Oleg Dolya's Avatar

Oleg Dolya

@watabou

Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon. https://www.patreon.com/c/watawatabou

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19.10.2023
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Latest posts by Oleg Dolya @watabou

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☠️Perilous Shores 1.8.0: blueprint editor
www.patreon.com/posts/152377...

06.03.2026 16:23 👍 22 🔁 1 💬 1 📌 0

Too late, the maps are now full of tiny cottages and windmills!

05.03.2026 11:28 👍 1 🔁 0 💬 0 📌 0
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25.02.2026 21:28 👍 27 🔁 3 💬 3 📌 0
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☠️Perilous Shores 1.7.5: improved biomes
www.patreon.com/posts/151315...

22.02.2026 14:32 👍 15 🔁 0 💬 0 📌 0
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20.02.2026 13:34 👍 30 🔁 2 💬 1 📌 0
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Added a house (or two) to each farmland cell, so that nearby towns and cities merge creating something like a metropolitan area. It's a bit too much, but it looks fun anyway.

02.02.2026 21:19 👍 47 🔁 4 💬 1 📌 0
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☠️Perilous Shores 1.7.3: farmlands
www.patreon.com/posts/149496...

30.01.2026 17:16 👍 37 🔁 5 💬 0 📌 0
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More colours

28.01.2026 16:39 👍 33 🔁 1 💬 1 📌 0

Nope, sorry. Currently PS can't import *anything*, let alone Azgaars maps.

24.01.2026 17:14 👍 1 🔁 0 💬 1 📌 0
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My much older generator Winter Trees was directly inspired by the works Eyvind Earle:

22.01.2026 17:16 👍 2 🔁 0 💬 0 📌 0
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A more refined version:

22.01.2026 15:34 👍 15 🔁 1 💬 1 📌 0
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The trees in GRIS (by Nomada Studio) look too algorithmic to resist generating them procedurally. This turned out to be a bit less straightforward, but here is my first approximation:

20.01.2026 12:14 👍 19 🔁 0 💬 0 📌 0
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🗝️One Page Dungeon Generator 1.2.7: UI improvements and a new shading style
www.patreon.com/posts/148189...

14.01.2026 17:37 👍 33 🔁 4 💬 0 📌 0
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New shading style in 1PDG

10.01.2026 17:45 👍 37 🔁 0 💬 2 📌 0
Preview
Tiny Pubs by watabou A small image and a name...

Ja: watabou.itch.io/tiny-pubs

18.12.2025 17:42 👍 0 🔁 0 💬 0 📌 0
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Bruegel colours

18.12.2025 15:45 👍 15 🔁 2 💬 1 📌 0
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⛲️Urban Places 1.2.1: permalinks and other changes
www.patreon.com/posts/145997...

17.12.2025 09:16 👍 17 🔁 0 💬 0 📌 0
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🔑Dwellings 1.4.1: roofs
www.patreon.com/posts/145140...

05.12.2025 16:10 👍 16 🔁 2 💬 0 📌 0
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Hair, my PROCJAM submission
www.patreon.com/posts/hair-1...

01.12.2025 17:32 👍 11 🔁 1 💬 0 📌 0
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For lack of better ideas for #procjam, I was going to remake my old Fantasy Manor (basically, a roof generator). After spending a day on it, I realised that it was boring, so I still need to come up with something. But Dwellings are going to have better roofs now.

25.11.2025 21:02 👍 30 🔁 5 💬 0 📌 0
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🔑Dwellings 1.4.0: JSON export and improved stairs
www.patreon.com/posts/143565...

14.11.2025 16:22 👍 24 🔁 2 💬 0 📌 0
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🔑Dwellings 1.3.8: improved lighting and marked entrances
www.patreon.com/posts/143036...

07.11.2025 20:23 👍 13 🔁 2 💬 0 📌 0

Maybe someday, but not anytime soon.

29.10.2025 13:31 👍 0 🔁 0 💬 1 📌 0
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Nobody asked for it, but Tiny Pubs now come with trees and trees come with foliage.

27.10.2025 16:47 👍 27 🔁 4 💬 2 📌 0
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Autumn pubs

26.10.2025 10:36 👍 37 🔁 6 💬 1 📌 0
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⛲️Urban Places 1.2.0: place names and new buildings
www.patreon.com/posts/141879...

23.10.2025 15:38 👍 16 🔁 0 💬 0 📌 0

Of course. Perhaps there's a ring of new city walls surrounding the expanded city and the obsolete old walls.

21.10.2025 22:19 👍 1 🔁 0 💬 0 📌 0
Preview
Bastions & Guildhalls: A Modular Map Maker Design buildings your party will love, loot, or accidentally burn down—with gorgeous hand-drawn map tiles by Czepeku!

Bastions & Guildhalls is LIVE on Kickstarter!

Early Bird rewards available for the first 24 hours!

www.kickstarter.com/projects/cze...

21.10.2025 14:03 👍 55 🔁 32 💬 2 📌 5
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Now with city lights🏙️

21.10.2025 16:29 👍 46 🔁 6 💬 2 📌 0
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WIP: new buildings in ⛲️Urban Places
www.patreon.com/posts/141198...

15.10.2025 11:13 👍 10 🔁 1 💬 0 📌 0