While lot of work is being done in the background, Iβm also working on a second, bigger game @studioshelter.bsky.social! Check out how we progressed over the last year!
www.reddit.com/r/indiegames...
#indiegame #gamedev #screenshotsaturday
@zeroimpact
Game/Experiment. π‘ππ¨ππ£πππ π£ππ-πππ¦π π’ππππ πππ₯πππ£π€π‘π πππ‘ππ¨ Made by @PlsKnotThisAgain.bsky.social Now on steam! https://linktr.ee/zeroimpactgame
While lot of work is being done in the background, Iβm also working on a second, bigger game @studioshelter.bsky.social! Check out how we progressed over the last year!
www.reddit.com/r/indiegames...
#indiegame #gamedev #screenshotsaturday
Everything set up, come visit tomorrow or Saturday at #GDS
#indiegame #gamedev #madewithunity
Come to GDS in a few weeks, Zero Impact will be demoed there!
In the meantime put us on your wishlist!
#indiegame #madewithunity #wishlistwednesday
Czech and Slovak games week is running this week! It's great to see so many projects made by friends :3
Czech out (hahe) @studioshelter.bsky.social, and ofc my indie rhythm adventure Zero Impact!
store.steampowered.com/curator/4147...
Sorry gals, I have to postpone the demo by a bit. Technical side is mostly done, but Iβm not happy with some of the flow and dialogues.
I unfortunately canβt give ETA because of personal things that have to take precedence, but Iβll try to send visual updates :3
Thanks for understanding <3
Mandatory extremely overcharged version. I actually love this one the most #gamedev #shader #shadergraph #madewithunity #unity3d
I really don't want the game to lose freedom of movement, but honestly the game needed this so bad.
PROS:
* streamlined combat with less space to get lost
* there was never any "escape" feature anyway and now it doesn't feel like there's one
CONS:
* spaghet
another one that's a bit closer to what I'm going for
Got some interesting effects while trying to make a shader-based battle border for Zero Impact!
some of my math is off so the border is at wrong distance, but it's getting there :3
#screenshotsaturday | #gamedev | #indiegame
My Dearest Mewts!
We now have a Steam Page with a release date!
Wishlist Mewts on Steam now!
Wishlist here π
s.team/a/3939660/
AnthroFest 2025 is happening on #Steam rn!
#indiegame #ZeroImpact is there together with many amazing #furry games :3
Go wishlist Zero Impact and browse around! There's so much good stuff there!
So many amazing #furry games are featured in Anthro Festival 2025 on #Steam, and my #indiegame #MAW is among them! Wohoo! πΊ
Go wishlist MAW and check out all the other games while you're there! store.steampowered.com/app/3273860/...
Big thanks to @klace.ca for organizing this awesome event! :3
My boy is now complete! #wplace
Got this amazing view while debugging planet positions!
Not very representative yet, but I'd love to get something like this into the game later on. #madewithunity #unity3d #gamedev #indiegame
wait so you're telling me, to have people know about my game I have to *engage* and *post*?
#gamedev #indiegame
Just a quick update, Iβm trying to create a short demo version. That means lot of decoupling game systems from the main story, but itβll be worth it
The blood, sweat, and tears that went into this are incalculable. We did it. We actually did it.
Nothing is more valuable to us right now than the word of mouth. Please consider trying out Test-Flight for yourself, and sharing/reposting if you enjoyed it. Thank you β€οΈ
Zero Impact @steampowered.com page is up!
store.steampowered.com/app/3333760/...
Wishlist or follow for updates!
#gamedev | #indiegame | #madewithunity | #music
The most time consuming part of making a game is dancing around the room with the soundtrack playing instead of working #gamedev
People get upset about losing a dream girlfriend when waking up - I just woke up from a dream where my game was #7 in the top new releases on steam fml *sobs*
#indiegame | #gamedev | #thefuckeamievendoing | #madewithunity
Iβm now more diligent in tracking version changelogs on the public Trello.
It feels so great to see how many new things and fixes there really are :3
I missed #screenshotsaturday because of illness, however I managed to drastically improve Jumpdrive target selection today!
No more clumping!
Markers dynamically hide based on context (charging jumpdrive, is in fight and such).
#indiegame #gamedev #madewithunity
noted.
"Show me the four GAMES that influenced YOUR current game project."
Should I add praise to the combo bar?
#gamedev
Oops... Need to debug my debug commands
#screenshotsunday #gamedev #gamebug
Player ship getting hit by an enemy sniper in Zero Impact
Thanks everyone who played the game at #Anifilm! I've tried leaving stickers at random tables for people to take and all of them got taken :D
Few severe bugs appeared in 1.1.0, but it's coming along nicely. A steam page is finally in making too!
#gamedev | #indiegame
The new build with demo mode and EXTREMELY improved gamepad controls will be available at #Anifilm next week!
I need sleep but once I'm fresh I'll make an @itch.io build too!
#gamedev #indiegame #madewithunity #screenshotsaturday
Was hoping to push a new major @zeroimpact.bsky.social update today but unfortunately sudden ICU visit prevented me.
Hopefully next week
Solo #gamedev be like <w>
A bit larger QoL update is in the making, with focus on controller support, camera and better Jumpdrive controls.