It's extremely refreshing in a moment where, like you said, it's Coffee Houses & Crying. I get that people want cozy, low (actual) stakes, high magic, high fantasy, but I crave conflict and adventure
It's extremely refreshing in a moment where, like you said, it's Coffee Houses & Crying. I get that people want cozy, low (actual) stakes, high magic, high fantasy, but I crave conflict and adventure
I'm with you on this 100%
I'm so grateful for a local game we put together because 2 players are brand new, 1 hasn't played since 4e, and my partner and i are into low magic, epic fantasy. As a group, they're hungry for those classic fantasy experiences--dungeons, goblins, saving the local town
Have you ever had the PCs meet another adventuring party who weren't adversarial?
A hand drawn wizard tower dungeon map with three above ground floors and three below ground floors
While on the road, the PCs ran into a fellow adventuring party they had rescued from the last dungeon they went into. They shared a night of food, stories, laughter, and dancing together. The other party offered to split loot if they go into a nearby dungeon with them, and the PCs accepted
With ttrpgs, it's much easier to ignore releases you don't care for. And it might be a little sad, but i'm absolutely there with you. I've been putting all my extra time into our weekly game, and that's been bringing me a lot of joy
Damn, i love RVA. Such a cool city
Players are responsible for tone and complexity in your game, not the GM, Module, System, or any other aspect.
No amount of gothic description, punishing mechanics, or creepy music can replace a player willing to let their character be afraid or make mistakes.
Players, alone, control that knob.
Daario Naharis from Game of Thrones, as played by Ed Skrien. a man with a uniquely-proportioned, handsome face, long sandy-brown hand, and a wicked smirk. He wears overlapping sheaths of dark padded armor.
Question for my #TTRPG folks.
Do you use Henchmen / Hirelings / Personnel in your games to work with/against your PCs?
I seem obsessed with turning TTRPGs into "employee management simulator" and i'm curious if anyone else enjoys that stuff?
The REAL fantasy is loyal competent employees paid well
@dropthedie.bsky.social and i saw Kokuho in theaters tonight, and what a stunning film about two rival kabuki actors in the latter half of the 20th century. Themes: the costs we willingly pay for our artistry, aging, wisdom, beauty and vanity. High recommendation. 8/10 for me
Oh, maybe I can do like a commander box like @puppygirlmab.bsky.social has :3
Faceless One {5} Legendary Enchantment Creature โ Background If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color. Choose a Background (You can have a Background as a second commander.) 3/3
I want to make a Fallout themed commander deck where I have the Faceless One reskinned as The Lone Survivor, and then i pick one of the companions to be a partner commander
When in the revision state of writing, one of the most practical writing tips I've picked up is to look at your paragraphs and find runts: very short final line of a paragraph that has one word (or a few words). Revise that paragraph until the last sentence is nearly flush with the right margin
A buncha internet funny people don't owe you takes on every bad world event.
We should make sure our people know we stand on fucking business - I DO think you're a coward trying to remaining neutral when there's children being bombed - but no amount of posting is gonna magically make things BETTER.
I feel like having an arch nemesis is just what i need to spice things up in my life. I'm now accepting applications.
Omni-Cheese Pizza {2} Artifact โ Food When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Add one mana of any color. {2}, {T}, Sacrifice this artifact: You gain 3 life.
Yeah! I had a lot of fun. And for sure Frog Butt is an MVP. My other pick would be Omnicheese Pizza
I wish we could get more seasons. Alas...
A collage of measurements. Top left: a projected prison from the medieval period measuring about 540 feet across. Bottom left, a local Walmart, measuring 545 feet across. To the right, The map of Dungeons and Dragons location Ravenloft. The base of which is 290 feet at its widest part of the grounds. Each picture has a tiny red dot showing the relative size of a Fireball spell, which has a radius of 20 feet (40 foot diameter). In the center left of the image, a series of dots too small for detail, pointing to it, a visual that those dots are, to scale, every giant present in Dungeons and Dragons.
I get frustrated making fantasy maps for #TTRPGs because I have a weird fascination with distances/measurements.
When I translate an AVERAGE medieval structure onto a D&D style 5-foot grid, it's so enormous the squares vanish...
MOST fantasy maps are half the size of a Walmart to prevent headache.
Dear Microsoft Office,
I would sincerely love a modification of the word count tool so that I could exclude tables, figures, and references from the word count without having to copy and paste my entire manuscript into another document.
Today is a good day to tell your trans friends you love and support them, and if possible to materially support them as well. Give trans folks your money, your time, your employment opportunities. Allow them to live peacefully and unbothered. And yell at your congress critters to protect them.
Your PCs (player characters) need to be the most unique and interesting characters in your game other than villains that they act against.
The arms race of trying to make your NPCs cooler or more unique isn't worth the effort, I swear.
Let PCs be the radical bad-asses whenever possible. #TTRPG
So i guess i'd consider it a subjective evaluation (i.e., an opinion) rather than a feeling, but i can see why people would say it's an emotion now
That's very true. I didn't consider boring as intrinsic to the person rather than the situation. I think about when i was bored in class as a kid, and because i've always been very motivated to learn, i thought that if i was bored, then SURELY it wasn't my fault ๐
The authors say that if all students could effectively emotionally regulate, then "boredom,
shame, and anxiety would be rare, fleeting states, and students would reap the academic benefits of finding enjoyment and pride in their academic labors."
I just never thought of boredom being an emotion.
I'm currently reading about ERAS theory (Emotional Regulation in Achievement Situations), which is about the process and impact of emotions related to meeting competence-based standards of quality.
QUESTION: how do you conceive of boredom (especially in learning environments)? Is it an emotion?
INTRODUCING CASCADE CASCADE, a collective publishing weekly essays, deep dives, and other good-ass writing about the card game Magic: The Gathering.
Built on the idea that those who love this game deserve more than an endless scroll of short form video. Community over content, every time.
They are big, however, on chronically misinterpreting books, so there's probably not much intelligence there anyway
@dropthedie.bsky.social got me to watch Dorohedoro, and I absolutely love it
1) this sounds like a super fun idea
2) this sounds like a chat redemption on @mrbevers.bsky.social's channel
I finished a draft for publication for a project i've been working on since last spring. Please clap.