ok its out now
true bloom
thank you
fotocopiadora.bandcamp.com/album/true-b...
ok its out now
true bloom
thank you
fotocopiadora.bandcamp.com/album/true-b...
I will release my 300th album in 10 days, i posted a new... post on my Patreon, available for everyone as always.
If you like my things, consider supporting me here if you want to =)
www.patreon.com/posts/releas...
Haven't played it, but there is a fan translation of the original that's pretty good if you can get it running. Personally I think the originals art and music are much better but I'm not sure how the rest of the game differs!
TAIWAN NOOOOO LOL
Romancing saga is a tough recommendation haha, it requires a very particular mood
It's the only one I've played (the one with dad not the brother) Not sure how much it differs from the other versions tho! I liked nier ps3 quite a bit more than automata fwiw
9 with a great sense of story-adventure or sense-of-place i think about from time to time!
The Anubis super jump lol
this quote can be interpreted as thinking about Animal Crossing, but even in the original AC, a lot of its social sim stuff could have been pushed further or made weirder. Instead the series went the way of the tame, more about decorating than social/neighbor stuff now
i feel 1980's Nintendo was an artistic circle whose leaders wanted to look respectable for mass appeal.
Which is why "The Nintendo School" of design (despite its achievements) has a tameness that's become pronounced in past decades. Keeping games too 'approachable' results in too many guard-rails
yeah what an odd quote! It's interesting that the same fan dynamics are cycling today with games.. i feel it a lot when a player bounces off of a game bc they wanted it to be like something else they've played for 1000 hours
Miyamoto/itoi interview from 1989 is neat. Interesting how these issues of of player taste becoming rigid, then others pushing back on it, seems to be an timeless part of games culture
Also interesting miyamoto liked hypercard games! I see the influence on 90s zelda
shmuplations.com/itoimiyamoto
In the latest patch we now recommend
LOL
This week: A staggering 30 articles, encompassing queer theory, spectrum games, communities of play, fangames, and a whole lot more. The Game Boy Color comes up more than once:
critical-distance.com/2026/03/01/m...
I was gonna say elsewhere I like this direction a lot more, too much of the systemsy stuff in rpg pushes the game to be less "about the fights" and more "about the meta systems" rather than fundamentals of fighting or something
Yes!!
๐ฃ Submissions for Wholesome Direct 2026 are open! ๐ฅณ
If you've got a game you'd like to be considered OR if you're a content creator who's interested in co-hosting, you've got until March 20th to submit. ๐
Congrats on finishing it!!
the day is today, the time is now
my album Saint Elizabeth is out now
ellaguro.bandcamp.com/album/saint-...
today's listening.. the super spooky ambient "angels and insects" from 1992 by David Dunn! the really slow mechanical vocals really do it for me emrecords.bandcamp.com/track/tabula...
ใฏใปใคใใ่ฟๆใใใขใใใณใใฃใผใDanchi Daysใใฎไธปไบบๅ
ฌใใใทใ๐ป
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#DanchiDays
Ehhh Iโm a really small fish in the sea of the internet, but Iโm proud of my independent site
indiehellzone.com
Unity powers the games you love ๐
Congratulations to the 21 #MadeWithUnity games nominated for the 2026 IGF Awards!
Check them out below ๐
Angeline Era... That's me!
maybe the one upshot of the whole swathe of these is it put rpg numbers into a lot of weird places. But now the design work is to see if you can subtract the roguelike out of these ideas and push the strategy core toward something more interesting (for me lol)
there's a lot of number-maxing-roguelikes on next fest and tbh some of their conceits are cool like the medal pusher one. but because they adopt the number-building-roguelite focus i think this pushes the designs to feel pretty samey. the conceits feel like flavor, while the cores are number-maxing
Eh about 1% of sales are from there, similar user reviews to world tho.
it'll probably get more players with the console release later this year since most JP gamers are console.
If RIJ is anything like GDQ then it will likely not get a run unless it achieves greater popularity