Meme in the style of "you wouldn't steal a car" anti-piracy campaign that says "you wouldn't overscope a project"
@eggsthetic
VFX Artist @ Flix Interactive โฆ ๐ต๐ญ based in the UK โฆ ๐ณ๏ธโ๐ He/Him Talk to me about Haikyuu or Arknights!! ๐ "He who would climb the ladder must begin at the bottom" ๐ฆโโฌ๐ ๐จ: eggsthetic.artstation.com #rtvfx โฆ #gameart โฆ #3dart
Meme in the style of "you wouldn't steal a car" anti-piracy campaign that says "you wouldn't overscope a project"
A night sketch made in Heavy Paint. The doodle shows a close up on a turquoise natural-toned gemstone, holding by a hand. Colors are mineral and clear on the crystal, in opposition with the warm redish tones of the figers!
Heavypaint doodle 003
Behold! My most complex animated project to date! I learned a lot about Deinonychus and NPR rendering through this, and I'm really happy with how it turned out. What else can we do with this style? Stay tuned!
#animation #sciart #Blender3D #Paleoart
Gonna be away for the next few weeks ๐
But I want to share a sneak peek of what I've been working on
artemis !!
Make sure your RPG battle transitions, scene composition, and attack animations are at least as cool as this Taiwanese DOS RPG from 1995
Another day, another tip: you can use the Kuwahara node to remove edges artifacts ๐กIt may not work in every situation, but still - pretty handy
๐ฅ Cursed Energy VFX - Jujutsu Kaisen Fanart ๐ง
#rtvfx #vfx #gameart #unrealengine
Little repost of an old handpainted dessert I made a few years ago! I'm still happy with the way it looks ๐
#gameart #3d #stylized
frame of jojo's bizarre adventure. a character looks up at another character standing at the top of a staircase
#Mayterials 05 - Fortress
Be honest, are y'all sick of all the rocks yet? ๐คฃ
#Mayterials2025 #SubstanceDesigner
FALCOOON PAWNCH!
#rtvfx #vfx #gameart #unity
Got those FFXIV Weaponskill VFX finished a while back. #rtvfx #unreal #FFXIV
work has been very busy and some personal life stuff has sucked but im still alive โ๏ธ
Unity just is not stable enough as a business or a company to rely on it for developing multi-year projects.
Essex Road, London N1
So long saw blade drain cover you will be missed. The point of taking photos like this is cos nothing stays forever and the world is constantly changing so if you see cool things you document it before itโs gone.
#reference #materialreference
โจ ANNOUNCEMENT TIME โจ
Thanks to the success of picoCAD I am now making picoCAD 2!
๐จ live texture editing
๐๏ธ organisation tools
๐ค lots of export options
โพ๏ธ and a lot more!
Go wishlist now: s.team/a/3675940 โค๏ธ
#gamedev #pixelart #lowpoly
#ใใณใธใงใณ้ฃฏ
ใใคใใชใผใ ใขใฏใผใฎTใทใฃใๅงฟใฎ
ใคใ
ใใใงใ
ไปฅๅๅถไฝใใใขใใซใใคใฉในใ้ขจใฎใซใใฏใซใขใฌใณใธใใฆใฟใพใใ๏ผ
Hey that's me!! Thanks for the feature ๐
New VFX/Tech Art Newsletter is out!
๐Read online: simonschreibt.de?na=view&id=31
โSubscribe: simonschreibt.de/newsletter/
#gamedev #realtimevfx #vfx #techart
this is so cool nene!!!
any tips/settings with getting faster Internet speeds? new router seems to be slower than the old one...
hi my name is nene and I had the chance to make a short VR game so i made 999 (kinda) #999 #zeroescape
No internet since Monday sucks...can barely look up art ref without draining my phone data ๐ข
How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions #pixelart #gamedev #AnimationVERSUS
The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...?
๐งต
the labor of art is mostly invisible. what you don't see in a finished piece is all the hours of thought it required, all the little discoveries and surprises and tragedies of production. art IS the process. if you aren't interested in the process, then i don't really know why you want to be artist
(3/4) Keep writing the document ...๐ฅฑ
#Lycaon #Unity #GameDev #Shader #zzzero
Some different colours and masks โค๏ธโ๐ฅ
#rtvfx #vfx #gameart #unrealengine
Some different colours and masks โค๏ธโ๐ฅ
#rtvfx #vfx #gameart #unrealengine