Ludospex's Avatar

Ludospex

@ludospex

Maker of games, sort of anyway. #solodev #bevy #linux #noai Art and stuff: @toonspex.bsky.social

46
Followers
61
Following
49
Posts
21.08.2023
Joined
Posts Following

Latest posts by Ludospex @ludospex

Post image

Find a way to feel included. You deserve one.
www.cassiopeiaquinn.com/comic/battle...

22.08.2025 10:43 πŸ‘ 363 πŸ” 51 πŸ’¬ 5 πŸ“Œ 1

You know my answer!

15.07.2025 08:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

In less controversial news! Added some animations to Cyber Piggie (the boss that appears on screen every so often). I'm currently just figuring out how to add more meaningful content to the game (other bomb types , stages , bosses, more juice and accessibility options). #gamedev #pixelart

14.07.2025 09:57 πŸ‘ 24 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
Generative AI is a Parasitic Cancer
Generative AI is a Parasitic Cancer YouTube video by Freya HolmΓ©r

live in about 10 hours from now - subscribe/mark your calendars/tell your friends/share etc. c:

Generative AI is a Parasitic Cancer
www.youtube.com/watch?v=-opB...

02.01.2025 11:12 πŸ‘ 1757 πŸ” 565 πŸ’¬ 74 πŸ“Œ 130

RESISTANCE IS FUTILE

05.03.2025 20:38 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Pixelart illustration of a cocktail that looks like it has stars in it

Pixelart illustration of a cocktail that looks like it has stars in it

✨Cosmic cocktail✨

04.03.2025 18:34 πŸ‘ 1205 πŸ” 354 πŸ’¬ 13 πŸ“Œ 0

πŸ‡ΈπŸ‡ͺ

04.03.2025 11:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A map showing countries in dark green that have passed the threshold for signatures, being: Denmark, Finland, Germany, Ireland, Netherlands, Poland, and Sweden
And the map shows countries in light blue that are below the threshold, being: Austria, Belgium, Bulgaria, Croatia, Cyprus, Czechia, Estonia, France, Greece, Hungary, Italy, Latvia, Lithuania, Luxembourg, Malta, Portugal, Romania, Slovakia, Slovenia and Spain

A map showing countries in dark green that have passed the threshold for signatures, being: Denmark, Finland, Germany, Ireland, Netherlands, Poland, and Sweden And the map shows countries in light blue that are below the threshold, being: Austria, Belgium, Bulgaria, Croatia, Cyprus, Czechia, Estonia, France, Greece, Hungary, Italy, Latvia, Lithuania, Luxembourg, Malta, Portugal, Romania, Slovakia, Slovenia and Spain

Hey SKG supporters!
We need YOUR help, we have until the 31st July to reach 1 Million signatures in the European Citizens Initiative
All countries in light blue are below the threshold, every vote counts!

Sign here:
www.stopkillinggames.com/eci

28.02.2025 13:57 πŸ‘ 911 πŸ” 911 πŸ’¬ 7 πŸ“Œ 50
Post image

πŸ’₯πŸ”«πŸͺ±πŸ¦ 

01.03.2025 20:17 πŸ‘ 544 πŸ” 113 πŸ’¬ 10 πŸ“Œ 3
Preview
Fairview Slipstream by J. Isaac Gadient Two women in trouble

I did some of the character portraits for this game jam game inspired by the works of David Lynch! Thank you for the opportunity to be part of this @jisaacgadient.bsky.social

#pixelart #gamedev #gamejam

26.02.2025 11:07 πŸ‘ 11 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
Post image

make it stopppppppppp

16.02.2025 19:05 πŸ‘ 9087 πŸ” 3047 πŸ’¬ 46 πŸ“Œ 87
Video thumbnail

Lowpoly Azri turntable
#Azri #lowpoly #mafubash

16.01.2025 19:52 πŸ‘ 580 πŸ” 93 πŸ’¬ 6 πŸ“Œ 0
Video thumbnail

πŸ› οΈHow Minami, our game's main villain, was made.πŸ› οΈ

07.02.2025 18:46 πŸ‘ 1037 πŸ” 239 πŸ’¬ 25 πŸ“Œ 8
Video thumbnail

All of the characters in my indie game!

