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Panthavma

@panthavma

Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games! https://panthavma.com

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14.09.2024
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Latest posts by Panthavma @panthavma

T'es la seule raison que je connais awesomenauts mdr

06.03.2026 18:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Andrea Demetrio: Fighting in Bytes
Andrea Demetrio: Fighting in Bytes YouTube video by Godot Stammtisch Karlsruhe

Hey, pssst...
Guess who gave a talk about making fighting games at @godot-karlsruhe.de? It's now live on YouTube, folks!

youtu.be/BoloHak9aqg?...

03.03.2026 05:11 πŸ‘ 38 πŸ” 20 πŸ’¬ 0 πŸ“Œ 0

I'm still in the middle of the godot 4 version (basically full engine rewrite in Rust) and even at an incomplete state it's already so good, can't wait to be able to continue my projects on it!

02.03.2026 23:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Top of the landing page

Top of the landing page

Games with Castagne!

Games with Castagne!

Remade the landing page on the Castagne website!
- Live updates are posted there! Follow with an RSS reader too
- Games with Castagne!
- The big task list so you know what's worked on!
- Old site still available with docs and downloads!

castagneengine.com

02.03.2026 13:21 πŸ‘ 15 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0
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Btw, in case you missed itπŸ˜†
Guesses are open, do your best😈

20.02.2026 17:40 πŸ‘ 7 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0

Thank you! I think one of the closest in concept is probably Cait-Sith from Chaos Code, where your puppet followed you but you could set it up then activate it later. Here it's a merchant with her 3 bodyguards!

19.02.2026 23:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You'll get used to it ! That's what story mode is for

19.02.2026 23:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

They each have 6 attacks you do with the corresponding special: launch (first attack when they are attached), tap, and two held attacks depending on your upgrade path (each upgrades separately).
Your passives allow you to cancel from one to another, but you can also use assists to help you set up!

19.02.2026 21:47 πŸ‘ 1 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

Just in case you were wondering: yes you can control each of the three guys in the back, and they move separately

19.02.2026 21:13 πŸ‘ 2 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
Whoa, what a gang
Moth merchant along with moth knight, moth sniper, and moth musketeer

Whoa, what a gang Moth merchant along with moth knight, moth sniper, and moth musketeer

Cooking one of the fighting game characters of all time

19.02.2026 21:10 πŸ‘ 11 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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222 reviews, 97% positive?

HECK YEAH, SCHWARZERBLITZ! WAY TO GOOOO!!!🀩

10.02.2026 08:42 πŸ‘ 20 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

We have the @stjv.fr in France !

09.02.2026 21:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Castagne Check 5 - Editor Edition
Castagne Check 5 - Editor Edition YouTube video by Castagne Fighting Game Engine

New CASTAGNE CHECK! Got the editor working properly, onto the core module!

Nouveau CASTAGNE CHECK ! L'Γ©diteur marche bien, c'est l'heure du module core !

youtu.be/yKQK69eA_X0

09.02.2026 14:38 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I think what you're seeing is concurrency / parallelism mostly, with each being as independant as possible from each other, which allows them to run on separate threads with low synchronization overhead

28.01.2026 17:35 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Castagne editor layout with most areas labeled

Castagne editor layout with most areas labeled

Small preview of the new castagne editor layout

Ptit aperΓ§u du nouvel Γ©diteur castagne

26.01.2026 13:56 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Castagne Check 4 - Compiler Edition
Castagne Check 4 - Compiler Edition YouTube video by Castagne Fighting Game Engine

Castagne CHECK! I reworked the compiler and my brain is fried help

J'ai retravaillΓ© le compilo toute la semaine aled

youtu.be/1R53n-GNAS8

24.01.2026 20:09 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Castagne Check 3 - Modules Edition
Castagne Check 3 - Modules Edition YouTube video by Castagne Fighting Game Engine

New Castagne CHECK, this time on the modules! I also introduce the upcoming changes to the physics!

Nouveau Castagne CHECK, cette fois sur les modules! Je parle aussi des changement au module physique!

youtu.be/sb5xF_uoWZ8

19.01.2026 15:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I'm in a similar way and actually burned out on gamedev once by following the advice of "scope super small", but after a long break I realized I'm much more of an engine dev than gameplay dev. I really dislike building code made to be discarded.

