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Gravity Pollution Studios

@gravitypollution

An indie game studio based out of Vancouver WA. Gravity Pollution currently has 4 games posted to Itch.io. https://gravity-pollution-studios.itch.io/

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15.09.2025
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Latest posts by Gravity Pollution Studios @gravitypollution

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Cosmic Crush by Gravity Pollution Studios An action packed hybrid of Pinball and Tower Defense

Just completed my spring game jam with Portland Indie Gamer Squad! Cosmic Crush, a pinball/tower defense hybrid, is online for free. Check it out if you're a fan of either genre.

#gamejam #indiegame #indiedev #solodev #indiegame

05.03.2026 18:35 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
2026 Game Jam Update: New Main Menu
2026 Game Jam Update: New Main Menu YouTube video by Gravity Pollution Studios

Pigsquad Game Jam update:

Far from complete, but I spent some time making my main menu look fancy for my Pinball/Tower Defense Hybrid. Pretty happy with how the title's looking.

#pigsquad #gamejam #indiedev #indiegame #gamedev #solodev #unreal

27.02.2026 04:39 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Day 2

About hour 13 into the game jam, I decided it was really funny to make a bunch of "flipper towers" and make them dance in unison. So I give you "pinball dance party!"

#gamedev #indiedev #solodev #unreal #pigsquad #gamejam

24.02.2026 07:46 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Here's a look at the big overnight coding marathon with the Portland Indie Game Squad. We got started on our projects last week, but about 40 of us got together yesterday for a two day long superjam that ends tonight. Very tired, but got alot done.
#gamejam #pigsquad #indiedev #gamedev #solodev

22.02.2026 19:09 πŸ‘ 13 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Pinball Tower Defense (prototype)
Pinball Tower Defense (prototype) YouTube video by Gravity Pollution Studios

Since people seemed interested in the big game jam I mentioned earlier, here's a look at a very raw prototype of my Pinball/Tower Defense mashup game. I'll be posting it (with the other Pigsquad game jam games) on itch.io for free in early March!

#indiegame #gamejam #gamedev #solodev #pigsquad

21.02.2026 07:36 πŸ‘ 12 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Build Your Own Game Jam 2026 A game jam from 2026-02-14 to 2026-03-03 hosted by Portland Indie Game Squad. Pick game elements from a list of modifiers and make a game that incorporates all of them. Build your own game using a uni...

Taking a break on Cubic Conundrum to join Portland Indie Game Squad's latest game jam. Instead of a normal theme, they give you a menu of dozens of options. You mix and match to make something cool. I've decided on a Tower Defense Pinball mashup. #gamedev #solodev #indiedev #indiegame #unreal

20.02.2026 17:39 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Solo dev is tough but things do start coming together eventually! Looking forward to the next fest!

#indiedev #gamedev #indiegame

19.02.2026 18:22 πŸ‘ 83 πŸ” 8 πŸ’¬ 3 πŸ“Œ 1
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PSYCHOFINGER is a beta action roguelike where finger-pointing is your core tool as a metaphysical agent, surviving enemy hordes and upgrading your build run to run.

Sign up for the playtest: playtester.io/psychofinger

#IndieGaming #GameDev #Gaming #IndieDev #IndieGame

20.02.2026 15:27 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Explore a hand-crafted, puzzle-filled dungeon with metroidvania progression and crafting, surviving solo or in online co-op as you unravel its deeper enigmas.

Play the demo: playtester.io/deep-dish-dungeon

#IndieGaming #GameDev #Gaming #IndieDev #IndieGame

20.02.2026 15:43 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Demon Eyes and Wasps Combine in my Eldritch Plants Vs Zombies - Like

Follow for more news on Eye of Syn, my PVZ-Inspired Tower Defense Game. Wishlist on Steam!

#gaming #towerdefense #towerdefensegames #devlog #indiegame #indiegamedev

20.02.2026 00:09 πŸ‘ 45 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
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Adding some vfx to the strikes
Looks better
#indiegame #indiegamedev #indiedevlog #devlog

19.02.2026 21:34 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Prototype of the day: A tank with spider legs, I know the rig is kinda good cause it gives me minor arachnophobia, but at the same time the legs are kinda too long so I have to work on that. #gamedev #godot #indiedev

09.02.2026 18:23 πŸ‘ 46 πŸ” 11 πŸ’¬ 4 πŸ“Œ 0
Cubic Conundrum- Dev Log 15: "The Tower Of Chess Boards"
Cubic Conundrum- Dev Log 15: "The Tower Of Chess Boards" YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 15
To save space in the final file, I have multiple puzzles in the same room. Each puzzle starts out as a full 8x10 grid of cubes, but is "whittled down" during the game design phase. When loading, all puzzles are deleted except the one used.
#solodev #indiedev #indiegame

20.02.2026 05:40 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Cubic Conundrum- Dev Log 14:  Prism Cubes
Cubic Conundrum- Dev Log 14: Prism Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 14

Prism Cubes each have to be "charged" up to max before they can be captured. They get charged by capturing other Cubes. If you try to capture them before fully charging, you will simply pass right over without capturing it.

