$408 away from unlocking Aaron's contribution to Blades '68!
$408 away from unlocking Aaron's contribution to Blades '68!
Copies of the four issues of Zine by Moonlight, Girl by Moonlight, and the limited edition copy of Girl by Moonlight
What does your true self look like?
How does it feel to transcend?
How does it feel when the power is spent, and you change back?
Girl By Moonlight.
Embrace the magical girls in your life.
evilhat.com/product-tag/...
Save 20% right now on the core book, limited edition, and Zine By Moonlight!
Hit us up if they are willing to greenlight a LotR/Thirsty Sword Lesbians crossover
well bsky really optimized that into a nearly-unreadable wormscrawl
good news: you can read the whole thing in the alt-text.
At the top, an illustration from the cover of Blade's 68 for Blades in the Dark. Various 60s-inspired characters appear in concentric rings of grey, blue, orange, and yellow. This is followed by a manifesto of player advice. HOW TO PLAY HARD AND HAVE FUN IN '68 1. GO IN BOOTS AND ALL. The campaign will be shorter than you think. Make stuff happen now. Don't wait, pull the trigger. 2. DIG THE OTHER CHARACTERS. Dial in on the other player characters, pay attention to their narrative, and get your own character involved. Be their fan, or be their foil. 3. MAKE THE GM SWEAT. Think of the game like a physics toy, and push the levers you have as hard as you can, just to see what happens. Rattle the cage, jump out the window, don't look down. Move so fast the GM can't keep up. 4. SELL THE PUNCHES. Always choose the bigger reaction. Let your character be changed by the world and by other characters. Let them be upset, emotional, irrational. 5. FUCK AROUND AND FIND OUT. If your character dies, they can come back as an echo. If they have to retire, you can always make a new character. The crew cannot be stopped. Act first and think later, make bad decisions, let the chips fall where they may. 6. LEARN TO STOP WORRYING AND LOVE CONSEQUENCES. Most rolls are going to have consequences. Wouldn't it be boring to succeed all the time? Embrace consequences, and create consequences, then roll them up in a giant ball of chaos and surf on top. Following this manifesto is an illustration in monotone orange, yellow, and black of a muscle car jumping in front of a speeding tractor-trailer. A woman brandishing a pistol leans out the window of the muscle car and fires toward the truck.
Listen, it wouldn't be the radical, swinging 60s if there wasn't a manifesto.
Blades '68.
Get in, buckle up, and lean forward.
www.backerkit.com/c/projects/e...
Graphic of me and my bio alongside my pitch for stretch goal content "The Resonant Web"
So there's a week left on the Blades '68 Backerkit campaign and I'm a stretch goal!
I love the world of Blades and I am so excited to be working with people I have been a fan of since I got into making TTRPG's.
Lemme write about weird ghost computing stuff!
www.backerkit.com/c/projects/e...
Who's Coming to the Table?
This month on Talk of the Table we're joined by:
3/9 - @olddog.games to discuss Blades '68 and wearing many hats
3/23 - @stellaluna.tv to premiere our new VIDEO format and discuss video AP, overlay design, and streaming TTRPGs
I chatted with Matt & Rob of @dmofnone.bsky.social about Ride or Die, the Fast & Furious movies, classical heroes, and refusing to acknowledge physics when they get in the way of fun. Check out the podcast here: dmofnone.libsyn.com/393-ride-or-...
Release graphic for Bloom&Blight: Persephone, Episode 4. The Persephone album art sits over a burgundy checkered swoosh, and character art of two characters, Fen and Atlas, are below. Text reads: βEpisode 4: Nine to Fiveβ.
β¨LIVE NOWβ¨
Episode 4: βNine to Fiveβ
πππβ€οΈπ§‘
Work, family, and giraffes. Fen dons a mask while Atlas tries to inspire. Back at the garage, Cedar has an unexpected encounter.
A screencap of some of the titles on sale as part of the GM's Day Sale at DriveThruRPG: Monster of the Week, Tome of Mysteries, Thirsty Sword Lesbians, Fate Space Toolkit, Stewpot: Dice Dungeons & Delicacies, Band of Blades, Modern Haunts, Fate Adversary Toolkit, Codex of Worlds, Girl By Moonlight, Fate Accessibility Toolkit, Venture City, Apocrypha, City of Red Waters, Slayer's Survival Kit, Apocalypse Keys, Fate of Cthulhu, and Stewpot
Whether you're looking for a pick-up game to fill in the gaps or a whole new campaign to explore, the GM's Day Sale @drivethrurpg.com offers a terrific opportunity to find a TTRPG you and your players will love.
Get inspired - and save some π°- right now:
www.drivethrurpg.com/en/publisher...
A mockup of the Rocket Club RPG by Em Hubbard showing three teenagers with rocket-powered gear running away from a trio of UFO that are emitting sinister light beams. In the background, a model rocket, a baseball, and an old CRT style TV sit on a desk. Caption: Playtesting now.
Now playtesting: Rocket Club by @emhubbard.bsky.social!
