Granvir 2.21.1 is live with the rifle one-handing rework. I wanted to distinguish them from pistols and set them up for higher accessibility. I know the law of equivalent exchange though and have doubled the number of rifles than can be one-handed.
Granvir 2.21.1 is live with the rifle one-handing rework. I wanted to distinguish them from pistols and set them up for higher accessibility. I know the law of equivalent exchange though and have doubled the number of rifles than can be one-handed.
Holding two-handed weapons in one hand was in need of a mild aura buff. You'll now keep them lowered and raise them into a firing position when its time to blast.
Granvir 2.20.0 is live with a pair of quadruped bug legs! Load your trunk with junk using the GPD02 Hauler or abdomen blast enemy mechs with the SPD03 Drageck's swarm missiles.
Next update you'll be able to unleash your inner bug mech and your inner bug mech will be able to unleash its inner never-ending missile swarm.
I was mid thoraxmaxing when a squad of mechoids ambushed and maxed my heat levels.
Is ignoring the mechoids while quadrupunting and logging Granoids more effective than bugfishing in the forest biome?
Granvir 2.19.0 is live with new horse leg variants, a combination rifle with an underbarrel grenade launcher and of course a batch of QoL including the ability to adjust the camera's horizontal offset!
Unfortunately Granvir did not make the cut for the Steam Horse Fest. Guess I'll just have to keep adding horse mechs until we qualify.
I've combined guns with rapiers, lances, scythes and horses. Now its time for a truly avant garde combination: a grenade launcher.
If you thought I was gonna chill with the horse mechs, this is not your year.
My darkest most twisted fantasy is using the Granvir build system to make Bionicles. Bring it back. I will fight on the front lines.
Today's the last day to grab Granvir 20% off! If you're into part-by-part mech customization, upgrading your farming tool into a war machine and managing resources between missions you can try the entire introductory campaign for free in Zero Front.
AC6 is a Sonic Adventure 2like. Play as speedy little guy, discrete missions you replay for an S rank, multiple playthroughs with different missions, a hilariously fleshed out side-game you dump your rewards from missions into. Itβs undeniable.
Another episode out now! Today we interview
@granvir.bsky.social
about Granvir. If you want to hear more about giant mechs and bigger lances, tune in here:
youtu.be/jbeZN5TJPH4
#gaming #indiedev #gamedev #gamedeveloper #indiegaming #gamedev
I have been too neglectful of my Mech Assault roots. Its time for a wave of weaponized armatures starting with some new beam arms.
Who would win: 1 mech sized halberdier or 100 mech sized horsemen? New melee weapon type coming after I recover from this beating.
I love a good gunblade but I've been struggling to model one I'm happy with for a while. I think I've finally got one thanks to the new parrying swords. When you hit an enemy mech with an attack is will load a round into the magazine.
Working on a new utility cannon that disrupts enemy mech targeting so you can safely close the gap. Also a new melee weapon type that automatically counter attacks when you successfully parry.
Got to do some 3D work for @granvir.bsky.social !
It's also just a really cool game that I'm excited to see where it goes, highly recommended.
The horse mech is now real and fully animated. You can build your own galloping gunscythe Granvir in tomorrow's update.
Yeah 7ft tall muscle girl Gold Ship is peak but what about 50ft tall mecha Gold Ship with a lance and heavy cannon?
No plans but Iβm not saying never. Still lots of refinement to do for controller gameplay and I like to update frequently which I donβt think console approval pipelines like haha.
Year of the horse jumpscare. The colossal animation workload can only protect you for so long.
Granvir Update 2.10.0 is live with Next Campaign+. After completing any campaign, you can now start the next campaign carrying over your Granvir. A new difficulty setting has also been added allowing you to reduce or remove enemy stat scaling with escalation.
If you want to give Granvir a try, you can play the whole first campaign in Zero Front for free. Its a faster simpler campaign but it receives all the same updates as the full game. If you're into Armored Core style mech building and slower paced combat try it out!
Granvir is 20% off this week as part of the 4 is a Party Multiplayer Celebration! Bring up to 9 of your friends through 3 roguelite mech building campaigns and fullfill the fantasy of upgrading your trash can mech into a cooler red trash can mech.
Granvir Update 2.9.0 is live with new sniper enemies. They'll attack from a much further range than other enemies. Use speed and cover to break line of sight and close the gap.
I've always loved the Ragnarok from Mech Assault. Its bubble shield was my favorite thing about it so of course I had to have one. Now that the shields have been reworked, you can make them the core of your defense instead of relying on mobility.
The 1 shopper at a time limit has been a big slow down to co-op since launch. Under the hood changes have finally culminated in letting multiple players browse and buy from a shop at the same time next update.
Granvir 2.8.0 is live with a full rework of shield generators into a complete defensive option, a difficulty setting for loading the last save when destroyed, a target dummy in the testing grounds and much more!
3 new difficulty settings for Granvirβs next update. Checkpoint reload on death, unlimited (or up to 300%) ammo usage and full friendly fire (instead of just AoEs).