The musical rhythm was made entirely from in-game gunshots and artillery SFX. The result - the track sounds like it belongs in the game world, not a layer on top of it.
Snippet from โReaperโs Breath,โ main menu theme song from SHELLSTORM: The Great War
#Soundtrack #GameMusic #OST #Music #SOAD
29.01.2026 18:59
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Enter a forgotten age buried in myth and blood older than history itself, where gods demand sacrifice in exchange for divine favor. Welcome to BLOODFALL: The First Temple - a world that isn't just ancient, but primordial, ritualistic, and Neolithic. #IndieGames #GameDev #Gaming
25.01.2026 02:38
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THE MAKING OF THE COVER ART
Watch the creation of the cover art for Shellstorm: The Great War in this timelapse video, demonstrating the process which helped define the visual identity of the game.ย The art piece by Hayk Amirbeky...
Article: Making the Cover #art for #SHELLSTORM, using the same scene, characters, lighting & #VFX found in the actual #game. No #illustration. Composed purely with in-game assets. this method is uncommon but the results speak for themselves - CTR : 70%
www.hypermadinteractive.com/blog/making-...
25.11.2025 16:59
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SHELLSTORM: The Great War - Cover Art Creation Timelapse
YouTube video by HyperMad interactive
๐ฅNew YouTube Video is out!
youtube.com/watch?v=1Ibn...
Wondering how the key art for SHELLSTORM: The Great War was made?
You can see every step of the process in this timelapse video.
#MadeWithUnity #GameArt #KeyArt #ArtTimelapse #ww1 #Art
#GameDev #StrategyGames #CapsuleArt
@steamcapsule.com
24.11.2025 16:08
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Thanks for looking at the article! Please read the highlighted part
24.11.2025 01:13
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Hold The Line, Hayk Amirbekyan
Soldiers shown plunging into the chaos of explosive battle, embodying the spirit of defiance against overwhelming odds. This piece, titled "Hold the Line", defined the visual identity of SHELLSTORM: T...
We posted our first-ever portfolio piece on Artstation. If you have tips on how to make the most of the platform, let us
know.
#GameArt #SteamCapsule #CoverArt #WarArt #ArtProcess #Art #DigitalArt #WW1 #Hypermad #Shellstorm
www.artstation.com/artwork/rlmJDe
23.11.2025 20:42
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That word brought back so many Memories
19.11.2025 05:16
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Live Impressions - Shellstorm: The Great War (Demo)
YouTube video by Random Madness
โThe sandbags slowly deplete and then become a ragdollโฆ yeah you know what guys, I can crown this as the game with the most advanced sandbag mechanics ever.
#GameDev #GameMechnics #RTS
youtu.be/s5X9yWWhcAo?...
16.11.2025 15:49
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@andregamingyt3k.bsky.social thank you for the retweet Andre!
14.11.2025 19:59
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YouTuber Random Madness Reacts to SHELLSTORM!
โIt is seriously funโฆ very, very, very, very pleasantly surprised...I very much like what I see, and I gotta say in this Steam Next Fest it was the most pleasant surprise for me"
โThereโs something about the solo hunt, kind of like 6 Days in Fallujah where you can play with a fire team, but when you play alone, itโs basically a survival horror experienceโฆ
#GameDev #GameReview #PCGaming #IndieGames #RTSGames
- Valentin The Mad
www.hypermadinteractive.com/blog/youtube...
14.11.2025 13:29
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excited to show even larger explosions and deformation from 6 pounder cannons, 75mm field guns, and heavy artillery - capable of destroying the very mountains within levels and creating entirely new routes for soldiers to traverse.
13.11.2025 14:59
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Valentin praised both large-scale and subtle environmental deformation from grenades and bullets as he stocked up on grenades and flattened entire cliffs, showing our authentic voxel-based terrain deformation system.
13.11.2025 14:57
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YouTuber Random Madness Reacts to SHELLSTORM!
โIt is seriously funโฆ very, very, very, very pleasantly surprised...I very much like what I see, and I gotta say in this Steam Next Fest it was the most pleasant surprise for me"
โThe terrain deformation is very niceโฆ you would think that by this time it would be quite common but it isnโt - not in strategy titles, not in shootersโฆ
-Valentin The Mad, host of the Random Madness YouTube
#Gaming #GameDev
๐ฐLink to the full article:
www.hypermadinteractive.com/blog/youtube...
13.11.2025 14:41
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YouTuber Random Madness Reacts to SHELLSTORM!
โIt is seriously funโฆ very, very, very, very pleasantly surprised...I very much like what I see, and I gotta say in this Steam Next Fest it was the most pleasant surprise for me"
โMany #games have a specific way that they want you to solve a given problem, and there isnโt a whole lot of #freedom to mess around and try different things. I will say - absolutely not the case here - you can just mess around".
- Valentin The Mad
www.hypermadinteractive.com/blog/youtube...
12.11.2025 15:31
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YouTuber Random Madness Reacts to SHELLSTORM!
