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Jv the Wanderer

@jvthewanderer

Game Dev. Streamer. and Other Stuff.

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30.09.2023
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Latest posts by Jv the Wanderer @jvthewanderer

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All and all i had a great time at San Francisco. Wish I could stay but I'm coming back home.

21.03.2025 16:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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And I also met Mr. Kazutaka Kodaka, the developer of The Hundred Line. I'm real excited for the game!

21.03.2025 16:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I've meet holo indie when I didn't think they would be in GDC and was able to play chrono gears. #holoindie

21.03.2025 16:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I met mark brown from Game Maker toolkit @gamemakerstoolkit.com when he was having lunch (my accident)

21.03.2025 16:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I was at #GDC2025 for the whole week. I had fun there meey developers and other cool people.

21.03.2025 16:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

We Added a Small update for Holo Archive
Small update V 0.0.7.4
-Added VSync and Frame Rate Limit in the Graphic Setting Menu
-Added Dash Input in the Control Setting Menu. This will allow you to change how you dash In game.

24.12.2024 03:01 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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I haven't done a proper Game Dev vlog on the games I made during the jam, and I want to make videos about how I made these two games. What Advice can y'all give me?
#gamedev

16.11.2024 20:53 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Plays games and Sleep.

16.11.2024 20:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Howdy! I'm JV the Wanderer.

I make games using Unreal Engine 5.

I'm currently working on a game called Holo Archive, A hololive Rouge-lite Action RPG.

bsky.app/profile/jvth...

16.11.2024 00:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Howdy! I'm JV the Wanderer!
I make a Game using Unreal Engine 5.
I'm working on Holo Archive, A hololive Rouge-lite Action RPG Game.

It's Nice to Meet y'all!
#GameDev

I Also Run This user :
@holoarchivesdev.bsky.social

16.11.2024 00:40 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
Preview
Holo Archives (Hololive Fangame) by Jv the Wanderer, kuudray, kiyodev, SeiyaOfAbyss Available for Windows

itch page: jvthewanderer.itch.io/holo-archives

16.11.2024 00:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm Jv the Wanderer!

I am a developer focused on programming games on Unreal Engine.

I'm Currently working on Holo Archives, A hololive Rouge-Lite Action RPG. I'm currently running on this social. @holoarchivesdev.bsky.social‬
If y'all are interested trying out the game you Can Check it out here:

16.11.2024 00:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I will try interacting in Blue Sky, but I'm having difficulty understanding the platform. Where do I go to share more Game Dev stuff?

15.11.2024 21:05 πŸ‘ 7 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
YouTube Share your videos with friends, family, and the world

*Dusting off platform*
em hurm...
I'll be playing everyones Game from the Holo Jam 5 Live Soon. #HoloJam
youtube.com/live/YrlFuuj...

09.11.2024 00:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Fauna's Spooky Dungeon(Hololive Fangame) by Jv the Wanderer, Lucaric, Cain_13 You awaken in an unrecognizable dark room with a mysterious person and she wants to play a game.

itch io Page: jvthewanderer.itch.io/faunas-spook...

03.11.2024 05:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fauna's Spooky Dungeon.
Play along with the mysterious DM's game.
Will luck be on your side, or will you fail the DM's game?

#FineFaunart #IRySart #kronillust #BaelzBrush #drawMEI #BloodflameArt #rkggk #RaorArt #Immergination
@holojam.dev

03.11.2024 04:26 πŸ‘ 12 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
hololive fangames: Shiny Spicy Split, Project Holo, Yagoo May Cry, HolomemsGuesser

hololive fangames: Shiny Spicy Split, Project Holo, Yagoo May Cry, HolomemsGuesser

hololive fangames: Inake, HoloSlayer, Escape! BAU BAU!, Submerged Mystery:Takodachi

hololive fangames: Inake, HoloSlayer, Escape! BAU BAU!, Submerged Mystery:Takodachi

hololive fangames: Don Don Volleyball, Bibi Battle

hololive fangames: Don Don Volleyball, Bibi Battle

Added 10 new entries to the #hololive #fangames database.πŸ˜€

We have: Towa boss battle, Mumei volleyball, Takodachi dungeon, Bau bau escape, Iroha slay the spire and more.🀩

Check them out ➑️ softdevwu.dev/hologames/

#hologamesdb

24.10.2024 00:01 πŸ‘ 21 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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I got a few things going on during the jam.
@holojam.dev

23.10.2024 06:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The theme is Corruption. The three helpers are:
"Hidden in plain sight, or missed until it's too late."
"Memories may change, but not in the way you think!"
"I don't know what's out of place... but I have an odd feeling."

The theme is Corruption. The three helpers are: "Hidden in plain sight, or missed until it's too late." "Memories may change, but not in the way you think!" "I don't know what's out of place... but I have an odd feeling."

🌊 I know what I must do. Do you? 🌊
Oh yeah, we're officially underway with HoloJam #5, its 1-year Anniversary!

You have two weeks...
β–Ά Theme statement and optional helpers below.
β–Ά See the jam page for more info!
#hololive #HoloJam

18.10.2024 23:13 πŸ‘ 30 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0

I've made a short Trailer for the game I'm currently working on.

23.09.2024 05:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Holo Archives by Jv the Wanderer, kuudray, kiyodev, SeiyaOfAbyss Available for Windows

Howdy All!
I wanted to share a game I made during a game jam with three others. It's Called Holo Archives. I'm currently looking for feedback and performance checks on the game itself.

jvthewanderer.itch.io/holo-archives

01.07.2024 22:46 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Hiya. I'm Challenging myself to finish a game I failed to finish!
Game Dev Challange Stream!
Starts at 6:30 PM CST / 4:30 PST
youtube.com/live/LKR-597...

17.03.2024 23:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Getting Myself Ready To Stream.
Making Dumb-looking Faces and Poses twitch.tv/jvthewanderer

08.03.2024 23:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm Coming back on youtube to stream!
youtube.com/live/QfGnHbS...

12.02.2024 21:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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When I Try to use Human Emotions

12.02.2024 06:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I have a Unreal question. I want to convert this blueprint code to C++. What it is is a manual For each loop where it delays whenever it goes over its MaxMs. Is there some code in Unreal that I can Use to replicate this in C++ and what would it look like?

05.10.2023 19:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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BTW snoop Dogg was was at Unreal fest with his son.

05.10.2023 01:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Alright. I've sent you a friend request.

04.10.2023 15:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm right by the 4 table close to the breakfast/lunch room

04.10.2023 13:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Where in theconventi9n are you located?

04.10.2023 13:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0