Sander Vanhove's Avatar

Sander Vanhove

@sandervhove

Godot Game Developer @duckosaurus.bsky.social‬ ♥️ #GodotEngine & #GameJam ♥️

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22.10.2024
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Latest posts by Sander Vanhove @sandervhove

Thank you! 😁

12.12.2025 22:29 👍 1 🔁 0 💬 0 📌 0

En zijn zal het 🙂‍↕️

12.12.2025 08:54 👍 0 🔁 0 💬 0 📌 0

Thanks Yuri! It was really an amazing evening and it was also great seeing everyone from the team again 🤗

11.12.2025 09:11 👍 1 🔁 0 💬 0 📌 0
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So we got the Best Narative, Best Audio and Game Of The Year awards at the Belgian Game Awards 😱

11.12.2025 09:05 👍 20 🔁 1 💬 3 📌 0

That's amazing! Thanks for including Koira! 🤗

19.09.2025 17:23 👍 3 🔁 0 💬 0 📌 0

Oh no, I didn't know people would want this 😅

07.09.2025 16:21 👍 2 🔁 0 💬 0 📌 0

It's on its way 😎

07.09.2025 16:01 👍 1 🔁 0 💬 1 📌 0
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Added enemies and a leveling system. One of the weapons is a laser beam that shoots out when you stomp down 😁 It's very satisfying!

I need some more inspiration for weapons in a game like this though 🤔

#GodotEngine

07.09.2025 14:17 👍 11 🔁 1 💬 1 📌 0
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Did a blockout of my game for the @DINOJAMofficial today! Very happy with the game feel already 😁

Will it be a Doodle-Jump-Survivors-like? Maybe 😏

06.09.2025 13:47 👍 9 🔁 0 💬 0 📌 0
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Got this one in today!

A great Godot book for beginners by Robert Henning and I had the pleasure of writing the foreword 🤗

05.09.2025 08:44 👍 10 🔁 0 💬 0 📌 0

I'm proud of what we accomplished with this update 😁
#GodotEngine

22.08.2025 16:45 👍 4 🔁 0 💬 0 📌 0

🧃🧃🧃

31.07.2025 21:42 👍 1 🔁 0 💬 1 📌 0

Everyone should 😎

30.07.2025 20:37 👍 0 🔁 0 💬 0 📌 0

It's just a generic cover yeah. Although I wish the headband pad was easier to replace too, I do understand it's a harder spot to do that.

29.07.2025 16:04 👍 0 🔁 0 💬 0 📌 0

Maybe I also just dragged out changing mine a bit too long to be honest 😅

29.07.2025 11:34 👍 0 🔁 0 💬 1 📌 0

Please don't 😬
I did order a cover for that too, just hasn't arrived yet 😅

29.07.2025 11:33 👍 1 🔁 0 💬 1 📌 0
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Some new earpads and this badboy looks as good as new 8 years later 🤗 Decent headphones are a good investment if you maintain them

29.07.2025 09:04 👍 10 🔁 0 💬 4 📌 0
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Did a crawly vines shader in Godot today, it's simple but effective 😁

28.07.2025 15:39 👍 11 🔁 0 💬 0 📌 0

It's the first time I did multiplayer on a commercial product and I learned so much.

I have to say that multiplayer is real chenanigans 😅

22.07.2025 13:48 👍 1 🔁 0 💬 0 📌 0
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Been working on the multiplayer in Dino-Ducks Dash at @duckosaurus.bsky.social for the last few weeks and I'm proud to say that it's ready to be played now 🤗
#GodotEngine

22.07.2025 13:48 👍 4 🔁 0 💬 1 📌 0

Oh ok yes! I added this and it does indeed add a lot, now every state has it's own kind of feedback 😁 Thanks!

25.04.2025 14:47 👍 1 🔁 0 💬 0 📌 0
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That's a good idea! A bit like this?

25.04.2025 12:04 👍 1 🔁 0 💬 1 📌 0
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I need feedback on the juice!

What do you think of these attack animations? Do they feel saticfying enough?

25.04.2025 10:30 👍 4 🔁 0 💬 1 📌 0

Eary

24.04.2025 16:51 👍 0 🔁 0 💬 0 📌 0
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Also implemented some different weapons

24.04.2025 16:10 👍 1 🔁 0 💬 0 📌 0
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It has hands!

Or, well, at least a right hand 😅

And off course blood also splatters on the weapon that is held.

#GodotEngine

24.04.2025 16:04 👍 8 🔁 0 💬 1 📌 0

Another software ruined 😒

24.04.2025 15:22 👍 0 🔁 0 💬 0 📌 0

Looks pretty structured!

24.04.2025 12:03 👍 1 🔁 0 💬 0 📌 0

Yeah I get that! It's nice that the engine lets you create games however you want though 😁

23.04.2025 21:31 👍 1 🔁 0 💬 0 📌 0

I always try to abstract scenes nicely, but sometimes it's just not worth it 😅 Hats of for the discipline!

Also, never connecting signals through the Node tab is kinda ok, these kind of signals are sometimes harder to find back anyway 😅 Do you also never use the groups system from the editor?

23.04.2025 16:06 👍 1 🔁 0 💬 1 📌 0