Sébastien Pautot's Avatar

Sébastien Pautot

@g0lem

Programmer @ Artelia Game prog student @ ICAN Paris Previously game design and programming @streamrunners.fr Views are my own. https://sebastienpautot.com/links

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04.09.2023
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Latest posts by Sébastien Pautot @g0lem

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The Spire has finally reawakened. ⚔️

Slay the Spire 2 is out now in Steam Early Access!!

New characters, enemies, environments, a co-op mode & more await you in this sequel to the iconic roguelike deckbuilder. Join the journey now to be a part of the Spire's next evolution!

05.03.2026 17:53 👍 795 🔁 261 💬 31 📌 109

Will this be the biggest Godot game release to date?

05.03.2026 18:27 👍 638 🔁 88 💬 11 📌 7
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Nintendo is suing the US Government over Donald Trump's tariffs

06.03.2026 19:35 👍 1872 🔁 351 💬 58 📌 178

Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.

If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:

fund.godotengine.org

16.02.2026 15:33 👍 1894 🔁 859 💬 51 📌 43
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Maintenance release: Godot 4.6.1 – Godot Engine The first 4.6 maintenance release has arrived!

It's only been three weeks since Godot 4.6, but hotfixes stop for no-one! 🔥

This first maintenance release, #GodotEngine 4.6.1, features several regression fixes to ensure a safe and seamless experience!

godotengine.org/article/main...

16.02.2026 20:33 👍 343 🔁 36 💬 7 📌 2

Otherwise you're pushing for which character gets the coolest saddest bestest death in every universe.

19.01.2026 10:28 👍 0 🔁 2 💬 0 📌 0

Media really needs to learn how to let go of characters. Maybe you shouldn't provide more media for popular characters forever through alternate universes, what ifs, etc. Otherwise you don't get to explore loss and legacy, it basically means nothing if the guy is back next year.

19.01.2026 10:26 👍 0 🔁 0 💬 1 📌 0
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G0LEM (@sebpautot)

2 years ago

fxtwitter.com/sebpautot/st...

04.12.2025 00:47 👍 0 🔁 0 💬 0 📌 0

McCreary*

cant type properly ffs

04.12.2025 00:28 👍 0 🔁 0 💬 0 📌 0

This year it's 0.03% for Bear McCreaey lol

04.12.2025 00:27 👍 0 🔁 0 💬 2 📌 0
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Lone Wulf Studio 2025 Indie Showcase Submission Submit 15 seconds of game footage from games you worked on in 2025!

Attention Indie Devs!

I just need 15 seconds ... of your game footage! A lot of people jumped on the 15s video trend, so I thought it would be cool to make a compilation to help indies get some visibility.

The anti-spam key is "kook".

lonewulfstudio.com/indieshowcas...

11.11.2025 03:53 👍 332 🔁 161 💬 52 📌 31
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There has been a recent influx of new followers on this account.

So I added a silly Easter egg to my site: everyone who follows this account receives a little generated creature inspired by Space Invaders :)!

Hope you like your invader.

gotibo.fr/bsky-invaders

07.09.2025 09:13 👍 280 🔁 28 💬 49 📌 18
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“We were effectively props”: young stars of game development feel let down by the ‘gaming Oscars’ Announced in 2020 by the Game Awards as an inclusive programme for the industry’s next generation, the Future Class initiative has now been discontinued. Inductees describe clashes with organisers and...

“Don’t gather some of the most brilliant activists in the industry, treat us like crap, and then expect us to do nothing about it.” After the Game Awards cancelled its Future Class programme, @alyssamerc.bsky.social talked to its former honorees

www.theguardian.com/games/2025/n...

11.11.2025 12:33 👍 2086 🔁 812 💬 14 📌 116
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Application Performance Monitoring & Error Tracking Software Application performance monitoring for developers & software teams to see errors clearer, solve issues faster & continue learning continuously. Get started at sentry.io.

Thank you to bsky.app/profile/sent... for becoming a Corporate Silver sponsor and supporting the growth of the Godot engine!

07.11.2025 10:33 👍 189 🔁 14 💬 2 📌 1

Why is Unreal taking 10 minutes to compile and launch isn't this engine supposed to be better than Godot which can be downloaded and launch a project in the same amount of time ?

Garbage !!!

06.11.2025 23:55 👍 0 🔁 0 💬 0 📌 0
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Nvidia invests $5 billion into Intel to jointly develop PC and data center chips Intel will help build x86 chips with Nvidia RTX GPU chiplets

Nvidia is investing $5 billion into Intel to jointly develop PC and data center chips. The investment will see Intel help Nvidia build x86 chips that integrate RTX GPU chiplets. Full details 👇 www.theverge.com/news/780792/...

18.09.2025 11:37 👍 103 🔁 16 💬 6 📌 6
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Starter Kit: City Builder has been updated to @godotengine.org 4.5! ✨ I've added zooming, on-screen controls, loading cities from resources, sounds and better instructions too.

The project is open-source:
github.com/KenneyNL/Sta...

