Ballpoint skull study
#sketchbook
Ballpoint skull study
#sketchbook
Been sick a few days, hereβs a skull
#sketchbook
The machines are alive #gamedev
Pre-prototyping visually is a great way to develop what you're looking for in a movement system, 3D or simply sketching. I've been brainstorming overall level flow and how to achieve layouts that force players to adapt and evolve with the routes they take #gamedev
Ideation
Totoroβs a little freak
Zenith tinkering
#sketchbook
The feet are π€
Found the sickest stool at my local thrift store
Frog bless π
Watercolor, gouache, and ink, 22βx30β
#illustration
On an amphibian binge, wip #watercolor
Thank you!
Lighthouse Keeper #sketchbook
Pictured: every anti-consumptive principle leaving my body as Nintendo releases a new console
Been going through it lately, but now I have access to a Glowforge, so I'm designing a little piece to experiment with. May or may not be for a water pipe, so this one's more or less just for me and not every platform
Canvas to Godot dialogue trees is a brilliant idea, Iβm looking forward seeing what you come up with!
When I tried using For Each Element, I just ended up becoming the Avatar :/
Seems much more comprehensible to have a dual approach rather than trying to cram the technical and conceptual into one project.
Iβm building a new game dev Obsidian vault out from scratch in a much more simplified form compared to my original mess of a system. I think I really just need to break out basic game development concepts into their own structure and keep a more chaotic reference vault for the esoteric, occult, etc.
Fucked up my neck a little bit, so Iβm fairly bedridden, but it's at least a good chance to get back into some script writing for the video I have planned
Thank you! That was the first test of the style Iβm developing, Iβve been gearing everything up to do a really big batch really soon (finally)
Weird first attempt at fire
#gamedev #animation
Thank you! Really cool to see other people experimenting in hand painting their assets to be used in Godot!
Finally revisited the side angle and polished it up π«
#gamedev #animation
Thanks! Iβve been really working on my animation principles this last year
Thank you!
Item Get
#gamedev #animation
When Tesla meets KIA
I've been waiting ages for Procreate Dreams to add selection and translation options, to absolutely no avail, but seeing the 2.0 update from @toonsquid.bsky.social has me finally fed up with waiting and making the switch. Lots to redraw, but it's a far smoother experience (wow selections!)
Trying to figure out a nice way to do line shading in Godot for my environment art while a migraine makes my brain leak out of my ears
And by figure out, I more mean cobble together shader code because I haven't dabbled in shaders much yet