Just a glimpse into the process by the way, the move will look much more juicy when it's complete 😋👍
Just a glimpse into the process by the way, the move will look much more juicy when it's complete 😋👍
Worked on KBB tonight, but not a battle blitzing night thanks to school. Fellow lead dev ZackAttack27 did most of the WIP rework for Sareo's Reflega, and I later added lots of math to support it. Getting them to spawn circularly within bounds was trickier than it looks! Still not polished, teehee.
Tonight was a battle blitzing night as well!? How rare!
I've had this idea for far too long and now I wanted to put it to the test: An actual Frozen In Ice state for the game. (only Sareo gets usage of it though!)
This is part of my mission to make sure everyone can get beat up in 4K.
Stray Swings his spear around him, launching the opponent Stray upwards.
Sareo on the left, walking while showing off his new keyblade Sareo on the right, inspecting his old keyblade for crust as there's tons of it
Another battle blitzing night.
Finished Shading Stray's new j5A... 8 sequences left to shade before I start making more (He needs a lot)
Also, team member VerdantJin has been removing the crust from Sareo's Keyblade to allow better palettes for him. Here's a look; she's done a superb job thus far!
There'll be no patch notes between v2.4.2 and v2.5.0, by the way. We haven't been keeping track and we kinda wanted it to be a sort of fresh start anyway, lmao
But anyway this is me soft launching the idea before I make a full announcement when the time comes
I think I'm going to
I've stated all my plans for 3.0 to the public in the Discord but I think I'll be splitting it into 3
1. "Balance Patch, Gameplay QOL" - Update 2.5.0
2. "Complete UI and HUD overhaul" - Update 2.99.0
3. "New Characters" (incl. Quote, Crusade, Onyxon) - Update 3.0
Today's another Stray thing... to fight the pain away from other real life stuff
I shaded most of the latter half of his new grab animation, and compounded with his new aerials he gained this nifty air double side swap
Oh yknow, idk if i ever mentioned it anywhere but for the next update, I have officially turned kbb from a 6-button game (8 if tag included) to a 4-button game (6 if tag included)...
To make up for it, there are three bindable macro buttons, two of which match previous buttons for system mechanics
finding cool conversions at 3am is awesome
today was spent on smear cleaning
✅️
(its not exactly a limiter)
Warmer!
Nope! Juggle is a much deeper purple, this is something new
I recommend eyeing that icon beside the gauge itself for a hint
Stayed up just to do some HUD stuff
i appreciate that
hypothetically, to be clear
how upset would everyone be if i split what 3.0 was supposed to be into multiple updates
You guys ever notice how Altman sounds a whole lot like Haltmann?
I hope ChatGPT fucks up his brain the same way Star Dream did Haltmann so we have a lot more of a reason to have him eviscerated
what is this diddyblud doing in fighter factory?
I yearn for the day that I finish kbb's code refactors so that I can get to actually cool stuff again
I wanted to study Kirby Music more this year, so I'm starting early with a recreation of "Once Cleared, The Fun Begins" from Return to Dream Land. It's only like 50% accurate at max, but it's a giant step
please take a listen and give thoughts :D
New Year!
...
My 2025 was horrible, but my friends and my team really helped me pull through. I'm hoping my 2026 will be when things start looking up.
Thank you everyone... I love you all!
I couldn't restrain myself while working on code refactors again... Saito now has a new version of his 214A, here's what it looks like so far
I'll be giving everyone Air Throws in Kirby Battle Blitz... here's an idea of how they may likely work
see what i last qrt'd for #1
That waffles post pissed me off enough to not want to post for almost three months but I'll try again
Completely unrelated but I had a vision at 4am and had to make it before i went to bed last night (I am so sorry)
Is that so?
hey remember this?
it's been 1 bajillion years in social media time according to my last post... I actually did a whole lot more than this and it actually sounds quite decent, which is rare. Take a listen...
The Catatattack District Junkyard DEMO is finally available for everyone to play RIGHT NOW! WOW!
Play on Newgrounds: newgrounds.com/portal/view/...
Download on Itch: jalenbrah.itch.io/catatattack-...
#gamedev #indiedev #indiegame