melos han-tani's Avatar

melos han-tani

@hantani

Hello I am making video games like anodyne, angeline era and danchi days. Welcome to my Blue sky. email analgesicproductions at gmail blog: https://buttondown.com/melodicambient/ They/them

6,109
Followers
503
Following
2,183
Posts
07.09.2023
Joined
Posts Following

Latest posts by melos han-tani @hantani

Preview
true bloom, by fotocopiadora 9 track album

ok its out now

true bloom

thank you

fotocopiadora.bandcamp.com/album/true-b...

05.03.2026 20:31 ๐Ÿ‘ 28 ๐Ÿ” 17 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 2
Preview
Releasing my 300th album in 10 days ! | Loyalty Freak Music Get more from Loyalty Freak Music on Patreon

I will release my 300th album in 10 days, i posted a new... post on my Patreon, available for everyone as always.

If you like my things, consider supporting me here if you want to =)

www.patreon.com/posts/releas...

06.03.2026 14:26 ๐Ÿ‘ 17 ๐Ÿ” 7 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Haven't played it, but there is a fan translation of the original that's pretty good if you can get it running. Personally I think the originals art and music are much better but I'm not sure how the rest of the game differs!

06.03.2026 23:51 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

TAIWAN NOOOOO LOL

06.03.2026 10:51 ๐Ÿ‘ 14 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Romancing saga is a tough recommendation haha, it requires a very particular mood

06.03.2026 08:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It's the only one I've played (the one with dad not the brother) Not sure how much it differs from the other versions tho! I liked nier ps3 quite a bit more than automata fwiw

06.03.2026 08:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

9 with a great sense of story-adventure or sense-of-place i think about from time to time!

06.03.2026 05:14 ๐Ÿ‘ 84 ๐Ÿ” 1 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

The Anubis super jump lol

04.03.2026 09:52 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
I played 24 Souls-Like games you've never heard of
I played 24 Souls-Like games you've never heard of YouTube video by Iron Pineapple

fuck it, 24 games

youtu.be/4VyfUq2ZHBE

02.03.2026 20:34 ๐Ÿ‘ 1213 ๐Ÿ” 203 ๐Ÿ’ฌ 50 ๐Ÿ“Œ 22
Post image
04.03.2026 05:53 ๐Ÿ‘ 89 ๐Ÿ” 24 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

this quote can be interpreted as thinking about Animal Crossing, but even in the original AC, a lot of its social sim stuff could have been pushed further or made weirder. Instead the series went the way of the tame, more about decorating than social/neighbor stuff now

04.03.2026 00:08 ๐Ÿ‘ 29 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i feel 1980's Nintendo was an artistic circle whose leaders wanted to look respectable for mass appeal.

Which is why "The Nintendo School" of design (despite its achievements) has a tameness that's become pronounced in past decades. Keeping games too 'approachable' results in too many guard-rails

04.03.2026 00:08 ๐Ÿ‘ 44 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

yeah what an odd quote! It's interesting that the same fan dynamics are cycling today with games.. i feel it a lot when a player bounces off of a game bc they wanted it to be like something else they've played for 1000 hours

03.03.2026 23:53 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image Post image

Miyamoto/itoi interview from 1989 is neat. Interesting how these issues of of player taste becoming rigid, then others pushing back on it, seems to be an timeless part of games culture

Also interesting miyamoto liked hypercard games! I see the influence on 90s zelda
shmuplations.com/itoimiyamoto

03.03.2026 14:34 ๐Ÿ‘ 133 ๐Ÿ” 32 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 4
Post image

In the latest patch we now recommend

03.03.2026 12:02 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

LOL

03.03.2026 09:00 ๐Ÿ‘ 96 ๐Ÿ” 3 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0
Preview
March 1st Welcome back readers. Thanks for the shout-out, Edwin : ) And a huge thanks as well to our community at large. Over the last few days you have rallied and helped to put us back into the black. If tโ€ฆ

This week: A staggering 30 articles, encompassing queer theory, spectrum games, communities of play, fangames, and a whole lot more. The Game Boy Color comes up more than once:

critical-distance.com/2026/03/01/m...

