This game rules
@andrewseyko
https://andrewseyko.com He/Him Canadian/US dual citizen Senior Level Designer at Digital Extremes. Formerly of Torn Banner Studios. DND Dungeon Master and Player Guitar Hobbyist Recreational Hockey Player Video Game Player
This game rules
This looks dope, easy buy :)
I hear ya. My reflexes can't keep up, but want to see the levels :)
I avoid using Instagram/FB/X. But on the occasional visit, I am noticing the Algo has turned those sites into the Trashy magazines in the groceries store lines.
Who is dating who. What celebrities looked like 10 years go vs NOW! sloppy gossip.
Still thinking about it. Might have spent too much money on the Vinyl collection.
Hey! My job at Moonshot got fragged last week and I am now looking for a new role making stylized Environment Art.
Prior to this I was Lead Environment Artist on Overwatch 2, and shipped games with a small team at Torn Banner including Chivalry: Medieval Warfare
www.artstation.com/lucasannunzi...
Gah, that sucks man. Will keep an eye out for any postings.
Our newest Warframe update is out. We've been cooking on this one for a while now, excited for players to get their hands on it.
youtu.be/nkTGhREapbk
Cancelling subscriptions left and right this week.
Dark Souls 2 has some sneaky, mean ambushes that actually fall apart a bit if you sprint through them on a run back to the boss, knowing what is ahead.
It sort of becomes a ballet of dancing through sword swings and blind corner crossbow bolts, can get a bit of a rhythm going to slip by it all.
Some very cool (introductory) level design advice courtesy of MachineGames' Thomas Carter: www.artstation.com/artwork/4NgGak
a process shot from Elden Ring showing block mesh in a photo and then the final shipped location in the other
a process shot from Elden Ring showing block mesh in a photo and then the final shipped location in the other
great article showing micro and macro world design and art process for Elden Ring
source: cgworld.jp/article/2022...
I still think about this game Every Day.
Damn. That was the tipping point for my Strahd. It sent him on the warpath against the players, started offing beloved NPCs.
Blood for Blood.
Some of my work was shown over the weekend at TennoCon. I am the Level Designer on Boro Overlook, the battlefield tile. Lot's of departments cooked here.
Watching fans react in person to the work shown is special. Grateful to have experienced this :)
11:07 - 13:50
youtu.be/1_5EKoz6-78?...
Some tennocon pictures
Tennocon overwhelmed look
Tennocon is upon us. I do my best to blend in. Nice to see people react to our work being shown :)
After 42 sessions, Strahd is dead.
It's been a blast to DM this DND campaign.
The ideal pose. Peak form.
All my Level Design work is top secret at the moment. Here is a hockey goal.
It's so damn good. Still hurting from that game (in a good way!!!)
Rolled credits on Expedition 33. How DARE they make me feel things!
Have heard "Jungle" a few times. Pretty adjacent to "Gym" I suppose ๐
new blog post: turned my gdc 2025 level design theory talk into a blog post www.blog.radiator.debacle.us/2025/05/spac...
Yep, always a hit at family gatherings. Easy for all ages to pickup. Even those who were unfamiliar with DND enjoyed it.
I just got the 4th party member, and it's already clear that Maelle is just an absolute beast.