Sprinkles, my GPU particle system & editor for #bevy, has reached v0.2! ๐ฉ๐
it comes with a huge performance boost, trails system, local/global coords, new editor features / QOL improvements & more!!
โคท full changelog: github.com/doceazedo/sp...
06.03.2026 17:02
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One missing piece is that a total revolution has *not* occurred in the evolution of how people decide _what_ software features or solutions to build, which was always a social and not technical problem, and the conditions of which have been in steady and then increasing deterioration for decades.
06.03.2026 02:44
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Abysm today: Added testing credits to the game, which included adding support for in-line text links.
It's #TrailerTuesday and you can watch mine on the Steam page: store.steampowered.com/app/4025180/...
#gamedev #indiedev #indiegame #bevy #bevyengine #puzzlegame #lovecraftian #steamdeck #pixelart
03.03.2026 22:54
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My "ECS for Beginners - Learning Rust on Easy-Mode" presentation at Rustlab in Florence last year is now on Youtube: https://www.youtube.com/watch?v=PXEc-WCGFBQ #bevy #rustlang #gamedev ๐ฆ๐ฎ
04.03.2026 12:15
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it is rather funny how much programmers argue about copyright given how little almost all of them know about it
05.03.2026 19:05
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Everyone who tried to draw around me and started drawing LOVED it at the beginning because of their QUICK IMPROVEMENT. Then quit when they hit The Wallโข๏ธ.
But it's when you hit The Wallโข๏ธ that you NEED to push through with practice!! And you gotta do it for yourself, because it's ALWAYS worth it! ๐ค
05.03.2026 12:38
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** Speaker announcement ** At RustWeek 2026, Nico Burns will talk about building Blitz, a new no-javascript web browser engine in Rust!
Info & tickets: 2026.rustweek.org/talks/nico/
See you in Utrecht May 18-23, 2026!
#rustweek2026 #rustlang
05.03.2026 12:53
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This is also a thought you should have had if you have contributed to open source. ALL open source is in play for military use for example. If helping any government contractor is your specific bright red line, then you shouldn't do open source, because you won't know if you've crossed it.
04.03.2026 16:39
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Those fools, you get *way* better contribution charts as a project manager!
05.03.2026 05:23
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First point release that I prepped on my own! That was fun to learn; there's a *ton* of little process steps that are needed when operating at this scale and polish.
04.03.2026 03:46
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Tsubame Heavy Industries is building the Archax, a 4.5 meter tall pilot-optional humanoid robot for heavy labor: tsubame-hi.com/en/the-archax/
03.03.2026 19:12
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PvFโ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ โ by Kaiva-Morphin, yaroyanuo, Krivarya
A journey through the incoherency of a fever dream
The results of Bevy Jam #7 are in!
We had 310 participants, 64 submissions, and 1,331 votes!
The winner of Bevy Jam #7 is ... PvF!
kaiva-morphin.itch.io/pacmodillo-v...
And here are the jam results:
itch.io/jam/bevy-jam...
03.03.2026 21:27
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Sorry its going to be saying all of the cool things about its job probably for as long as it has it. Over a decade of not being employable and before that stuck in physically demanding labor. This place rules everyone should have a laptop job.
03.03.2026 23:06
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So yesterday it had its first ever standup meeting. From what it can gather this is show and tell for grown ups which rules because it loves show and tell.
03.03.2026 22:59
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Your Monday merge trains are the reason I use this platform. Thank you for your hard work (and thank you to all of the contributors)!!
03.03.2026 21:31
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UI Designer / Oxide
hello. are you an incredibly good UI designer? want to work with people who will love and respect your work and your process? want to make $250k (same as every other employee) and work fully remote? take a look
03.03.2026 13:39
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** Speaker announcement ** At RustWeek 2026, Alona Enraght-Moon will talk about the complexities involved in writing your own tools that need information from deep inside the Rust compiler.
Info & tickets: buff.ly/9aHwJFE
See you in Utrecht May 18-23, 2026!
@alona.page
#rustweek2026 #rustlang
03.03.2026 13:17
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Nice and short today; I had a bunch of time yesterday while waiting for CI to review and merge PRs :) That's fine though: extra time is going towards book editing and writing. Bevy really does deserve some better introductory docs after all these years...
02.03.2026 19:19
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Bevy merge train 2026-03-02
Bevy merge train 2026-03-02. GitHub Gist: instantly share code, notes, and snippets.
Another Monday, another #bevymergetrain! In this week's round-up review of open source Rust PRs for the game engine I help maintain, we have 6 digressions on DAG-style ordering, what a white furnace test is, the value of "fix-it in follow-up" and how much to test! gist.github.com/alice-i-ceci...
02.03.2026 19:19
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** Speaker announcement ** Jynn Nelson will talk about precise, consistent, and reliable code coverage for safety-critical systems at RustWeek 2026!
Info & tickets: 2026.rustweek.org/talks/jyn/
See you in Utrecht May 18-23, 2026!
#rustweek2026 #rustlang
02.03.2026 13:39
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Vertical farms are another of those solarpunk technologies that have the potential to radically change the world for the better. but only viable with power too cheap to meter.
01.03.2026 13:00
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This is why we need an official spec for Rust! How can we expect competing compiler implementations to thrive and succeed otherwise?
01.03.2026 23:58
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I've been there and this is true. It also looks like a massive pain to drive in the city centre. I don't think this is a coincidence.
01.03.2026 23:03
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Asked Claude Opus 4.6 to make my terminal ball physics app faster and it decided "the rapier 2D physics crate is too slow, I'm implementing my own physics solver from scratch dammit"
It then gave up when it realized how much work that it would be.
01.03.2026 20:53
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open source development is mostly about hitting the Retry Merge button because of flaky tests over and over again. that's about it there isn't really much else to it
01.03.2026 00:29
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BevyDex - Crate Browser
For people working in the #Bevy ecosystem I just wrote a simple little site that lets you explore the bevy #crate ecosystem filtering by bevy version. Quite happy with the search system. Itโs very basic but I am happy to make improvements and plan on it. bevydex.dev/dex
28.02.2026 18:49
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I make open source software because I want:
- agency
- correctness
- transparency
- trustworthiness
- longevity-by-replicability
- collective self-sovereignty
28.02.2026 13:23
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** Speaker announcement ** Learn how to make contributions to the compiler at RustWeek 2026; Folkert de Vries will walk us through his experiences 'Stabilizing decade-old features'!
Info & tickets: 2026.rustweek.org/talks/folkert/
See you in Utrecht May 18-23, 2026!
#rustweek2026 #rustlang
27.02.2026 12:33
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** Speaker announcement ** Boxy will walk us step-by-step through a hypothetical first contribution to rustc at RustWeek 2026!
Info & tickets: 2026.rustweek.org/talks/boxy/
See you in Utrecht May 18-23, 2026!
#rustweek2026 #rustlang
27.02.2026 14:04
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