Wishlist it here: play.sushiben.com/steam-bs

06.02.2025 18:53 πŸ‘ 767 πŸ” 152 πŸ’¬ 11 πŸ“Œ 3

Button goes boop.

05.02.2025 22:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Hacking cars to run over enemies will never NOT be funny. πŸš—πŸ’» #indiegame #gamedev

21.12.2024 21:23 πŸ‘ 16 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0

I'm mostly enjoying the custom feeds! Haven't posted much to show off my stuff yet, but it seems like it's easier to reach the relevant crowds here.

I've been cursed on asocial media though, which is why I'm mostly lurking, so it remains to be seen when I start sharing things again.

31.01.2025 10:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I've written more procedural code that clashes with the ECS design principles, rather than breaking down problems further into smaller components and events that are more composable and reusable.

Though, I'm still in the process of pivoting my thinking to what bevy's core design promotes.

31.01.2025 08:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

There's been a lot of focus on hooks and observers in #bevy development lately.

I do see the value in using it for specific cases, but I've ended up in the trap of not thinking in batches on occasion, especially with the observers.

31.01.2025 08:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Wdym, that bat deamon is adorable!

29.01.2025 15:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Advertisement for Canon. Godzilla stands next to a copy machine with paper in his hands.

Advertisement for Canon. Godzilla stands next to a copy machine with paper in his hands.

I sometimes thinking about this Canon ad with Godzilla at a copy machine when I’m feeling sad

28.01.2025 18:53 πŸ‘ 9055 πŸ” 2973 πŸ’¬ 110 πŸ“Œ 237

Can't forget what I never knew in the first place. πŸ™ƒ

28.01.2025 13:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I've been tinkering with a twinstick shooter idea for a while, but my mind is drifting to an older idea again.

I don't really play action games; why am I making one?

My older idea is bigger though, and should be 3D I guess. I should probably align my projects with my preferences tho.

#indiedev

28.01.2025 11:53 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
An Android phone held in landscape. On the phone is a GameBoy Advance emulator playing a game. The game shows a white screen with a small pixel-art character at the bottom edge.

An Android phone held in landscape. On the phone is a GameBoy Advance emulator playing a game. The game shows a white screen with a small pixel-art character at the bottom edge.

Been working on `no_std` support for the #bevy game engine. It might not look like much, but here's a Bevy game compiled for the GameBoy Advance running in an emulator on an Android phone! The next release (0.16) will include this support for everyone! #gamedev

25.01.2025 05:54 πŸ‘ 94 πŸ” 17 πŸ’¬ 5 πŸ“Œ 2
Post image

200 MONSTERS!
KAIJU KYUTIES , MANIC MANDROIDS!!

#pixelart

26.01.2025 14:58 πŸ‘ 35 πŸ” 8 πŸ’¬ 2 πŸ“Œ 0
Video thumbnail

#WIP Now that i got the base #backgroundart I can add the #menuui components. 😎 Never give up!πŸ’ͺ
πŸ¦‡Mcdracula's πŸ¦‡ demo will be out the 28th, please follow us for updates!
#pixelart #γƒ‰γƒƒγƒˆη΅΅ #indiegame #gamedev #indiedev #ui #arcadegame #vampire

22.01.2025 07:58 πŸ‘ 58 πŸ” 13 πŸ’¬ 4 πŸ“Œ 2

Seen posts shitting on people for drawing β€˜what’s popular’ and like, as someone’s who’s been on that grind before, it’s HARD. It makes you question the quality of the final piece because you don’t have that special spark of attachment to what you’re drawing.

25.01.2025 16:40 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

does anyone still read articles about level design? where? most of the material on the internet seems to have been written 5 years ago…. #leveldesign

22.01.2025 01:37 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Really excited about this! Go Bevy team, go!

21.01.2025 11:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0