)
- Dev behind When the Darkness Comes
- 32yo, from Belgium, speaks French
- Profile Picture by Steve Zheng
More links: https://sirhaian.com
Senior Software Engineer @ NVIDIA (all opinions are my own!), ex-CG Supervisor and Character TD, Writer, Bad Code, Hexside Graduate. 日本語もオッケーで~す。Yes, my Diamond.
Graphics Software Engineer @Esri
Side projects:
https://spaceflightfactory.com/
https://exploration-craft.com/
ℹ️ PixelArt & Gamedev / Indiedev account
⚙️ Engines :: Construct 3 & Unreal Engine 5
-
📦 GameDev Bundle :: https://itch.io/s/86346/
🖼️ 8bit conversion tool :: http://kronbits.itch.io/pixatool
🕹️ Unreal Racing :: http://kronbits.itch.io/unreal-racing