Digital painting, the flying tugboat βSkaterawβ
@chromestag
Unreal Engine Generalist at Halon Entertainment | Lead Concept Artist on Project Borealis | Concept Artist on Dark Souls: Archthrones | prev: Build A Rocket Boy | π΄σ §σ ’σ ³σ £σ ΄σ Ώ https://chromestag.artstation.com/
Digital painting, the flying tugboat βSkaterawβ
The Burnt Painting - Ashen Settlement
By Craig McNaughton.
Keep hearing devs say that they only use ai for "pre-concept art"
There is no pre-concept art. There is concept art. That's where the idea starts. With the concept.
You're using ai for concept art.
It's been a while, but I have more personal projects about random items with rockets
The Burnt Painting #2
By Craig McNaughton.
A long spaceship, with a girder.framework at the front. Orange strips - obviously.
Super quick spaceship sketch.
*It's not a gun.
#Spaceships #Illustration #MadeByHumans
The idea of this having a massive trigger on the outside that needs to be pulled by like 10 astronauts to fire the engines and make the ship move is a missed opportunity ngl
The Burnt Painting.
By Craig McNaughton.
#hannibal
Thank you!! It was a fun challenge figuring out the right colour balance, especially trying to combine the heat and intensity of global-scale fires with what is meant to be a very cold and dark world
Concept art for Dark Souls: Archthrones, a mod for Dark Souls III. The artwork shows a Painted World similar to Ariandel or Ariamis engulfed in red fire, with a thick, black ink-like substance pouring upwards from the flames.
The Burnt Painting, concept art made for @archthrones.com π₯
#DarkSouls3 #DarkSoulsIII #Archthrones
Watchtower
Painting study
Laundromat #pixelart
Was surprised to see some of my PB concept art show up in Eurogamerβs latest video! π
Raider punch
Day 12 : Built Different
#soulstober #soulstober2025 #eldenring #nightreign
2020
Electrical wiring and junction boxes
Electrical wiring and junction boxes
H.M.S Belfast
The Queen's Walk, London SE1
Electrical wiring and junction boxes
#reference #buildingreference #propreference #materialreference
Eurofighter Typhoon HMSS
(Helmet Mounted Symbology System)
St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass
St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass
St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass
Barbican Centre, London EC2Y
St Giles-without-Cripplegate church cut stone widow frame blocked and with stain glass
#reference #materialreference #buildingreference
Fanart of the upcoming Chainsaw Man movie, showing a midair fight with explosions all around.
π₯
#chainsawman #csm #γγ§γ³γ½γΌγγ³ #ChainsawManMovie
Fanart of the upcoming Chainsaw Man movie, showing a midair fight with explosions all around.
π₯
#chainsawman #csm #γγ§γ³γ½γΌγγ³ #ChainsawManMovie
Car park
Barbican Centre, London EC2Y
Car park
#reference #materialreference #buildingreference
Just popped a new game prototype demo I'm working on called Bug Chain on itch!
ianzell.itch.io/bug-chain
Its a sandboxy management simulation sort of game where you direct little bugs to build their houses and try and balance a food chain/ecosystem.
hope some people find it interesting!
Monastery Ruins.
Concept Art by @chromestag.bsky.social
Old UK road signs
The East Anglia Transport Museum
Old UK road signs
#reference #materialreference
The Ghronkuz
translates to the hungry rock back. This giant geovore first munches on trees and slowly replaces it with rock and stone!
detailed the hull some, doin the ol bevel n' bool workflow. been so deep in the subd trenches recently, this workflow feels like R&R, just so simple.
uhh anyways, added a folding davit for reloading the weapons in the field and a hard kill aps. and other things.