02.03.2026 03:01 ๐Ÿ‘ 65 ๐Ÿ” 35 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 8

I was gonna say elsewhere I like this direction a lot more, too much of the systemsy stuff in rpg pushes the game to be less "about the fights" and more "about the meta systems" rather than fundamentals of fighting or something

28.02.2026 02:30 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yes!!

27.02.2026 22:55 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

๐Ÿ“ฃ Submissions for Wholesome Direct 2026 are open! ๐Ÿฅณ

If you've got a game you'd like to be considered OR if you're a content creator who's interested in co-hosting, you've got until March 20th to submit. ๐Ÿ’›

27.02.2026 21:17 ๐Ÿ‘ 63 ๐Ÿ” 28 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 2

Congrats on finishing it!!

27.02.2026 22:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Saint Elizabeth, by ella guro 10 track album

the day is today, the time is now

my album Saint Elizabeth is out now
ellaguro.bandcamp.com/album/saint-...

27.02.2026 16:07 ๐Ÿ‘ 151 ๐Ÿ” 76 ๐Ÿ’ฌ 10 ๐Ÿ“Œ 9
Preview
Tabula Angelorum Bonorum 49 (49ใฎๅ–„ใๅคฉไฝฟใฎ่กจ): Segment V, by David Dunn from the album Angels and Insects๏ผˆๅคฉไฝฟใจๆ˜†่™ซ๏ผ‰

today's listening.. the super spooky ambient "angels and insects" from 1992 by David Dunn! the really slow mechanical vocals really do it for me emrecords.bandcamp.com/track/tabula...

27.02.2026 09:15 ๐Ÿ‘ 15 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

ใ‚ฏใ‚ปใคใ‚ˆใ”่ฟ‘ๆ‰€ใ•ใ‚“ใ‚ขใƒ‰ใƒ™ใƒณใƒใƒฃใƒผใ€ŽDanchi Daysใ€ใฎไธปไบบๅ…ฌใ€ใƒ›ใ‚ทใƒŽ๐ŸŒป

ใƒ›ใ‚ทใƒŽ๏ผˆๆ˜Ÿไนƒ๏ผ‰ใจใ„ใ†ๅๅ‰ใฏใŠใฐใ‚ใกใ‚ƒใ‚“ใŒใคใ‘ใฆใใ‚ŒใŸๅๅ‰ใงใ€ใ‚นใ‚ฟใƒผใƒใ‚ฆใ‚นใจใ„ใ†ๅ›ฃๅœฐๅปบ็ฏ‰ใŒ็”ฑๆฅใชใ‚“ใงใ™ใ‚ˆ๐Ÿ โœจ
#DanchiDays

27.02.2026 08:58 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

Ehhh Iโ€™m a really small fish in the sea of the internet, but Iโ€™m proud of my independent site

indiehellzone.com

27.02.2026 00:35 ๐Ÿ‘ 179 ๐Ÿ” 43 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 3
Post image

Unity powers the games you love ๐Ÿ†

Congratulations to the 21 #MadeWithUnity games nominated for the 2026 IGF Awards!

Check them out below ๐Ÿ‘‡

26.02.2026 17:36 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

Angeline Era... That's me!

27.02.2026 02:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

maybe the one upshot of the whole swathe of these is it put rpg numbers into a lot of weird places. But now the design work is to see if you can subtract the roguelike out of these ideas and push the strategy core toward something more interesting (for me lol)

26.02.2026 13:00 ๐Ÿ‘ 22 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

there's a lot of number-maxing-roguelikes on next fest and tbh some of their conceits are cool like the medal pusher one. but because they adopt the number-building-roguelite focus i think this pushes the designs to feel pretty samey. the conceits feel like flavor, while the cores are number-maxing

26.02.2026 13:00 ๐Ÿ‘ 49 ๐Ÿ” 1 ๐Ÿ’ฌ 7 ๐Ÿ“Œ 0

Eh about 1% of sales are from there, similar user reviews to world tho.

it'll probably get more players with the console release later this year since most JP gamers are console.

If RIJ is anything like GDQ then it will likely not get a run unless it achieves greater popularity

26.02.2026 09:12 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0