18.01.2026 12:53 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Castagne Check 2 - Godot 4 Edition
Castagne Check 2 - Godot 4 Edition YouTube video by Castagne Fighting Game Engine

Castagne CHECK 2 is out ! Today's news: Godot 4 and subentities !

Please subscribe so I can put links in the description
www.youtube.com/watch?v=NrSp...

13.01.2026 15:26 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Post image

I haven't been very vocal about it cuz life's been crazy, but I'm taking part in Jankuary tonight at 6pm EST.

Gonna be messing around with Spider-Man/X-Men: Arcade's Revenge. It's extremely memeful but has a lot of cool stuff under the hood, which I will fail to demonstrate.

Jankuary.com for info!

11.01.2026 19:56 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Castagne editor showing the frame gotten from the castagne engine

Castagne editor showing the frame gotten from the castagne engine

Castagne Editor now works!!! It uses IPC to allow for better UX and new possibilities (like network, customization, better crash handling...) and it was tricky.
It's fast enough, but can be improved if needed. I finally got the basics down for the project!!!

11.01.2026 13:08 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Still making progress on compiled Castagne. The editor-engine link is tricky, but I'm getting somewhere with sockets. Working on sending structures properly now, once this is done I can try sending an image for remote viewing.

10.01.2026 12:42 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Castagne Check #1 - New Year Edition
Castagne Check #1 - New Year Edition YouTube video by Castagne Fighting Game Engine

First Castagne check / changelog preview / whatever you wanna call it
youtu.be/oklO_x6w5Ag

05.01.2026 12:28 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I sense another wave of newbies! If you're looking for cool game devs & artists to follow, I made a starter pack a while back! There are so mamy great people to follow on here.

go.bsky.app/GQLCxzc

25.12.2025 12:40 πŸ‘ 54 πŸ” 22 πŸ’¬ 1 πŸ“Œ 0
Art made by @chestergreen.bsky.social
Boxart of TCG New Deck +, with a logo, a bar with Game Boy Color indicated, energies symbols flying and a cramorant in the center surrounded by a circle sayinf The Pocket monsters Trading Card Game

Art made by @chestergreen.bsky.social Boxart of TCG New Deck +, with a logo, a bar with Game Boy Color indicated, energies symbols flying and a cramorant in the center surrounded by a circle sayinf The Pocket monsters Trading Card Game

Saw plenty of new followers so welcome and hi everyone !

I'm Purple Sea and I'm currently working on a mod for the Pokemon TCG game on gameboy !@tcgnewdeckplus.bsky.social
New cards, QoL, and a collab of 100+ artists for every cards art !

I also do streams sometimes, don't forget to check it out

26.12.2025 11:25 πŸ‘ 51 πŸ” 11 πŸ’¬ 2 πŸ“Œ 1

i can see there's a twitter migration just from the amount of notifications for new followers I got at once lol

25.12.2025 20:48 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Castagne Dev Stream #4 - Catch up + States
Castagne Dev Stream #4 - Catch up + States YouTube video by Panthavma (Gamedev / Stylized Rendering)

Starting stream soon! Come for the whiteboard catch up on castagne's design lol
www.youtube.com/watch?v=k3s8...

15.12.2025 10:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

We finally have a release date...
DEMON TIDES IS LAUNCHING ON STEAM FEBRUARY 19TH, 2026!

This is the hardest we've ever cooked and we can't wait for y'all to dive in! Check out the spanking new trailer!

10.12.2025 19:12 πŸ‘ 1863 πŸ” 632 πŸ’¬ 44 πŸ“Œ 43
Castagne Dev Stream #3 - Variables
Castagne Dev Stream #3 - Variables YouTube video by Panthavma (Gamedev / Stylized Rendering)

Castagne dev stream: Variables
Let's go, this time I actually slept before lol
www.youtube.com/watch?v=aprI...

10.12.2025 08:56 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Programmed the compiler lol, it works

09.12.2025 18:02 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0