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ThatGuy62

@thatguy62

Mediocre Fanfic Writer, Even More Mediocre Occasional Sprite Comic Guy, Guy who talks about Final Fantasy III and other obscure games a lot.

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24.11.2023
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Latest posts by ThatGuy62 @thatguy62

I struggled a bit considering a few games. YS I and II can be swapped for Oath in Felghana, for example.
Slot 9 I particularly struggled with. I almost went with Pokemon Emerald until I decided on Colosseum due to nostalgia (and music). OT2 was also an "off-the-cuff" choice.

07.03.2026 13:52 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Site wouldn't let me save the image, so this may be a bit scuffed.
Anyways Top 9 games.
Honorable mentions to Pokemon Emerald, Disaster Arms, Star Ocean 2 and a slew of Mario games.
List subject to change depending on my mood/thoughts at the time.
#My9Games
My9Games.com

07.03.2026 13:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

As a bonus fun fact: unlike SaGa, which was released as The Final Fantasy Legend" in the west, Seiken Densetsu did have the subtitle of "Final Fantasy Gaiden" in Japan and was localized as "Final Fantasy Adventure" in the west.

06.03.2026 00:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

According to Play Magazine's August 2006 interview for FFIII DS, Ishii was busy with the "World of Mana" campaign at the time, and worked better with 2D illustrations anyway (as the remake is 3D). They would decide on Akihiko Yoshida, fresh off of FFXII, to do the character designs.

06.03.2026 00:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

For FFXI, Ishii and Tanaka basically made the FF game that they would have had the technology been there. Ishii says that XI came closest to the FF he envisioned in his head.
Tanaka would later join Tomoya Asano on the Final Fantasy III remake project.-

06.03.2026 00:18 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
An excerpt of Play Magazine's August 2006 issue. Here, Tanaka not only reveals that certain ideas from Final Fantasy III were reused from Secret of Mana, but also that he always wanted to give the protagonists of III personalities, something he would mention again in the official Final Fantasy III strategy guide.

An excerpt of Play Magazine's August 2006 issue. Here, Tanaka not only reveals that certain ideas from Final Fantasy III were reused from Secret of Mana, but also that he always wanted to give the protagonists of III personalities, something he would mention again in the official Final Fantasy III strategy guide.

While not specifying what exactly, Tanaka also claims in a different interview that a lot of ideas that went unused in III were repurposed for SoM/SD2.
Both Tanaka and Ishii would remain away from FF until Sakaguchi brought them in for XI.

06.03.2026 00:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Legends of Localization: Development Connections Between Final Fantasy IV, Secret of Mana, & Chrono Trigger They were all sort of the same game at different points in development.

But when Sakaguchi dropped it in favor of the Active Time Battle system, he jumped ship to the Maru Island project.
In an interview, he would say that Secret of Mana always felt like a sequel to III to him as a result:
legendsoflocalization.com/articles/ff4...

06.03.2026 00:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
An image of Hiromichi Tanaka from Wiki of Mana/Wikipedia. He was a programmer/designer on the first three Final Fantasy titles. He would later return for Final Fantasy XI, the III 3D remake and XIV 1.0.

An image of Hiromichi Tanaka from Wiki of Mana/Wikipedia. He was a programmer/designer on the first three Final Fantasy titles. He would later return for Final Fantasy XI, the III 3D remake and XIV 1.0.

Another notable contributor to early FF is Hiromichi Tanaka. He joined Square alongside Sakaguchi and is responsible for a lot of the planning and programming of early FF titles.
He was interested in a real-time battle system for Final Fantasy IV-

06.03.2026 00:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
An image of Koichi Ishii from Wiki of Mana. He contributed significantly to the first three Final Fantasy games before focusing on the Mana series, only returning for Final Fantasy XI.

An image of Koichi Ishii from Wiki of Mana. He contributed significantly to the first three Final Fantasy games before focusing on the Mana series, only returning for Final Fantasy XI.

The Seiken Densetsu/Mana series is the brainchild of Koichi Ishii. He was a key member of staff on the early Final Fantasy titles (1-3) and made significant contributions to III (the job commands were his idea, a lot of the battle visual elements were him, etc).
He also started Grezzo.

06.03.2026 00:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Including Akira Toriyama's involvement - would be recycled into a new project under the old project's other codename of Chrono Trigger.
It's been speculated that this played a hand in Square bailing on Nintendo after the PS1 was revealed.

06.03.2026 00:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The game started life as a project called "Maru Island" for the Nintendo Playstation add-on. When the add-on was cancelled, it would end up split: The baseline game would be heavily cut-down and reworked into a SNES game while some of its ideas -

06.03.2026 00:18 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Artwork for Secret of Mana/Seiken Densetsu for the SNES. It features a highly detailed Mana tree as well as the Boy, Girl and Sprite at the bottom: the three main characters of the game

Artwork for Secret of Mana/Seiken Densetsu for the SNES. It features a highly detailed Mana tree as well as the Boy, Girl and Sprite at the bottom: the three main characters of the game

Today's FF3 tidbit is the connection it has to Secret of Mana or Seiken Densetsu 2 as it's known in Japan.
This will be a cliffnotes version of a post I made on Tumblr.
superthatguy62.tumblr.com/post/8091690...
๐Ÿงต

06.03.2026 00:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

In general, y'know.
Though if there is interest, I'll link to Tumblr or wherever I end up dropping that.

