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Maurice Suckling

@writegameread

Writes stories, makes games, reads history. Assistant Professor, Games and Experiential Media, RPI, NY. Researching narrative in games & historical simulations. Writer of stories for games. Designer of board games. https://mauricesuckling.com

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14.08.2023
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Latest posts by Maurice Suckling @writegameread

Gah. How frustrating.

06.03.2026 13:07 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Just played it the once so far. But I like it. It’s a different sort of experience. It’s co-op, for one thing. But, like WotR, it does feel like it captures the essence of the narrative.

06.03.2026 09:21 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today’s game: Fate of the Fellowship. The Shadow overcame the Free Peoples today.

06.03.2026 01:16 πŸ‘ 118 πŸ” 5 πŸ’¬ 3 πŸ“Œ 0
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Today’s game: The Emperor’s Voice (Part 1) prototype.This is a 2 Part game (co-design with Wes Crawford) about Japan’s surrender in 1945 and the attempted coup resulting from it.

27.02.2026 16:55 πŸ‘ 57 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Today’s game in Historical Simulations class - Quartermaster General (second edition). Such a good game and system in general.

26.02.2026 20:02 πŸ‘ 12 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks for sharing. I might dig into BGG and see what I can find there.

26.02.2026 14:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Is each player’s objective secret?

26.02.2026 13:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Ooo - what’s the other one?

26.02.2026 12:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today’s game (posting late), Nicea by Amabel Holland. Smart design about the 325 CE council tackling, amongst other things, the Nicene Creed. A sort of semi-cooperative semi-competitive conflict negotiation engine.

26.02.2026 06:46 πŸ‘ 26 πŸ” 5 πŸ’¬ 1 πŸ“Œ 1
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Today’s arrivals: β€œKeep The Faith” and to the right is β€œEyeball to Eyeball” about the Cuban Missile Crisis. Both games are published by Central Michigan University Press.

23.02.2026 12:55 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1
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Today’s arrival: The Reason Why. (Who knew Cecil could be a woman’s name? Not me.)

22.02.2026 19:51 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today’s arrival: China’s War (GMT), designed by Brian Train. Such a wonderful designer. And an utterly splendid chap too.

13.02.2026 18:49 πŸ‘ 22 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

Thank you.

12.02.2026 23:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Yesterday’s game, more Cabinet Noir (intelligence agency competition and cooperation in Napoleon’s Empire). 3 players today. (Scales from 2-8 players.) Here are some prototype components, and a section of detail from the board with the color-coding for the different dice in play:

12.02.2026 14:22 πŸ‘ 61 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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Today’s game, a matrix game called New World Order, designed off the back of the U.S. November 2025 NSS. Global trade agreements gradually froze Russia out. Although an incident with Russian and Chinese warships in the Malacca Straits caused loss of life and some military escalation no war erupted.

09.02.2026 17:18 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today’s game: Black Orchestra. We played 5 players - and killed Hitler.

04.02.2026 17:36 πŸ‘ 26 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today’s reading is a play: The Rhineland War: 1936.

01.02.2026 16:29 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
ameritrash vs euro games
ameritrash vs euro games YouTube video by ProZD

youtu.be/nyYexTcyY2A

31.01.2026 02:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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29.01.2026 15:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today’s (simplified) history, at Albany airport, NY. Because of these contraptions strung across the Hudson the Royal Navy couldn’t get down from Canada, so we get the Saratoga Campaign, so we get the French entry into the war, so we get American independence. (Add a couple of those to the flag?):

29.01.2026 15:16 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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Today’s game: Tales of the Arthurian Knights. A storytelling engine game. (I think of this as a blend of a tailored storytelling game, and a systemic storytelling game.) Derived from Tales of the Arabian Nights, but with some successful amendments, in my opinion.

28.01.2026 17:08 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Among my most anticipated historical board game releases of 2026: Peace 1905, a delicate balancing act of peace, national interest, and face-saving (@writegameread.bsky.social @fortcircle.bsky.social). Read more:
cliosboardgames.wordpress.com/2026/01/11/m...

19.01.2026 17:50 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Yes - no graphic designers were harmed in the making of this prototype. When the publisher gets it things will start to change and art will get a proper focus.

15.01.2026 18:16 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today’s game: Cabinet Noir (prototype for Les 3 Zouaves publisher). Fouche (who would have thought?) backs the Empire which clings on and survives into 1815, despite Napoleon’s unpopularity, and so he wins. Berthier backed the Jacobins, Talleyrand the Russians, Chaptal the British.

14.01.2026 17:34 πŸ‘ 96 πŸ” 11 πŸ’¬ 2 πŸ“Œ 0
Preview
Most Anticipated Historical Board Games, 2026 Happy new year, everybody! I hope it will bring you much joy. I also hope it will bring you board games (which is basically the same thing). The question is, however: Which games? – Here are a few …

Here are my most anticipated historical board games to be released in 2026!
cliosboardgames.wordpress.com/2026/01/11/m...

12.01.2026 17:50 πŸ‘ 34 πŸ” 6 πŸ’¬ 3 πŸ“Œ 1

Grading Never Dies

29.12.2025 04:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Recent acquisitions of possible interest:

26.12.2025 16:45 πŸ‘ 15 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yes - I’m looking forward to these immensely. Frank is a thoughtful designer coming to shake things up.

26.12.2025 16:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Downer ending for too many people?

24.12.2025 17:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What historians are you recommending?

23.12.2025 22:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0