#solodev #indiegame #gamedev #indiedev

18.02.2026 17:50 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Cubic Conundrum- Dev Log  13:  Shifter Cubes
Cubic Conundrum- Dev Log 13: Shifter Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 13
Shifter Cubes have a 2nd position (marked with the empty green square) that it will slide over to whenever the Crystal Cubes are triggered. This creates a puzzle map that will literally change itself every time a crystal is captured
#gamedev #indiedev #solodev #indiegame

17.02.2026 05:51 πŸ‘ 11 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
Cubic Conundrum- Dev Log 12:   Flame Cubes
Cubic Conundrum- Dev Log 12: Flame Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 12

Flame Cubes are impassable barriers that can't be captured unless they are deactivated. Capture a Crystal Cube to trigger every Flame Cube on the board. The trick: some Flame cubes start deactivated, others start activated.

#solodev #gamedev #gamedesign #indiegame

13.02.2026 17:13 πŸ‘ 11 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Cubic Conundrum- Dev Log  11:  Bomb Cubes
Cubic Conundrum- Dev Log 11: Bomb Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 11

Bomb Cubes destroys every cube next to it, but not always to your benefit. Sometimes you may find yourself being cut off from advancement. This one was a big challenge because of planning on how it would interact with other cubes.

#indiegame #solodev #indiedev #gamedev

11.02.2026 06:52 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Cubic Conundrum- Dev Log: 10  Vortex Cubes
Cubic Conundrum- Dev Log: 10 Vortex Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log: 10
Vortex Cubes function similarly to Wormholes, but without the predictability of a paired exit. Instead you are teleported randomly. After testing, I decided I cant use these in the main puzzle mode. The chaos is impossible to plan for.
#solodev #indiedev #gamedev #unreal

08.02.2026 19:51 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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A Tiny Dancing Twig Makes the World Feel Cuter πŸ’ƒπŸŒΏ
#harvestisland #indiegame #indiegames #IndieGameDev #gamedev

07.02.2026 13:19 πŸ‘ 15 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Clothing for Tandaran NPCs complete! Which 'fit is your favorite? #fashionsouls #gamedev #indiedev #screenshotsaturday #indiegamedev

07.02.2026 13:22 πŸ‘ 21 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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New mini game work in progress! this one's a bit of a throwback 😁 don't fall through the ice!!

#screenshotsaturday #indiedev #solodev #indiegamedev #gamedev #godot #drivinggame

07.02.2026 13:20 πŸ‘ 24 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Honestly, yeah. DnD and board game days are the only social gatherings I actually look forward to. My group has been together for about 4 years now, and it's been great for my mental health.

07.02.2026 22:26 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

neurodivergents really do the best board game parties, i just played catan for six consecutive hours & im not socially exhausted!

07.02.2026 13:08 πŸ‘ 2118 πŸ” 112 πŸ’¬ 41 πŸ“Œ 9
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Nintendo: Hey, are you ready to shoot our new commercial?

Ad Guy: *snorts 8 lines of pure cocaine* ... I am now.

07.02.2026 18:34 πŸ‘ 279 πŸ” 62 πŸ’¬ 17 πŸ“Œ 2
Cubic Conundrum- Dev Log 9:  Regrowth Cubes
Cubic Conundrum- Dev Log 9: Regrowth Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 9

Regrowth Cubes: When you step on one of these mystical cubes of life and rebirth, the last 4 cubes you deleted are restored through powerful druid magic, or fairy dust, or something... I don't know. This game has no plot; it's a puzzle game.

#solodev #indiedev #gamedev

07.02.2026 22:13 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Cubic Conundrum- Dev Log 8:   Frozen Cubes
Cubic Conundrum- Dev Log 8: Frozen Cubes YouTube video by Gravity Pollution Studios

Cubic Conundrum- Dev Log 8

Frozen Cubes are slippery conundrum cubes that will force you to the next, in what ever direction you were already moving. So plan your path accordingly, because these cubes are too slick to change directions on.

#solodev #indiedev #indiegame #gamedev #unreal

05.02.2026 18:10 πŸ‘ 13 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Expanding my city in the Arid Biome 🌡 πŸ–ŒοΈ


#palettopia #indiedev #gamedev #cozygame #indiegame #steam #steamgame #trailertuesday

03.02.2026 18:29 πŸ‘ 19 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
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Step into Bow’s world β€” where dreams blur with reality, and every choice matters.

High School Hills available on Steam: store.steampowered.com/app/2651110/...

#HighSchoolHills #GameUpdate #Teaser #ComingSoon #videogames #gamedev #indiedev #pixelart #videogames #indiegames

30.03.2025 13:04 πŸ‘ 216 πŸ” 28 πŸ’¬ 13 πŸ“Œ 6
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Monasterium screenshots from today!
Among other things I've been working on enhanced block placing logic and animations. 🧱β›ͺ

Hopefully I'll will finish cutting a video with some gameplay from today some time next week πŸ“Ί

#indiegame #indiedev #cozy #game #screenshot #gamedev

18.01.2026 20:50 πŸ‘ 84 πŸ” 9 πŸ’¬ 1 πŸ“Œ 1
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MeloMisterio will be at Tokyo Game Show in the iGi・Sofu booth!
Find us in Hall 10, Booth 10-C09.
It’s a game where every action creates melodies for a fun musical experienceβ€”come try it!
We’ve also updated the trailer a bit.
#TGS2025 #indiedev

23.09.2025 10:59 πŸ‘ 117 πŸ” 5 πŸ’¬ 4 πŸ“Œ 3