28.02.2026 16:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I feel my topic for the next week or two will be along the lines of "Dissidia NT is the way it is for a number of reasons and not just Esports/Gundam".
I found an ESPN article talking about Dissidia's competetive aspects: not just NT, but Duodecim.
I'm in too deep. I have to do it. Not on here, but-

28.02.2026 16:34 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Artwork of Pepper Box with her Moranna-Solnier from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Artwork of Pepper Box with her Moranna-Solnier from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

And lastly is Pepper Box, a traveling adventurer (andseeminglybecomingoneofthemostnotoriouscharacters). She was born December 9th. She is 25 years old.
Her descriptions mention a "Third Country". In the novelization it was destroyed by the 8th Empire.

27.02.2026 02:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Artwork of Chain Gun with her Flamingo Cyframe (Cybernetic-Frame) from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Artwork of Chain Gun with her Flamingo Cyframe (Cybernetic-Frame) from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Mag's rival, Chain Gun, is 15. Her birthday is October 25th.
While her parents do not appear in person in-game, her dialogue in the original game implies that they are back in her hometown (most of the dialogue was cut in Evolution Worlds).

27.02.2026 02:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Artwork of Gre Nade from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Artwork of Gre Nade from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

A screencap of Alfred from Batman 1966 (the one with Adam West). According to the dev diary for Evolution: The World of Sacred Device, he was a key inspiration for Gre Nade.

A screencap of Alfred from Batman 1966 (the one with Adam West). According to the dev diary for Evolution: The World of Sacred Device, he was a key inspiration for Gre Nade.

Mag's butler, Gre Nade is 58 years old. His birthday is August 30th.
According to Sting's devdiary, he is inspired by Alfred Pennyworth from Adam West's Batman.

27.02.2026 02:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Artwork of Mag Launcher with his Airacomet Cyframe (Cybernetic-Frame) from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Artwork of Mag Launcher with his Airacomet Cyframe (Cybernetic-Frame) from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

The main protagonist, Mag Launcher, was born on April 22. He is 16 years old. Interactions in certain areas imply that he has not grown taller since age 10.

27.02.2026 02:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Artwork of Linear Cannon from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Artwork of Linear Cannon from Evolution: The World of Sacred Device for the Sega Dreamcast drawn by Erika Kame, one of the illustrators for the first game. The artwork is from a Ubisoft press kit for the game.

Evolution: The World of Sacred Device fun facts:
One of the strategy guides for the game (the one with the red cover, which I'll just call "The Red Book") has birthdays for the cast.
Linear Cannon's birthday was actually earlier this month, on Feburary 2nd. Her age is given as 17 with a "?".

27.02.2026 02:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Roaming Sheep #ใชใŒใŠFF3

03.02.2026 15:36 ๐Ÿ‘ 14 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Depending on the version, stuff like Shade (the paralysis one) and Petrify are legit busted in terms of regular enemies.

24.02.2026 13:22 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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้ขจๆฐดๅธซใฏๆœ€ๅˆใ‹ใ‚‰ใ€Œใ‚ขใƒ“ใƒชใƒ†ใ‚ฃ๏ผšใƒ€ใƒกใƒผใ‚ธใ‚†ใ‹ใ€ใ‚’ๆใ“ใ†ใจๆ€ใฃใฆใŸใฎใงใ€ใ“ใฃใกใฏ็งใจใ—ใฆใฏๆ€ใฃใŸใ‚ˆใ‚Šๆ—ฉใๆใ‘ใŸใ‚ˆใ†ใชๆฐ—ใŒใ™ใ‚‹ใ€‚
ใƒใƒผใ‚บใฎๅ…ƒใƒใ‚ฟใฏFF3ใฎ้ขจๆฐดๅธซใ€‚

23.02.2026 16:23 ๐Ÿ‘ 26 ๐Ÿ” 13 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

And if you read this far, have another of my crackships (though I guess less of one compared to the previous topic): Bowser/Rosalina.
It would never work... But hey, it could work.

14.02.2026 19:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

- Ingus has no confirmed age: I just did what the Manga did for the oldest member of its party and estimated him at 17. As for Ramza, I know a year passes between the first chapter and the main story, but I couldn't remember the ages off-hand so I'm going off of the wiki.

14.02.2026 19:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

- Changing "that" stat was partially for censorship and partially because I feel like their relationship would be more "sensual". And I might still be lowballing the affection. Ah well.

14.02.2026 19:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

- I feel Ramza would be more outwardly affectionate between Ingus' professionalism and "Dispose of my companion for me โค๏ธ". Also I originally had Ramza further toward "Affection through words" due to Orator.
-

14.02.2026 19:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Extra notes:
- I'm bad at gauges, so this is more a vague estimate. Some estimates were easy (Ingus can pilot an airship, Ramza's Ivalice doesn't have airships), but a lot is up for debate (I even tweaked a few right before uploading).
- Both, I feel are introverted, but Ingus moreso-

14.02.2026 19:05 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
A version of the "Understand My Ship in 5 Minutes" meme by Gibslythe featuring Ingus from Final Fantasy III and Ramza Beoulve from Final Fantasy Tactics. The most notable deviation is that the H*niness stat was crudely censored in favor of an "Affection" stat.

A version of the "Understand My Ship in 5 Minutes" meme by Gibslythe featuring Ingus from Final Fantasy III and Ramza Beoulve from Final Fantasy Tactics. The most notable deviation is that the H*niness stat was crudely censored in favor of an "Affection" stat.

It's Crackship Appreciation day, so take this "Understand My Ship" meme with the "totally canon, no need to check" ship of Ingus (FFIII) and Ramza Beoulve (FFT).

14.02.2026 19:05 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Sprites all came from the Spriters Resource

08.02.2026 23:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0