Thank you very much for playing my game, my friend. I’d be happy to watch your video in which you mention my game. I’m really looking forward to it. Best regards! 😊🙏
Thank you very much for playing my game, my friend. I’d be happy to watch your video in which you mention my game. I’m really looking forward to it. Best regards! 😊🙏
Ty friend, waiting for your feedback 😊
The player totally surprised the bandits 😱
Pure action and quick reactions 🔥
👉 You can play the game for free on my itch:
devkxm.itch.io/tiny-knight-...
I’d love to hear your opinion about the game ❤️
It really helps me become a better game dev 🚀
#gamedev #indiedev #Unity #pixelart #retrogame
Ty friend! I’d love to hear your feedback on the game 🙏
Ty friend! I will try to make something looking similar.
I’ve added ghosts to my game… 👻
It’s getting a bit scary 😱
Would you dare to enter?
👉 You can play the game for free on my itchu:
devkxm.itch.io/tiny-knight-...
#gamedev #indiedev #Unity #pixelart #retrogame
Now when entering and leaving the water, particle effects appear, and while walking and jumping on water everything reacts nicely 🌊
A small detail, but it adds a lot more atmosphere 🔥
#gamedev #indiedev #Unity #pixelart
Can’t argue with that! 😅
Haha, exactly! 😄
A short duel between the player and a bandit ⚔️
#gamedev #indiedev #Unity #pixelart
Ty friend!
Yeah, at this character size it’s sometimes hard to notice 😄
Wild boar is just minding his own business 🐗💨
But when the player gets in his way — he ATTACKS! ⚔️😈
#pixelart #unity #gamedev #indiegame
There are two ways to kill most enemies: you either jump on them and squash them, or you attack them with a sword.
Thanks! More coming soon 👀🔥
Thanks so much, really appreciate it! 🙌
The game will be completely free and released on my devkxm.itch.io. It’s meant to be a small prologue to a bigger project, and also part of my journey to learn coding and ship games on schedule.
The game is planned to launch at the end of this year!
The chains don’t deal any damage, so you can jump through them without any worries ;)
Turns out eagles don’t like the player either… 🦅💀
#pixelart #unity #gamedev #indiegame
Agreed. More weight + screenshake would instantly improve the feel. Thanks!
Thanks! I’m really glad you noticed that 🙂 I spent some time tweaking the lighting so the pendulums interact nicely with the torches and add more atmosphere to the scene.
Ty friend for support!
More traps, more pain 👀
Still work in progress, but they already hurt 😅
#gamedev #indiedev #Unity #pixelart
Haha, that’s actually hilarious 😂 Juggling his own ribs would fit Skellybob perfectly.
Thanks! That’s a great idea 👀🔥 I’ll definitely consider adding a small animation or eye glow to telegraph the shot.
Thanks! The little skellie had to vibe 😄
Ty friend!
Thx! I will.
Thanks for the clarification! Yeah, that’s a great point — it really depends on whether you need reactive lighting or just controlled dimness.
Thanks for the feedback! I’ll lower the brightness a bit
Thanks! That’s exactly my thinking — more depth, still fully 2D 🙂