nope, im using a plugin called Kawaii Physics, its super simple to use and free, i recommend :p
nope, im using a plugin called Kawaii Physics, its super simple to use and free, i recommend :p
i understand, i assure you its not a random addition, the character always had creature/animalistic elements in its design (the helmet's "ears" moving and its beak-like design) the animalistic aspect will come across more when you play it :p
and also the tail was part of the original design but ye
ended up shortening it and improved other stuff about it so it feels better, though i still like it being long on the character so outside of gameplay it will be longer :3
how come? :o
theres no deal :p thank u !
thanks :D
ive brought back the tail!!! now with physics yay
finally starting to implement this guy
better effects
figured out how to do part breaks, its a bit hard to see on the legs but itll be more obvious once i have it textured
oh this room is just the interior of the building the robboty goes into when he runs away :P youll just have to see....
its very limited, im keeping this game short and simple so its just a health threshold thing, i do still want to have some of them do stuff in their starting rooms to make them feel more alive, this guy just sleeping
Cavernous
prototyping zone switching for both player and enemies : ]
wake
: } >:(
Concept Art by Mystery friend
Creature
Fog
YEAAAAAAA I LOVE RAIN WORLD ekhem... thank u :)
some pole climbing system, need to make more anims for it and fix it up but its coming along
thank u so much! thats very encouraging :D
FIRST ONE EVER !!! IN HISTORY !!!
vido game
hes mad af
kill
worked on limb break/limb damage today :P makes them stagger (the animation is WIP) and changes the damage modifier of the limb.
And it instantly made the combat more fun yay. in the future ill also change the limbs appearance when its broken
the slideerrrrrrr