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deptofmeteors

@deptofmeteors

Editor & Narrative Consultant: Perfect Tides: Station to Station, NORCO Editor & Designer: The Creation of Wonder Designer: air light water moon shadow sky https://bathers-library.square.site/product/air-light-water-moon-shadow-sky-by-matt-carney/

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18.08.2023
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Latest posts by deptofmeteors @deptofmeteors

Women's Day Sale event graphic - on Steam March 6-15th. Perfect Tides: Station to Station is 20% off, reduced from $19.99 to $15.99.

Women's Day Sale event graphic - on Steam March 6-15th. Perfect Tides: Station to Station is 20% off, reduced from $19.99 to $15.99.

Starting today, Perfect Tides: Station to Station is 20% off during the Women's Day Steam event.

This is the first time ever the game is on sale! A great chance to get your copy or grab one for a friend.

store.steampowered.com/app/2088810/...

06.03.2026 16:03 πŸ‘ 113 πŸ” 53 πŸ’¬ 1 πŸ“Œ 12
Preview
riverglass, by silo homes 3 track album

and Riverglass is one long piece for lyra 8 synth, lap steel, @landscape-fm.bsky.social stereo field, and various effects followed by a piece for baritone guitar and the ferrous string resonator (again @landscape-fm.bsky.social) silohomes.bandcamp.com/album/riverg...

06.03.2026 17:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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recurring shapes for baritone guitar, by silo homes 4 track album

releasing two albums today, Recurring Shapes for Baritone Guitar is (mostly) instrumental fingerpicked drone for baritone guitar, ring modular, and various effects silohomes.bandcamp.com/album/recurr...

06.03.2026 17:21 πŸ‘ 6 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Attending GDC next week as part of the Perfect Tides: S2S squad and always up to meet to discuss editing, editing pipelines, the roll of specificity in the creation of place, how it is both warmer and colder than expected, or just sitting quietly in the Agnes Martin room across the street.

03.03.2026 21:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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An incomplete etiquette guide for attending in-person gaming events Natalie Checo of Sunset Visitor demystifies the tough balancing act of meeting people in person at game conferences

We heard some folks get nervous about attending gaming events in person, for a lot of reasons. @heartimecia.bsky.social has some hard-earned advice for having fun, being respectful, and getting the most out of cons like GDC.
www.mothership.blog/game-develop...

03.03.2026 15:09 πŸ‘ 182 πŸ” 64 πŸ’¬ 7 πŸ“Œ 16
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Secret Places of Pain - Unwinnable β€œMy identity was so tied up in my work, and the work itself lacked confidence. It was confusing to be loved.”

My combo interview-review of Station to Station featuring @meredithgran.com is now up for non-subscribers:

25.02.2026 18:16 πŸ‘ 57 πŸ” 26 πŸ’¬ 0 πŸ“Œ 1

Just half an hour to go until my @romchip.bsky.social stream and right now it looks like I'm going to get to play the current version of The Long Dark! But if you donate now, you can make my life harder and change that! donate.romchip.org

22.02.2026 01:28 πŸ‘ 7 πŸ” 4 πŸ’¬ 2 πŸ“Œ 1
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Jess Haskins | Game editor and narrative designer Jess Haskins is a game editor and narrative designer living in Brooklyn. Founder of The Game Editors, providing high-quality editorial services and story consulting for game devs.

more updates, including the ongoing shape the network will take, will be shared at gameeditorial.net (or just follow @jesshaskins.bsky.social )

19.02.2026 20:47 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

extremely excited for this! will be at the GDC meetup / kickoff and looking forward to meeting other editors & localizers there

19.02.2026 20:45 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

fantastic video by @jacobgeller.com on Jewish video games, featuring yours truly and not many others! but maybe more than you'd expect?

19.02.2026 20:10 πŸ‘ 176 πŸ” 20 πŸ’¬ 2 πŸ“Œ 0
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The Game Editors – Professional Editing for Games Get your game edited! We offer expert editing, narrative/story consulting, and full voiceover production services for games and interactive media.

see also: how @jesshaskins.bsky.social describes her work at thegameeditors.com and @arden.rip's incredible account of working on Mediterranea Inferno blog.arden.rip/editing-and-...

