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Lisa Fleck

@lafleck

Lead Environment Artist at Stoic

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05.08.2023
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Latest posts by Lisa Fleck @lafleck

So glad you are enjoying it! ❤️

05.03.2026 17:41 👍 0 🔁 0 💬 0 📌 0

Eric makes the best idiots. If you need idiots for your games - this guy can make them real good.

04.03.2026 22:55 👍 2 🔁 0 💬 0 📌 0

You did so many more than 4 of those! I have proof.

04.03.2026 21:51 👍 0 🔁 0 💬 0 📌 0

Thank you for the shoutout, Jeff!

04.03.2026 21:51 👍 2 🔁 0 💬 0 📌 0

Artblast piggyback.

Towerborne came out last week so I'm gonna post a couple jpegs about it

I did over 4 of these

04.03.2026 20:34 👍 20 🔁 8 💬 4 📌 0
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I am incredibly honored to participate in the Towerborne Art blast today alongside a team of amazingly skilled artists who I am lucky to have worked with. Come check it out on Artstation!

www.artstation.com/praxispixels

I'll be reposting the teams work today, so keep an eye out for more!

04.03.2026 20:01 👍 9 🔁 5 💬 0 📌 0
Preview
Lisa Fleck Lisa Fleck's online art portfolio showcasing props and environments from games such as Guild Wars 2 and Gigantic

The unique style comes from having a mix of 2D and 3D assets in each scene in Unreal. I'm really proud of the look we achieved, and I wish we got to explore this style further.

For an in-depth breakdown on how the Towerborne environments were built, check out my website: LisaFleckCG.com

04.03.2026 20:04 👍 1 🔁 0 💬 0 📌 0
A cel shaded stone structure with a winged creature perched on top.

A cel shaded stone structure with a winged creature perched on top.

A fishermen's resting spot underneath a tree on the bluff overlooks a bay with turquoise water.

A fishermen's resting spot underneath a tree on the bluff overlooks a bay with turquoise water.

A modular set of aqueduct pieces made of stone and brick.

A modular set of aqueduct pieces made of stone and brick.

04.03.2026 20:03 👍 0 🔁 0 💬 1 📌 0
A dense blue toned forest made of strange fungal growth.

A dense blue toned forest made of strange fungal growth.

A beach scene overlooking a bay with a lighthouse in the distance.

A beach scene overlooking a bay with a lighthouse in the distance.

A wintery mountainside with a stone path leading to the left

A wintery mountainside with a stone path leading to the left

A large arena set in a dense blue toned forest made of strange fungal growth.

A large arena set in a dense blue toned forest made of strange fungal growth.

04.03.2026 20:03 👍 0 🔁 0 💬 1 📌 0

The Airborn artists:
Dominik Gröstlinger
Ilka Hesche
Jeremy Boulivet
Jonas Kunert
Valeria Traverso
Kaat Van Thillo
Valentina Mikhailava
Yevhen Davydiuk

Additional art support:
Pedro Damasceno: @pedro-damasceno.bsky.social

04.03.2026 20:03 👍 1 🔁 0 💬 1 📌 0

The Stoic artists:
Dagley: @guyfugly.bsky.social
Pavel Elagin: @paberu.bsky.social
Tai Walker: @praxispixels.bsky.social
Sadie Johnson: @sadiej-3d.bsky.social
Jimmy Malachier: @jmalachier.bsky.social
Kjeld Pedersen: @kjeld-nightlight.bsky.social

04.03.2026 20:03 👍 5 🔁 2 💬 1 📌 1
Twisted fungal roots and plants frame a distant windmill tower.

Twisted fungal roots and plants frame a distant windmill tower.

A beach cave opens up to an idyllic cove with shipwreck debris. Islands and a windmill tower are framed in the distance.

A beach cave opens up to an idyllic cove with shipwreck debris. Islands and a windmill tower are framed in the distance.

An icy rock cave opening frames a windmill tower in the distance just past a glacier fed lake.

An icy rock cave opening frames a windmill tower in the distance just past a glacier fed lake.

A destroyed canal city scene with a windmill tower in the distance surrounded by storm clouds.

A destroyed canal city scene with a windmill tower in the distance surrounded by storm clouds.

Towerborne Art Blast!

I was the Environment Lead at Stoic for almost 5 years. Working on this game with the environment crew has truly been a career highlight for me.

Images are from the rare opportunities I got to contribute, alongside leading all of the incredible artists listed below!

04.03.2026 20:03 👍 40 🔁 16 💬 4 📌 2

Pavel picked up and learned in-engine lighting in Unreal like it was no big deal. His relighting effort at the end of the project really made the environments in Towerborne sing!

