Thank you! 😁
Thank you! 😁
En zijn zal het 🙂↕️
Thanks Yuri! It was really an amazing evening and it was also great seeing everyone from the team again 🤗
So we got the Best Narative, Best Audio and Game Of The Year awards at the Belgian Game Awards 😱
That's amazing! Thanks for including Koira! 🤗
Oh no, I didn't know people would want this 😅
It's on its way 😎
Added enemies and a leveling system. One of the weapons is a laser beam that shoots out when you stomp down 😁 It's very satisfying!
I need some more inspiration for weapons in a game like this though 🤔
#GodotEngine
Did a blockout of my game for the @DINOJAMofficial today! Very happy with the game feel already 😁
Will it be a Doodle-Jump-Survivors-like? Maybe 😏
Got this one in today!
A great Godot book for beginners by Robert Henning and I had the pleasure of writing the foreword 🤗
I'm proud of what we accomplished with this update 😁
#GodotEngine
🧃🧃🧃
Everyone should 😎
It's just a generic cover yeah. Although I wish the headband pad was easier to replace too, I do understand it's a harder spot to do that.
Maybe I also just dragged out changing mine a bit too long to be honest 😅
Please don't 😬
I did order a cover for that too, just hasn't arrived yet 😅
Some new earpads and this badboy looks as good as new 8 years later 🤗 Decent headphones are a good investment if you maintain them
Did a crawly vines shader in Godot today, it's simple but effective 😁
It's the first time I did multiplayer on a commercial product and I learned so much.
I have to say that multiplayer is real chenanigans 😅
Been working on the multiplayer in Dino-Ducks Dash at @duckosaurus.bsky.social for the last few weeks and I'm proud to say that it's ready to be played now 🤗
#GodotEngine
Oh ok yes! I added this and it does indeed add a lot, now every state has it's own kind of feedback 😁 Thanks!
That's a good idea! A bit like this?
I need feedback on the juice!
What do you think of these attack animations? Do they feel saticfying enough?
Eary
Also implemented some different weapons
It has hands!
Or, well, at least a right hand 😅
And off course blood also splatters on the weapon that is held.
#GodotEngine
Another software ruined 😒
Looks pretty structured!
Yeah I get that! It's nice that the engine lets you create games however you want though 😁
I always try to abstract scenes nicely, but sometimes it's just not worth it 😅 Hats of for the discipline!
Also, never connecting signals through the Node tab is kinda ok, these kind of signals are sometimes harder to find back anyway 😅 Do you also never use the groups system from the editor?