Good read! And lessons every indie dev should learn. I know I only learned it after making a game for 3 years. 1.5 is still pretty good
Good read! And lessons every indie dev should learn. I know I only learned it after making a game for 3 years. 1.5 is still pretty good
I like how you queue the shots now, clever!
this morning i published the Fragments update for Axe Ghost. It adds 21 puzzles created by @richardboeser.bsky.social. From easy to fiendish. All Steam reviews are *very* helpful and welcome. πͺ
store.steampowered.com/app/2712670/... #thinky #godot
I'm giving a talk about my ventures into web-games!
www.eventbrite.nl/e/dgn-insigh...
Come by if you're in The Netherlands, October 1 in Utrecht.
Did you know... you can play my first flash game (2010) in the browser now?
www.kongregate.com/games/jeroen...
With the help of Ruffle β€οΈ
My first solo game is out now!
You are Hellβs newest bookkeeper, overworked, under-appreciated, and mysteriously sentenced to eternal torment for your creative financial practices. Can you condemn enough souls in order to save your own?
iOS:
tinyurl.com/bddc2tdc
Android:
tinyurl.com/y4pmmepv
yup, it took something like that for me too
Congrats! May the algorithm be with you
I just released a new little game on Poki π₯³
poki.com/en/g/emoji-p...
I haven't! My deal with Poki is exclusive
Done!
Ugh yea I had the same with a game of mine. Can be annoying, but not much you can do. Unless responding to it makes sense
Beautiful
Love this. I also think moving the mouse is pretty mind-less, you donβt think about it, feels more like an extension. Opposed to moving your finger on a mobile screen. I still like Circles on PC more for this reason
Nice! Can you also stream in assets with Construct?
One can dream
I do love pure abstraction, but it seems such a hard sell... But still thereβs Tetris
This is after 21% taxes btw
That's right on average! though some of my games earn a bit more, or a bit less, based on how long people play and how many ads they see and such. And some games on the platform are more aggressive about it and surely earn more than this.
About β¬21.000
So last year I released 4 games on @poki.com and they did pretty well! Really outdid my expectations.
More to come:)
Coming!
Β· Β· Β· Β·Β·--==β‘ β
DUBIO - OUT NOW
β β‘==--Β·Β· Β· Β· Β·
Our game of tiny puzzle parcours.
Developed by @ajkolenc.bsky.social and me.
Available on Steam, iOS and Android.
(Links in profile)
Have fun!
AJ and Richard
Congrats! That's incredible
Really good talk about complexity, or "why seatbelts don't save lives*"
youtu.be/czzAVuVz7u4?...
Ohhh that does work! My assumption just made it worse, program is greatπ
Thanks!
Sounds interesting! So it is like a whole bunch of systems controlling everything? Iβm just writing a game using ECS and Iβm liking this whole systems way of thinking.
cool, that's nice to have. I think you'll like it then, coding is nice and fast and there's to lots to find about it online
I read in a forum some people bypass the whole tool and manage their content with their own, so it's possible. I think the tool just helps you with your assets working on all platforms, but not completely sure
yea probably. looked a little bit, but haven't found it yet