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Meme

@meme-magician

I write code and I really like potions.

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21.10.2024
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Latest posts by Meme @meme-magician

Inventorying my relics in the latest deckbuilder release

27.09.2025 20:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Tangentially, that gets me wondering - d’you think it’s possible to encode two analog redstone states (4-bit) as a rotation speed (8-bit)? And if so, would it be practical or useful to do so?

Lots to think about. My eyes are opened.

27.09.2025 20:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You know what, valid.

The big reason I’m asking is because I have my eyes on a mod pack where Create components are slightly easier to get than redstone dust (both are difficult to find), and I’d like to optimize where I can.

This answered my questions! Thank you so much.

27.09.2025 20:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Fair enough!

Question #1: I understand the coding of rotation/non-rotation to 1/0. How do you make gates with that? Like, OR gates I could figure, but I can’t figure out what an AND gate would look like here.

27.09.2025 19:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hi there! Sorry to dig up an old post. I found this while I was browsing Create mod posts, and I’m fascinated by the concept! If you’d be okay with it, I’d like to ask you some questions about the design philosophy and methods of clockwork logic in Create.

27.09.2025 19:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

He went home

15.09.2025 04:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Label your flasks

12.09.2025 02:19 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

They tend to do that

28.07.2025 21:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

RLCraft

22.06.2025 22:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Potion craftγ¨γ„γ†γ‚²γƒΌγƒ γŒε₯½γγ™γŽγ¦
η²˜εœŸγ§γ‚­γƒŽγ‚³γ‚„ι‰±ηŸ³γ‚’δ½œγ£γŸ
θ–¬θ‰γ‚’γ™γ‚Šγ€γΆγ—γ¦γƒγƒΌγ‚·γƒ§γƒ³δ½œγ‚‹ζ„Ÿθ§¦γŒζœ€ι«˜γ§γ€ι›°ε›²ζ°—γ‚‚ε€§ε₯½γγ§γ™οΌ
δΉ…γ—γΆγ‚Šγ«η²˜εœŸιŠγ³γ—γŸγ‘γ©γ‚„γ£γ±γ‚Šζ₯½γ—い

12.03.2025 04:35 πŸ‘ 25 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
The Toyes - Smoke Two Joints
The Toyes - Smoke Two Joints YouTube video by akwamaryn

youtu.be/4UUPY902Ph0?...

06.03.2025 16:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Even if you had the gift of perfectly imitating arbitrary synths if the other guy doesn’t know it either you are out of luck

13.02.2025 19:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

People will say it’s unnecessary but I’d rather not take any chances

08.02.2025 12:35 πŸ‘ 12 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0

β€œA stately pleasure-dome encased in ice”

08.02.2025 16:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Post: I’m feeling really down at the moment guys :(

πŸ’Œ new msg from The Elixir Wizard πŸ§™β€β™‚οΈ
-I can send you +5 levitation philtres for only $7.99!!

07.02.2025 22:34 πŸ‘ 34 πŸ” 3 πŸ’¬ 3 πŸ“Œ 0

Dante Alighieri asked this

07.02.2025 01:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I've brewed a most strange potion, just for you 😊

21.01.2025 01:16 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

That’d be fantastic.

I’m still working on getting a version ready for download off GitHub - in the meantime, I post about it in the #BoxerDev tag, so that’s where you’ll get the update!

Any feedback is great - bugs, UX, feature requests, that sort of thing.

28.12.2024 07:23 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Need an assist? I’m writing an app which helps a bit with the brewing part.

28.12.2024 06:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I hope I’m not being a bug - I’m writing an app which I believe may be of help to you, if you ever get back into the game. It calculates optimal potion recipes from inventory and cauldron data.

28.12.2024 06:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Code written with box characters used on old old software to make fake UIs

Code written with box characters used on old old software to make fake UIs

You’re still arguing about tabs vs. spaces? May I present…

25.12.2024 18:37 πŸ‘ 5300 πŸ” 1282 πŸ’¬ 157 πŸ“Œ 147

Does Roxanne from Potionomics count?

25.12.2024 01:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you’re looking to get started with #Potionomics and have trouble with the #potion brewing mechanic - or know anyone who does - lemme know with a like, comment, or share! If there’s enough interest, I could put an alpha release up on GitHub for PC download.

#BoxerDev

21.12.2024 18:15 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Sorry for the hiatus on #BoxerDev posting, gang. Life’s getting a bit more complicated and I’m having trouble making the time to keep working on the project.

Work *will* resume once I can catch a breather. I still have a game to finish, after all.

19.12.2024 16:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Nightmare scenario for me frankly

19.12.2024 07:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
19.12.2024 05:35 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

BetterHelp is already a scummy company, but today I found out *exactly* how scummy.
My PF2 pod, Dice Will Roll, doesn't run Mental Health ads, specifically to avoid companies like BH. Well, today I found we had an ad from them running. How was it possible?
They put the ad. Under HEALTH. AND. BEAUTY.

18.12.2024 15:27 πŸ‘ 42 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0

Oh, wow, Gregtech? That’s terrifying. /pos

17.12.2024 23:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What’s Monifactory?

17.12.2024 23:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I used to dislike AE2, even though I played a lot of modded. I just couldn’t wrap my head around it. Then one night, I looked at one of the stars in the night sky for a bit too long. It simply disappeared, never to be seen again. When I woke up the next morning I understood P2P tunneling

17.12.2024 23:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0