Icon.svg my beloved
Icon.svg my beloved
#godot prototypes be like
#ในใผใใผ้็บใใผ #ใฒใผใ ๅถไฝ
ๅดฉ่ฝใใ่ถณๅ ดใๆใใ่ถณๅ ดใ่
่่ถณๅ ดใชใฉใในใไธญ๐
ๆด็ชใฎใใใฏใใใใใ่ชฟๆดใใฆใใพใ๐ฎ
#ใใใ็ตต #pixelart #indiegame
can't wait for another certified Scumheadโข๏ธ FPS
dialogue test
Meet Metania, a Police android. She's my new OC for my new game!
Meet Metania, a Police android. She's my new OC for my new game!
Happy 10th anniversary to Momodora: Reverie Under the Moonlight!๐
To celebrate, we've prepared many merch pieces (posters, mini posters, keychains, and sticker sets) featuring art by myself, @koyorin.bsky.social and @fiopico.bsky.social! Preorders up here: official-store.playism.com/ja-en/collec...
I like to think this way.
I didn't expect to find my game on torrent sites.
I have no issues but if you like the game, buy it on sale!
First Mech weapon added + some blocking test.
#gamedev
finished vtuber model for VampireMavy! Thank you for trusting me with your character!
#lowpoly #ใญใผใใช #pixelart #ใใใใฎๆฅ
First Mech weapon added + some blocking test.
#gamedev
Have a Happy Birthday!
Super-early preview of project Meta-force, my next project.
#unrealengine
Super-early preview of project Meta-force, my next project.
#unrealengine
I feel that dedicating myself to many things prevents me from excelling at anything specific. And the older I get, the less time I will have for everything.
I just hope to release one or two more games.
Running anim WIP.
#Gamedev
I forgot basic human motion for 2 hours yesterday. ๐
It's KINDA fixed now.
Gaming Webcomic
Jumpscare (?) warning and Princess Pomu Spoilers.
The bad ending was one of the most interesting moments for me. I took advantage of all the PGMMV features in the final moments of the game and enjoyed creating the effects, which for me was the highlight of the game.
#indiedev
yeah, my bad, I'll fix it.
Running anim WIP.
#Gamedev
I turned my sprite character into a model, the game is going full 3D.
how I did this scene in SpriteStudio.
Jumpscare (?) warning and Princess Pomu Spoilers.
The bad ending was one of the most interesting moments for me. I took advantage of all the PGMMV features in the final moments of the game and enjoyed creating the effects, which for me was the highlight of the game.
#indiedev
#indiegames #ใใใ็ตต
๐ฅใใฐในใฎๅค้ในใญใซใปใขใคใณใณ๐ฅ
ๆฑบๅฎใใๅ
จในใญใซใงใ!!!
ๅๅใๆต็ณๅใ่ชๅทใใ ใ้ฑ่ๆข็ฅโฆใจๆงใ
๐ฎ
ใชใชใผในใพใงใๅฐใใใคๅ็ปใชใฉใงใ็ดนไปใใฆใใใพใ
#pixelart #ใใชใกใค #ใฒใผใ ้็บ
trying to work on your fun little games while the industry falls apart around you:
Did this NES Doom Guy last night. He was a bit more difficult then I had anticipated!
#pixelart