19.02.2026 17:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"was incredibly helpful in drawing out the most clear and confident version of the story I wanted to tell” is both the best thing an editor could hope to hear about a project and a perfect encapsulation of what an editor actually does and why you should consider working with one for your game

19.02.2026 17:47 πŸ‘ 31 πŸ” 10 πŸ’¬ 1 πŸ“Œ 0
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made fan art for my favourite horror movie

18.02.2026 22:36 πŸ‘ 7784 πŸ” 2911 πŸ’¬ 59 πŸ“Œ 66

look there's amount of patreon money to get shelved by genre to get absolutely blitzed and just vibe out to this, watch along commentator style. I believe in us

19.02.2026 01:32 πŸ‘ 80 πŸ” 18 πŸ’¬ 3 πŸ“Œ 0
Home | Bathers Library

including THE INFINITE PLAY by Alexandra Pink, WELL, GOODNIGHT THEN by Amy Langer, PREAMBLES by @wolfchirp.bsky.social, my own game AIR LIGHT WATER MOON SHADOW SKY, and plenty more all contained in glorious envelopes bathers-library.square.site

17.02.2026 04:43 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

this was a fun video and also folks might not know that the cover designer of I Who Have Never Known Men (Justin Carder justincarder.website) also designs and releases a Fluxus-inspired artist games series with various contributors that is really worth checking out bathers-library.square.site

17.02.2026 04:40 πŸ‘ 4 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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A Fundraising Marathon for the Immigrant Rapid Response Fund! | Friends at the Table Get more from Friends at the Table on Patreon

This weekend(ish!), on Sunday 15th and Monday 16th, we’re going to be hosting ICEBREAKER, a two day fundraising marathon on Twitch to raise money for the Women’s Foundation of Minnesota’s Immigrant Rapid Response Fund!

Read more here!

www.patreon.com/posts/150448...

11.02.2026 00:13 πŸ‘ 185 πŸ” 107 πŸ’¬ 2 πŸ“Œ 6

you should support Mothership for many reasons, but one close to home is how thoughtfully @nicolecarpenter.bsky.social dug into the pacing of specific moments in her review.

space and density in scenes is something @meredithgran.com and I discussed often, so it was great to see it mentioned here.

11.02.2026 23:23 πŸ‘ 30 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Perfect Tides: Station to Station by Meredith Gran A point n' click sequel to Perfect Tides about the momentum and whiplash of young adulthood.

Perfect Tides: Station to Station is now available on Itch for PC & Mac! You can get it (along with the first Perfect Tides) here:

granulac.itch.io/perfect-tide...

09.02.2026 18:33 πŸ‘ 78 πŸ” 32 πŸ’¬ 4 πŸ“Œ 2

discounting this Bluesky map for not including Pathologic 3 Localizer Gulch, a feature I am not a part of but can see from multiple windows

09.02.2026 20:39 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Anyway. More games should be short stories! But that can’t happen unless we are accepting of that form - otherwise the form dies, replaced by longer forms that require more capital investment to make. Like happened in scifi. Guess who benefited from that

06.02.2026 22:01 πŸ‘ 68 πŸ” 17 πŸ’¬ 1 πŸ“Œ 2
Broadcast's - America's Boy
Broadcast's - America's Boy YouTube video by Darryl D.

sounds a lot like Broadcast, maybe β€œAmerica’s Boy” m.youtube.com/watch?v=hxgR...

06.02.2026 17:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

What a loss. Reading about β€œvocational awe” early in my MLIS program meant so much, and I know plenty of booksellers and game designers who found something necessary in there as well. www.inthelibrarywiththeleadpipe.org/2018/vocatio...

05.02.2026 00:51 πŸ‘ 11 πŸ” 5 πŸ’¬ 0 πŸ“Œ 1

Paper Labyrinths is such a good podcast with such insightful conversations that, even having spent over two years talking with @meredithgran.com about Perfect Tides: Station to Station, I still hit play the minute it appeared in my feed.

01.02.2026 17:11 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Post-Release Acknowledgments - Meredith Gran Perfect Tides: Station to Station has been out for 1 week today. To my surprise, it has taken a long time to recover physically from the long sprint

Wrote a post on my blog today about some of the people who helped make Perfect Tides: Station to Station.

It's not a complete list, but I hope you'll join me in awestruck gratitude. This game required a lot of hearts and minds.

meredithgran.com/post-release...

29.01.2026 18:42 πŸ‘ 80 πŸ” 19 πŸ’¬ 3 πŸ“Œ 0
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Thank you to everyone who has reviewed Perfect Tides: Station to Station on steam! Some really nice recent ones:

28.01.2026 12:57 πŸ‘ 91 πŸ” 15 πŸ’¬ 1 πŸ“Œ 0

Anyone who is part of the federal government who is not doing everything in their power to stop this administration, regardless of the assumed cost to normalcy or career, is a coward and a collaborator.

24.01.2026 17:07 πŸ‘ 4524 πŸ” 1379 πŸ’¬ 10 πŸ“Œ 20

playing COMMONWEALTH via Discord was some of the most fun I had with anything last year, and the way that so many small moments & rolls carry you forward and create the bigger arc of just being a little shit Barry Lyndon-ing your way through Book of the New Sun is something really special

23.01.2026 23:59 πŸ‘ 5 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Now to go take a walk and revisit a certain special album in celebration.

22.01.2026 21:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It has been an incredible experience working with @meredithgran.com on Perfect Tides: Station to Station.

So much thought and care went into the words, story, art, music, and systems (yes, systems), and it is amazing to see it already resonating so much with players who value those things.

22.01.2026 21:43 πŸ‘ 21 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0