17.09.2025 06:40 👍 336 🔁 50 💬 3 📌 0
It Only Tuesday

It Only Tuesday

It Only Tuesday https://theonion.com/it-only-tuesday-1819569397/

09.09.2025 14:00 👍 10438 🔁 2880 💬 165 📌 235

Got access to a ton of streaming services but the two that have Casino Royale have all Bond films behind an additional paywall. What the actual fuck.

A while ago they were all available without the paywall by the way.

06.09.2025 14:03 👍 0 🔁 0 💬 0 📌 0
Some Windows 95 and MSDOS software boxes around a Macintosh SE computer

Some Windows 95 and MSDOS software boxes around a Macintosh SE computer

BBC Breakfast this morning had a long segment about the 30th anniversary of Windows 95. So what vintage computer did they put in the studio as a handy prop?

#windows95

29.08.2025 07:17 👍 1197 🔁 547 💬 79 📌 154
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Two years ago everyone bullied us into making this... And now it's real.

We're making a Bubsy 3D Sequel.

19.08.2025 17:43 👍 3679 🔁 957 💬 169 📌 132

I'll say more later, but I no longer have a job. I'm looking for work, as are *so* many of my amazing colleagues. I have lots of ideas and things I'd like to write. I'm really in shock.

01.05.2025 15:29 👍 1852 🔁 513 💬 171 📌 34
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Electronic Arts Lays Off Hundreds, Cancels ‘Titanfall’ Game The video-game publisher cuts between 300 and 400 jobs

BREAKING: Electronic Arts is laying off between 300 and 400 staff, including around 100 at Respawn, and canceling a Titanfall extraction shooter that was in early development, according to people familiar. www.bloomberg.com/news/article...

29.04.2025 19:04 👍 1514 🔁 422 💬 91 📌 298
Reasons; available for free (no payment necessary), commercial use allowed (no need to ask permission), no need for attribution (appreciated but not mandatory), choose from 40,000+ assets (categorized in sets and series), made by humans (no AI was used to create the game assets)

Reasons; available for free (no payment necessary), commercial use allowed (no need to ask permission), no need for attribution (appreciated but not mandatory), choose from 40,000+ assets (categorized in sets and series), made by humans (no AI was used to create the game assets)

A couple of reasons why you'd choose my game assets! ✨

www.gameassets.com

16.04.2025 06:44 👍 349 🔁 89 💬 6 📌 5

Cities Skylines wasnt meant to kill SimCity but when they released it after SimCity crashed down it actually did, accidental SimCity-killer I guess ?

15.04.2025 10:47 👍 2 🔁 0 💬 0 📌 0
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Luigi's Mansion OST added to Nintendo Music share.m.nintendo.com/en-US/US/off...

08.04.2025 01:04 👍 679 🔁 93 💬 16 📌 41

Composers on the project cooked, game is becoming an album with a game strapped to it 😂

08.04.2025 17:11 👍 0 🔁 0 💬 0 📌 0
" On April 5th, a 54% tariff goes into effect on a wide range of goods imported from China. For those of us who create boardgames, this is not just a policy change. It's a seismic shift.
At Steve Jackson Games, we are actively assessing what this means for our products, our pricing, and our future plans. We do know that we can't absorb this kind of cost increase without raising prices. We've done our best over the past few years to shield players and retailers from the full brunt of rising freight costs and other increases, but this new tax changes the equation entirely.
Here are the numbers: A product we might have manufactured in China for $3.00 last year could now cost $4.62 before we even ship it across the ocean. Add freight, warehousing, fulfillment, and distribution margins, and that once-$25 game quickly becomes a $40 product. That's not a luxury upcharge; it's survival math.
Some people ask, "Why not manufacture in the U.S.?" I wish we could. But the infrastructure to support full-scale boardgame production – specialty dice making, die-cutting, custom plastic and wood components – doesn't meaningfully exist here yet. I've gotten quotes. I've talked to factories. Even when the willingness is there, the equipment, labor, and timelines simply aren't."

" On April 5th, a 54% tariff goes into effect on a wide range of goods imported from China. For those of us who create boardgames, this is not just a policy change. It's a seismic shift. At Steve Jackson Games, we are actively assessing what this means for our products, our pricing, and our future plans. We do know that we can't absorb this kind of cost increase without raising prices. We've done our best over the past few years to shield players and retailers from the full brunt of rising freight costs and other increases, but this new tax changes the equation entirely. Here are the numbers: A product we might have manufactured in China for $3.00 last year could now cost $4.62 before we even ship it across the ocean. Add freight, warehousing, fulfillment, and distribution margins, and that once-$25 game quickly becomes a $40 product. That's not a luxury upcharge; it's survival math. Some people ask, "Why not manufacture in the U.S.?" I wish we could. But the infrastructure to support full-scale boardgame production – specialty dice making, die-cutting, custom plastic and wood components – doesn't meaningfully exist here yet. I've gotten quotes. I've talked to factories. Even when the willingness is there, the equipment, labor, and timelines simply aren't."

Steve Jackson Games posted this to their blog and the post is getting so many hits their site is effectively crashed but the point is worth repeating

03.04.2025 20:40 👍 7498 🔁 2877 💬 89 📌 208