In this game of teens fending off an alien invasion, each roll results in an outcome, mood, and side effect. It's great for one-shots or short campaigns and includes two sample scenarios. Worlds collide in Rocket Club!
ππ
evilh.at/rc-playtest
A screencap of some of the titles on sale as part of the GM's Day Sale at DriveThruRPG: Monster of the Week, Tome of Mysteries, Thirsty Sword Lesbians, Fate Space Toolkit, Stewpot: Dice Dungeons & Delicacies, Band of Blades, Modern Haunts, Fate Adversary Toolkit, Codex of Worlds, Girl By Moonlight, Fate Accessibility Toolkit, Venture City, Apocrypha, City of Red Waters, Slayer's Survival Kit, Apocalypse Keys, Fate of Cthulhu, and Stewpot
Whether you're looking for a pick-up game to fill in the gaps or a whole new campaign to explore, the GM's Day Sale @drivethrurpg.com offers a terrific opportunity to find a TTRPG you and your players will love.
Get inspired - and save some π°- right now:
www.drivethrurpg.com/en/publisher...
Behold, data nerds, I have tabulated Evil Hat's crowdfunding data (launch date, total funding, backer counts, some adjustment for inflation, etc) from 2012 through to a couple hours ago. Check the tabs along the bottom* to get at some graphs/pivot tables. docs.google.com/spreadsheets...
A mockup of the Rocket Club RPG by Em Hubbard showing three teenagers with rocket-powered gear running away from a trio of UFO that are emitting sinister light beams. In the background, a model rocket, a baseball, and an old CRT style TV sit on a desk. Caption: Playtesting now.
Now playtesting: Rocket Club by @emhubbard.bsky.social!
In this game of teens fending off an alien invasion, each roll results in an outcome, mood, and side effect. It's great for one-shots or short campaigns and includes two sample scenarios. Worlds collide in Rocket Club!
ππ
evilh.at/rc-playtest
One week left to support Legends & Icons! We're on our way to some great stretch goals, including:
- Minnesota aid
- VTT Content
- Library Copy Program
Plus, now that we've unlocked our trading cards, you can add any number of packs to your pledge!
www.kickstarter.com/projects/coy... #TTRPG
THREE THINGS:
1. I had a great chat with @thirdfloorwars.bsky.social about Blades '68.
bsky.app/profile/thir...
One motivation for continuing to make games is the chance to talk to Craig at least once every few years. Always a pleasure.
2. I also went on Dice Exploder, to discuss "Draw Maps, Leave Blanks" from Dungeon World (something very near and dear to my heart).
bsky.app/profile/dice...
I'm a big Dice Exploder fan so this was a real treat!
3. As if Blades '68 doesn't have enough touchstones already, I wrote a design diary about four "meta touchstones".
blog.olddog.games/posts/what-i...
These are less aesthetic touchstones and more creative guides for my own process. Two books, a TV show, and an ad campaign.
π²π
Four curving lines (orange, yellow, baby blue, turquoise) arc across an eggshell backdrop with a pale blue ink stain. Text in the top right read βEcho Chamberβ. Text in the bottom left reads βA Blades 68 miniseries.β
Onboard a glamorous airship casino, the Emissaries of the Echo tear it up on the dance floor, cause some chaos, and strike a deal.
Echo Chamber 03: Kings on High
www.patreon.com/posts/echo-c...
ποΈπ
Solo But Not Alone is running for one more month!
itch.io/b/3481/solo-...
Get your bundle of solo games to keep you company in the Lonely Times, and your money goes to help other people through THEIR Lonely Times!
Whoa!
A triptych of iconic characters from Blades '68. The Veteran is a battered solider who's returned from the front. He wears a military jacket and has a machine gun slung over his shoulder. The Hound is a hard-bitten fixer who follows their instincts. A man in a trenchcoat with a bandage over his nose reaches into his pocket with one hand and casually grasps a revolver in the other. A basset hound sits next to him. The Intellectual is a brilliant engineer, scientist, and philosopher. A man in a nehru jacket sits in a large, spherical chair. He wears yellow tinted sunglasses and cradles a pipe thoughtfully.
π€
www.backerkit.com/c/projects/e...
Tomorrow at 8 PM EST! Join us for the debut of @emhubbard.bsky.social βs new game Rocket Club in partnership with @evilhat.bsky.social Watch this crew of middle schoolers navigate through puberty, rocketry and β¦aliens?
It was an absolutely pleasure to chat with Gaz and Chris about Blades '68, you can listen below or in your podcast app of choice!
You can see our groovy actual play of Blades '68 over on Unconventional GMs!
And the correct answer is.................
Peggy next to a pitch board with a photo of Oscar Isaac.
OSCAR ISAAC. Mostly Oscar Isaac.
Congratulations to the winners (and to Oscar Isaac).
Photo of Omar Sharif
Bonus points to anybody who guessed Omar Sharif, he was definitely a reference point too.
But mainly Oscar Isaac.
Role-playing games on a library shelf.
In the Dewey Decimal System, probably used at your public library, role-playing games can most likely be found at 793.93.