28.02.2026 05:46 👍 2 🔁 0 💬 0 📌 0

😭 I will never forget our 1:1s! I still treasure our notepad of shenanigans and look forward to trying to decode that in a few years.

13.02.2026 20:52 👍 1 🔁 0 💬 1 📌 0
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I'll be posting more Towerborne work here in the near future - so keep an eye out!

And please comment or DM if you know of a role I would be a good fit for.

These times are tough!

13.02.2026 20:23 👍 2 🔁 0 💬 0 📌 0
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✨ I’ve previously worked at Stoic, Outerloop, Motiga, ArenaNet, and 38 Studios, as well as had freelance clients such as Activision/Toys for Bob, Monomi Park, The Molasses Flood, and more.

I'm really looking forward to finding my next studio to call home.

13.02.2026 20:23 👍 10 🔁 4 💬 1 📌 0
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🎯 I have a wide breadth of experience across indie, AAA, PC/console, 9-300 person teams, internal and freelance.

I've helped ship 9 titles over 15 years in many different genres and game engines.

13.02.2026 20:23 👍 5 🔁 0 💬 1 📌 0
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💼 I’m looking for Lead, Principal, or Senior Environment Artist positions.

My most recent experience is leading a multinational and multidiscipline environment team for Towerborne, a looter brawler officially launching on February 26th!

(Unofficial key art by Eric Dagley)

13.02.2026 20:22 👍 4 🔁 0 💬 1 📌 0
Preview
Lisa Fleck Lisa Fleck's online art portfolio showcasing props and environments from games such as Guild Wars 2 and Gigantic

Hi everyone! Unfortunately my last day at Stoic is today, Friday the 13th (👻) I’m seeking a new role and would appreciate your support. Please share with your network if you've enjoyed my work!

Check out my portfolio here for my latest updates:
lisafleckcg.com

13.02.2026 20:22 👍 17 🔁 14 💬 3 📌 1
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HOWDY Y'ALL!! You may know me from my art on Monument Valley 2, Assemble with Care and Alba - and soon to be Monument Valley 3!!! Lovely to make your acquaintance here in the skylands 👋

18.10.2024 10:17 👍 221 🔁 50 💬 9 📌 1
Three small drawings: One of a shrine under a pine tree with a stone inside, one of a salamander on the forest floor, one of a coastal path with stone steps, two tall trees, stone columns and two hikers in the distance. The overall feel is very late summer to early autumn.

Three small drawings: One of a shrine under a pine tree with a stone inside, one of a salamander on the forest floor, one of a coastal path with stone steps, two tall trees, stone columns and two hikers in the distance. The overall feel is very late summer to early autumn.

ok I will stop fiddling with this now

02.02.2026 18:26 👍 2487 🔁 657 💬 14 📌 0
Rough digital painting of a girl jumping from rock to rock across a river. In the background a forest is slowly changing to its autumn colors.

Rough digital painting of a girl jumping from rock to rock across a river. In the background a forest is slowly changing to its autumn colors.

Jump (2025)

31.01.2026 14:42 👍 672 🔁 167 💬 2 📌 1
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Hi #PortfolioDay!

I'm Pavel, an environment art generalist. I've been working on Towerborne (Feb 26!) for the past 4 years. I love painting vivid locations, but also helping out with modelling, set dressing and lighting.

🏡 : pelagin.art
📫 : pelagin.art@gmail.com

14.01.2026 01:01 👍 105 🔁 29 💬 2 📌 0
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Shadow of the Colossus

11.01.2026 03:57 👍 1257 🔁 443 💬 5 📌 2
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Goodbye December ❄️

Wishing everyone a beautiful ending to the last day of the year tomorrow and a beautiful start to a new one!!

30.12.2025 10:58 👍 4068 🔁 875 💬 29 📌 1

I sketch almost exclusively in ballpoint pen nowadays, and it's still my medium of choice for plein air studies:

27.12.2025 18:35 👍 2082 🔁 276 💬 26 📌 7
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#art #blender #b3d #3d

25.12.2025 20:08 👍 689 🔁 82 💬 8 📌 0
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Painted some ruins

22.12.2025 10:24 👍 892 🔁 249 💬 18 📌 0
Unfinished rough digital landscape painting.

Unfinished rough digital landscape painting.

unfinished.jpeg

02.12.2025 15:13 👍 1104 🔁 255 💬 7 📌 1
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Eyvind Earle

27.11.2025 08:42 👍 1509 🔁 527 💬 9 📌 11