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TrenchBroom

@trenchbroom

TrenchBroom is a modern cross-platform level editor for Quake-engine based games.

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17.11.2024
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Latest posts by TrenchBroom @trenchbroom

Finally got rid of the GLEW library, so TB now works on Wayland without any tweaks!

27.02.2026 22:07 πŸ‘ 13 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sorry!

25.02.2026 22:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ahem

05.02.2026 19:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You know what I can live with that.

05.02.2026 19:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yep!

05.02.2026 19:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hello.

17.01.2026 17:30 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Exactly what we were going for!

15.01.2026 11:26 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hey guys, look! After playing Quake Brutalism Jam 3, I decided to open up TrenchBroom and see what Quake level editing is like these days.

This is way more intuitive than the old days with Hammer and Qed. I made a little brutalist buttress element!

(Thanks to @makkon.bsky.social for the textures!)

13.01.2026 04:01 πŸ‘ 76 πŸ” 15 πŸ’¬ 2 πŸ“Œ 0
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I've been knee deep into TrenchBroom, will probably post an annoying amount about how fun and simple the tool is once you get it up and running to be used in unity. its just great being able to block out a map in like 30 mins. I will get back to modeling characters soon! #indiedev #gamedev

06.01.2026 15:58 πŸ‘ 28 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Preview
Release TrenchBroom 2025.4 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 12 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ins...

Bit late, but here is TrenchBroom 2025.4: github.com/TrenchBroom/...

02.01.2026 11:30 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Release TrenchBroom 2025.4 Release Candidate 3 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 12 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ins...

TrenchBroom 2025.4 Release Candidate 3 is out: github.com/TrenchBroom/...

19.12.2025 15:51 πŸ‘ 19 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Release TrenchBroom 2025.4 Release Candidate 2 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 12 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ins...

TrenchBroom 2025.4 Release Candidate 2 with bug fixes and performance improvements: github.com/TrenchBroom/...

06.12.2025 09:18 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Various performance improvements by kduske Β· Pull Request #4990 Β· TrenchBroom/TrenchBroom Closes #4983 Certain changes that we made to 2025.4 impacted performance negatively. Using a profiler, we found some low hanging performance improvements that we apply here. With this, overall perf...

I made some nice overall performance improvements which should help with big maps, specifically. These should all make it to the upcoming 2025.4 release. See github.com/TrenchBroom/...

04.12.2025 21:45 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Indeed I am!

20.11.2025 20:24 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey I agree!

20.11.2025 20:21 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks!

20.11.2025 20:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Release TrenchBroom 2025.4 Release Candidate 1 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.4 Release Candidate 1 is out: github.com/TrenchBroom/...

16.11.2025 22:30 πŸ‘ 21 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
Preview
Release TrenchBroom 2025.3 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.3 is out: github.com/TrenchBroom/...

25.05.2025 06:35 πŸ‘ 60 πŸ” 20 πŸ’¬ 0 πŸ“Œ 0

Beware that the updater wipes the folder that contains TrenchBroom.exe on Windows. Donβ€˜t put stuff there!

05.05.2025 05:23 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Please consider testing the auto updater: 1) install 2025.3 Release Candidate 4 2) in preferences, enable prereleases 3) check for updates and install 2025.3-RC5 when it is offered. Report any issues on github. Thanks!

05.05.2025 05:22 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Release TrenchBroom 2025.3 Release Candidate 5 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.3 Release Candidate 5 is up: github.com/TrenchBroom/... -- users of RC 4 should get an update notification if they enabled pre-release updates

04.05.2025 21:14 πŸ‘ 15 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

We fixed the assimp importer so that it displays models with the correct orientation. For example, gltf models were rotated by 90 degrees about the Z axis. If your custom toolchain compensated for this, you may need to adapt it now.

29.04.2025 19:38 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Release TrenchBroom 2025.3 Release Candidate 4 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.3 Release Candidate 4: github.com/TrenchBroom/... -- why so many release candidates? For testing the auto updater -- which hopefully will work correctly as of now.

29.04.2025 19:34 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

By using the rotate and scale tools while in vertex mode.

26.04.2025 20:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Enable rotating and scaling vertices by kduske Β· Pull Request #4835 Β· TrenchBroom/TrenchBroom Closes #3781.

Being able to transform individual vertices of a brush using the rotate and scale tools is an often requested feature, so I have opened github.com/TrenchBroom/... for it. You can help out by downloading a build from github.com/TrenchBroom/..., testing it and giving some feedback in the PR comments.

26.04.2025 17:39 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1
Release TrenchBroom 2025.3 Release Candidate 3 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.3 Release Candidate 3 is up! Yep, we skipped RC2 - deal with it! github.com/TrenchBroom/...

22.04.2025 15:51 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Release TrenchBroom 2025.3 Release Candidate 1 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.3 Release Candidate 1 is up: github.com/TrenchBroom/...

14.04.2025 06:35 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Release TrenchBroom 2025.2 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.2 is out: github.com/TrenchBroom/...

02.03.2025 21:53 πŸ‘ 28 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
Preview
Release TrenchBroom 2025.2 Release Candidate 1 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.2 Release Candidate 1 is out: github.com/TrenchBroom/...

25.02.2025 12:12 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Release TrenchBroom 2025.1 Β· TrenchBroom/TrenchBroom Supported Platforms Windows: 10, 11 (x64 only) Linux: Qt 6.7 or higher macOS: 10.14 or higher All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers ...

TrenchBroom 2025.1 is out: github.com/TrenchBroom/...

13.02.2025 21:52 πŸ‘ 47 πŸ” 14 πŸ’¬ 0 πŸ“Œ 0