โIt is seriously funโฆ very, very, very, very pleasantly surprised...I very much like what I see, and I gotta say in this Steam Next Fest it was the most pleasant surprise for me"
โItโs kind of a cat and mouse game ๐ฑ๐, where you are both the predator and the preyโฆ you have to hunt your enemies one at a time. If you hit them head-on, youโre gonna dieโฆ" #Gaming #StrategyGames #RealTimeTactics
- Random Madness on YouTube (29M views, 74K subscribers)
Full Article: ๐ฐ
11.11.2025 17:34
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We're building a prehistoric mesolith - a monument from a forgotten age, buried in myth and blood. Welcome to Bloodfall: The First Temple. The first installment in the Bloodfallโข universe. Coming to steam Next fest in Feb 2026.
#gamedev #gameart #leveldesign #IndieGame #MadeWithUnity #Indiegames
06.11.2025 01:50
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Texture blending between terrain and Meshes
Before vs After. #GameArt #EnvironmentArt #LevelDesign #3DArt #GameDev #IndieDev #Shaders #texturing #WorldBuilding #MadewithUnity #digitalart #LevelArt #Microsplat #terrainArt #WorldCreation #prehistoric #temple #Ancient #Mesolith @latestgaming.buzz
04.11.2025 00:02
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No post-processing - just careful attention to optimizing meshes, #textures, lights, and ambient occlusion.
Can you guess what happens when the player steps into the ancient #temple?
#GameDev #EnvironmentArt #LevelDesign #GameArt #IndieGame #3DArt #Architecture #AncientTemple #Unity3D
#PCGaming
31.10.2025 15:44
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We are constructing a monolithic temple for Blade & Bloodfall. Read more about the project at: www.hypermadinteractive.com
Rather than using wall textures, weโre placing every massive 3D stone by hand to give a sense of weight.
#GameDev #EnvironmentArt #LevelDesign #GameArt #IndieGame #3DArt
30.10.2025 17:49
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Live Impressions - Shellstorm: The Great War (Demo)
YouTube video by Random Madness
www.youtube.com/live/s5X9yWW...
Huge shoutout to ValentinTheMad on YouTube for streaming the #SHELLSTORM demo today. Watch it here:
#GameDev #IndieDev #StrtegyGaming #ww1Game #ww1 #PCGaming @pcgamer.com
@indiegameswtf.bsky.social @igdmag.com @latestgaming.buzz @indiedevbot.bsky.social
28.10.2025 21:42
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Steam Next Fest Wrap-Up | HyperMad Interactive
From zero Wishlists to 1,190 in just seven days, SHELLSTORM: The Great War made a strong mark at Steam Next Fest.
โญ #SHELLSTORM : The Great War went from zero #Wishlists to 1,190 in just seven days!
๐Below, a breakdown on how we did it, including engagement data, graphs, and insights.
โฌ๏ธ
www.hypermadinteractive.com/blog/NextFes...
#SteamNextFest #GameMarketing #GameDev #indieDev #GameDev #GamePublishing
24.10.2025 16:28
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Yes! Especially if it each of those pop events had a โtickโ sound . Not too loud or long, just a soft and short tick. The sound needs to be short enough to prevent excessively overlapping with itself since you can have 20+ sounds in a second if you move the mouse ver fast.
21.10.2025 15:32
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This hour marks the completion of the October #SteamNextFest for #SHELLSTORM: The Great #War #Demo and we just received our results
Just 7 days ago, SHELLSTORM had 0 #Wishlists. Today we have โญ๏ธ1035 Wishlists! Next step - improving the #game with all the feedback we received!
#PCGaming #GameDev
21.10.2025 00:27
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SHELLSTORM: The Great War - Official Demo Trailer | "Gorge of Deliverance"
YouTube video by HyperMad interactive
#SHELLSTORM: The Great War - Official #Demo Trailer | "Gorge of Deliverance"
Watch the 4k #Trailer on Youtube!
@indiegameswtf.bsky.social @clemmygames.bsky.social
Reposts appreciated!
#GameDev #IndieDev #PCGaming #SteamNextFest #StrategyGaming
www.youtube.com/watch?v=6PoM...
17.10.2025 19:36
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What's most exciting is that 1 in 4 people who visited the page added the demo to their library. It would be awesome if Streamers, Youtubers, and Press also take notice over the next few days. Either way, the numbers show clear interest. @pcgamer.com @indiegameswtf.bsky.social @igdmag.com #RTS
16.10.2025 18:01
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๐ 64,773 Impressions (demo page + game page)
๐ช 5,014 Page visits (demo page + game page)
๐ฑ๏ธ 7.7% Click-through-rate!
โฌ๏ธ 1,137 Demo activations!
๐ 23% Conversion Rate!
๐ฎ 288 unique users!
โญ 594 Wishlist's!
16.10.2025 18:01
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๐The #SHELLSTORM demo has had a very strong debut 3 days into #SteamNextFest, despite launching our #Steam page and #demo without prior #Wishlists. We started with 0 Wishlists 3 days ago and here are our stats this morning! ๐
@gamesradar.com.web.brid.gy @gamesradarplus.bsky.social @pcgamer.com
16.10.2025 18:01
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SHELLSTORM: The Great War on Steam
SHELLSTORMโข unleashes satisfying tactical combat that redefines the RTS genre with destructible terrains, physics-driven interactions, and complex AI. Command infantry, artillery, tanks, and aircraft ...
Www.tinyURL.com/ShellstormTGW
Your squad is waiting to be executed behind enemy lines. Enter the Gorge, extract your team, and deliver them to safety.
You will be out-numbered 4:1. Hit them from the flank or rear, then disappear before they have a chance to react.
15.10.2025 03:13
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