Joke is probably being generous, but I'll take it. ๐
Joke is probably being generous, but I'll take it. ๐
Cows finally getting to enjoy their first munch on fresh grass this year.
They're clearly Doom fans. Just listen to them rip and tear. ๐
Lol. Well, little tip, you know the injectors for stealth killing zombies? The big boys roaming around don't like them either. ๐
Yep, I kept a knife for just breaking that stuff, as they don't damage it.
There's at least one in the office where you got the first quartz, and more in the room with the IV guy, and he loves when you smash stuff ๐
There's vases/ornaments dotted around that have scrap in them. It's not the big ones that give you a prompt, just little ones on tables etc. They almost look like set dressing tbf.
I think I know exactly what's tripping you. You know where you enter the room with the zombie who has the IV drip? There's a stairwell just past the entrance to that room, that will bring you to the level one wristband.
(Go into the room at the top of the stairs before you grab the wristband.)
There should be a mission objective on the start or menu screen. Might give you the location there.
If it's the level 3 bracelet, it's the security manager's office. Level 2 is from the corpse missing the organs (garage for organ box)
Sunday morning. You wake from your slumber, only to find yourself upside down in a bush, with a head like a bag of spanners.
We've all been there, bud. ๐
Maybe it's been said already, but a small thing I'm really enjoying about RE Requiem, is how it encourages you to actually use, and have fun with the game's magnum for once.
Heads go pop. Caveman brain (Brian) happy.
My condolences to you and the family, bud. Looks like he was a very fun loving pup.
I'd say I'm rarely truly upset at anything either. If something comes out, and I don't like it, I just move on with my life.
I have a fair amount of patience for people replying with attitude, but a rando doing a drive by "The game fucking sucks." It's like "okay, the fuck you want me to do?" ๐
They chimed in on a shitpost to tell me the game sucks, but it appears my wit went unappreciated. ๐ข
How else would you fertilise the green herbs?
That's the thing, it's not. They made an effort to tone it down, and replaced paint with smaller yellow "handle with care" style labels.
That's an excellent example of where it felt very natural. Finding empty yellow paint cans in an area where they are only half marked, was also very funny. ๐
While there's no yellow paint on the vases, a prompt appears once you're anyway close. There's also a precedent for them coming off RE4R/Village, which he played.
The second part I agree with. In og RE4 boxes/barrels/vases stood out due to the Scooby Doo effect of interactable objects in that era.
Haha, no. But I'm starting to think we need a montage lol.
No, but this is the 3rd wrong guess, and I feel like there's a montage to be made. ๐
Understanding the language of games comes from experience playing them too.
Even series like the Souls games use a language of their own, so my experience compared to a first timer is going to be very different.
You could argue it should be more elegant, but I think it is moving in that direction.
In a sense, I agree. Exploration is something I really value too. Bioshock 2's arrow is an example of it being done badly, where it did effect my enjoyment to some degree.
Yellow paint rarely bothers me though, outside of a few instances where I'm thinking "this is a bit much."
I do offer my most sincere and deepest apology that you have wasted your money, your hard earned money, on a product you didn't enjoy. That must sting.
Is that the response you were hoping for? If not, I can check in the back, we might have something that highlights your elevated tastes as a gamer.
In some sense, I'd agree. I do this in most games because I grew up playing games where you had to do this (invisible ammo in RE2/3 for example.)
That said, I don't see adding visual cues as a regression. As I said in my other response, there was a over-correction at one point.
Nah, don't know him tbh, but that's funny if there were more doing the same lol. A montage of that shit would be funny as hell.
It was smaller streamer I follow. Don't really wanna call him out because I like the dude, but this was just too funny to me.
Wii is legit fun aim to play that game. One the better uses of that control scheme, for sure. I hope you do, because you'll be in for a good time. :)
Yep this. Especially the guy in the ward with the drip stand lol.
One of my favourite things about it so far is how you can manipulate the zombies using whatever it is they are fixated on.
There so much room to play in this video game, which I love.
There's a literal button prompt, which is basically the same thing is it not?
No way! Things were better in the old days I tell ya!
*Plays Tomb Raider 3*
"I wonder if I can grab that?"
*spike through head*
Oh... so that's why I was banned. ๐คฆ
The absolute highlight so far for me has been the normal zombies, and the way the cling to thier old jobs, lives etc, as that can be manipulated be some really fun ways.
They really give you a lot of room to play in this video game, if that makes sense. If you do grab it, hopefully you enjoy it. :)
Grace's sections have pursuer type enemies similar to village, where they are a brief threat, but also confined to their own areas. What I like here is that, if you're smart, there's a way of turning the tables on them, which isn't just a boss fight.
If I'd known this was going to get traction, I would've added I started counting all the missed vases like Count von Count.